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- //===- ConstantPool.h - Keep track of assembler-generated ------*- C++ -*-===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file declares the ConstantPool and AssemblerConstantPools classes.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_MC_CONSTANTPOOLS_H
- #define LLVM_MC_CONSTANTPOOLS_H
- #include "llvm/ADT/MapVector.h"
- #include "llvm/ADT/SmallVector.h"
- namespace llvm {
- class MCContext;
- class MCExpr;
- class MCSection;
- class MCStreamer;
- class MCSymbol;
- struct ConstantPoolEntry {
- ConstantPoolEntry(MCSymbol *L, const MCExpr *Val, unsigned Sz)
- : Label(L), Value(Val), Size(Sz) {}
- MCSymbol *Label;
- const MCExpr *Value;
- unsigned Size;
- };
- // A class to keep track of assembler-generated constant pools that are use to
- // implement the ldr-pseudo.
- class ConstantPool {
- typedef SmallVector<ConstantPoolEntry, 4> EntryVecTy;
- EntryVecTy Entries;
- public:
- // Initialize a new empty constant pool
- ConstantPool() {}
- // Add a new entry to the constant pool in the next slot.
- // \param Value is the new entry to put in the constant pool.
- // \param Size is the size in bytes of the entry
- //
- // \returns a MCExpr that references the newly inserted value
- const MCExpr *addEntry(const MCExpr *Value, MCContext &Context,
- unsigned Size);
- // Emit the contents of the constant pool using the provided streamer.
- void emitEntries(MCStreamer &Streamer);
- // Return true if the constant pool is empty
- bool empty();
- };
- class AssemblerConstantPools {
- // Map type used to keep track of per-Section constant pools used by the
- // ldr-pseudo opcode. The map associates a section to its constant pool. The
- // constant pool is a vector of (label, value) pairs. When the ldr
- // pseudo is parsed we insert a new (label, value) pair into the constant pool
- // for the current section and add MCSymbolRefExpr to the new label as
- // an opcode to the ldr. After we have parsed all the user input we
- // output the (label, value) pairs in each constant pool at the end of the
- // section.
- //
- // We use the MapVector for the map type to ensure stable iteration of
- // the sections at the end of the parse. We need to iterate over the
- // sections in a stable order to ensure that we have print the
- // constant pools in a deterministic order when printing an assembly
- // file.
- typedef MapVector<MCSection *, ConstantPool> ConstantPoolMapTy;
- ConstantPoolMapTy ConstantPools;
- public:
- void emitAll(MCStreamer &Streamer);
- void emitForCurrentSection(MCStreamer &Streamer);
- const MCExpr *addEntry(MCStreamer &Streamer, const MCExpr *Expr,
- unsigned Size);
- private:
- ConstantPool *getConstantPool(MCSection *Section);
- ConstantPool &getOrCreateConstantPool(MCSection *Section);
- };
- } // end namespace llvm
- #endif
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