Tex Riddell c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
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2DQuadShaders_BlurX_PS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
2DQuadShaders_BlurY_PS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
2DQuadShaders_VS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
AdaptiveTessellation.hlsli 6ee4074a4b first commit vor 9 Jahren
BC6HDecode.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
BC6HEncode_EncodeBlockCS.hlsl c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
BC6HEncode_TryModeG10CS.hlsl c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
BC6HEncode_TryModeLE10CS.hlsl c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
BC7Decode.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
BC7Encode_EncodeBlockCS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
BC7Encode_TryMode02CS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
BC7Encode_TryMode137CS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
BC7Encode_TryMode456CS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
BrightPassAndHorizFilterCS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
ComputeShaderSort11.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
ComputeShaderSort11_MatrixTranspose.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
ContactHardeningShadows11_PS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
ContactHardeningShadows11_SM_VS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
ContactHardeningShadows11_VS.hlsl 0be0bcbda5 Change normalize implementation. (#1641) vor 7 Jahren
DecalTessellation11_DS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
DecalTessellation11_HS.hlsl 0be0bcbda5 Change normalize implementation. (#1641) vor 7 Jahren
DecalTessellation11_PS.hlsl 0be0bcbda5 Change normalize implementation. (#1641) vor 7 Jahren
DecalTessellation11_TessVS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
DecalTessellation11_VS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
DetailTessellation11_DS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
DetailTessellation11_HS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
DetailTessellation11_PS.hlsl 0be0bcbda5 Change normalize implementation. (#1641) vor 7 Jahren
DetailTessellation11_TessVS.hlsl 0be0bcbda5 Change normalize implementation. (#1641) vor 7 Jahren
DetailTessellation11_VS.hlsl 0be0bcbda5 Change normalize implementation. (#1641) vor 7 Jahren
DumpToTexture.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
FilterCS_Horz.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
FilterCS_Vertical.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
FinalPass_CPU_PS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
FinalPass_PS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
FluidCS11_BuildGridCS.hlsl c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
FluidCS11_BuildGridIndicesCS.hlsl c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
FluidCS11_ClearGridIndicesCS.hlsl c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
FluidCS11_DensityCS_Grid.hlsl c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
FluidCS11_DensityCS_Shared.hlsl c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
FluidCS11_DensityCS_Simple.hlsl c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
FluidCS11_ForceCS_Grid.hlsl c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
FluidCS11_ForceCS_Shared.hlsl c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
FluidCS11_ForceCS_Simple.hlsl c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
FluidCS11_IntegrateCS.hlsl c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
FluidCS11_RearrangeParticlesCS.hlsl c5985f483c Fix CBuffer and StructuredBuffer offsets for packing and reflection. vor 6 Jahren
FluidRender_GS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
FluidRender_VS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
NBodyGravityCS11.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
OIT_CreatePrefixSum_Pass0_CS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
OIT_CreatePrefixSum_Pass1_CS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
OIT_FragmentCountPS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
OIT_PS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
OIT_SortAndRenderCS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
PNTriangles11_DS.hlsl 0be0bcbda5 Change normalize implementation. (#1641) vor 7 Jahren
PNTriangles11_HS.hlsl 0be0bcbda5 Change normalize implementation. (#1641) vor 7 Jahren
PNTriangles11_TessVS.hlsl 0be0bcbda5 Change normalize implementation. (#1641) vor 7 Jahren
PNTriangles11_VS.hlsl 0be0bcbda5 Change normalize implementation. (#1641) vor 7 Jahren
POM_PS.hlsl 1f4cd22d47 [linux-port] Enable CompilerTest for Unix (#1483) vor 7 Jahren
POM_VS.hlsl 1f4cd22d47 [linux-port] Enable CompilerTest for Unix (#1483) vor 7 Jahren
PSApproach_BloomPS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
PSApproach_DownScale2x2_LumPS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
PSApproach_DownScale3x3PS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
PSApproach_DownScale3x3_BrightPassPS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
PSApproach_FinalPassPS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
ParticleDraw_GS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
ParticleDraw_VS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
Particle_GS.hlsl 1f4cd22d47 [linux-port] Enable CompilerTest for Unix (#1483) vor 7 Jahren
Particle_PS.hlsl 1f4cd22d47 [linux-port] Enable CompilerTest for Unix (#1483) vor 7 Jahren
Particle_VS.hlsl 1f4cd22d47 [linux-port] Enable CompilerTest for Unix (#1483) vor 7 Jahren
ReduceTo1DCS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
ReduceToSingleCS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
RenderVS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
RenderVarianceScenePS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
SimpleBezier11DS.hlsl 0be0bcbda5 Change normalize implementation. (#1641) vor 7 Jahren
SimpleBezier11HS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
SimpleBezier11PS.hlsl 0be0bcbda5 Change normalize implementation. (#1641) vor 7 Jahren
SubD11_BezierEvalDS.hlsl 0be0bcbda5 Change normalize implementation. (#1641) vor 7 Jahren
SubD11_MeshSkinningVS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
SubD11_PatchSkinningVS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
SubD11_SmoothPS.hlsl 0be0bcbda5 Change normalize implementation. (#1641) vor 7 Jahren
SubD11_SubDToBezierHS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
SubD11_SubDToBezierHS4444.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
TessellatorCS40_EdgeFactorCS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
TessellatorCS40_NumVerticesIndicesCS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
TessellatorCS40_ScatterIDCS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
TessellatorCS40_TessellateIndicesCS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
TessellatorCS40_TessellateVerticesCS.hlsl c27cd89141 Restrict shader models accepted by DxCompiler API to 6.0 (#15) vor 9 Jahren
TessellatorCS40_common.hlsli 6ee4074a4b first commit vor 9 Jahren
TessellatorCS40_defines.h 6ee4074a4b first commit vor 9 Jahren
shader_include.hlsli 6ee4074a4b first commit vor 9 Jahren