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- // RUN: %dxilver 1.5 | %dxc -E main -T cs_6_0 -DTYPE=float4 %s | FileCheck %s -check-prefix=CHECK
- // RUN: %dxilver 1.5 | %dxc -E main -T cs_6_2 -DTYPE=half4 -enable-16bit-types %s | FileCheck %s -check-prefix=CHECK
- // RUN: %dxilver 1.5 | %dxc -E main -T cs_6_2 -DTYPE=min16float4 -enable-16bit-types %s | FileCheck %s -check-prefix=CHECK
- SamplerComparisonState samp1 : register(s5);
- Texture2D<TYPE> text1 : register(t3);
- float cmpVal;
- RWBuffer<TYPE> buf1;
- [numthreads(8, 8, 8)]
- void main(uint dtID : SV_DispatchThreadID)
- {
- uint status;
- float2 a = buf1[dtID].xy;
- TYPE r = 0;
- // CHECK: call %dx.types.ResRet.f32 @dx.op.sampleCmpLevelZero.f32(i32 65,
- r += text1.SampleCmpLevelZero(samp1, a, cmpVal);
- // CHECK: call %dx.types.ResRet.f32 @dx.op.sampleCmpLevelZero.f32(i32 65,
- r += text1.SampleCmpLevelZero(samp1, a, cmpVal, uint2(-5, 7));
- // CHECK: call %dx.types.ResRet.f32 @dx.op.sampleCmpLevelZero.f32(i32 65,
- r += text1.SampleCmpLevelZero(samp1, a, cmpVal, uint2(-3, 2), status);
- r += status;
- buf1[dtID] = r;
- }
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