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- //===- LoopInfo.cpp - Natural Loop Calculator -----------------------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file defines the LoopInfo class that is used to identify natural loops
- // and determine the loop depth of various nodes of the CFG. Note that the
- // loops identified may actually be several natural loops that share the same
- // header node... not just a single natural loop.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/Analysis/LoopInfo.h"
- #include "llvm/ADT/DepthFirstIterator.h"
- #include "llvm/ADT/SmallPtrSet.h"
- #include "llvm/Analysis/LoopInfoImpl.h"
- #include "llvm/Analysis/LoopIterator.h"
- #include "llvm/Analysis/ValueTracking.h"
- #include "llvm/IR/CFG.h"
- #include "llvm/IR/Constants.h"
- #include "llvm/IR/Dominators.h"
- #include "llvm/IR/Instructions.h"
- #include "llvm/IR/LLVMContext.h"
- #include "llvm/IR/Metadata.h"
- #include "llvm/IR/PassManager.h"
- #include "llvm/Support/CommandLine.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/raw_ostream.h"
- #include <algorithm>
- using namespace llvm;
- // Explicitly instantiate methods in LoopInfoImpl.h for IR-level Loops.
- template class llvm::LoopBase<BasicBlock, Loop>;
- template class llvm::LoopInfoBase<BasicBlock, Loop>;
- // Always verify loopinfo if expensive checking is enabled.
- #ifdef XDEBUG
- static bool VerifyLoopInfo = true;
- #else
- static bool VerifyLoopInfo = false;
- #endif
- #if 0 // HLSL Change Starts - option pending
- static cl::opt<bool,true>
- VerifyLoopInfoX("verify-loop-info", cl::location(VerifyLoopInfo),
- cl::desc("Verify loop info (time consuming)"));
- #else
- #endif // HLSL Change Ends
- // Loop identifier metadata name.
- static const char *const LoopMDName = "llvm.loop";
- //===----------------------------------------------------------------------===//
- // Loop implementation
- //
- /// isLoopInvariant - Return true if the specified value is loop invariant
- ///
- bool Loop::isLoopInvariant(const Value *V) const {
- if (const Instruction *I = dyn_cast<Instruction>(V))
- return !contains(I);
- return true; // All non-instructions are loop invariant
- }
- /// hasLoopInvariantOperands - Return true if all the operands of the
- /// specified instruction are loop invariant.
- bool Loop::hasLoopInvariantOperands(const Instruction *I) const {
- return all_of(I->operands(), [this](Value *V) { return isLoopInvariant(V); });
- }
- /// makeLoopInvariant - If the given value is an instruciton inside of the
- /// loop and it can be hoisted, do so to make it trivially loop-invariant.
- /// Return true if the value after any hoisting is loop invariant. This
- /// function can be used as a slightly more aggressive replacement for
- /// isLoopInvariant.
- ///
- /// If InsertPt is specified, it is the point to hoist instructions to.
- /// If null, the terminator of the loop preheader is used.
- ///
- bool Loop::makeLoopInvariant(Value *V, bool &Changed,
- Instruction *InsertPt) const {
- if (Instruction *I = dyn_cast<Instruction>(V))
- return makeLoopInvariant(I, Changed, InsertPt);
- return true; // All non-instructions are loop-invariant.
- }
- /// makeLoopInvariant - If the given instruction is inside of the
- /// loop and it can be hoisted, do so to make it trivially loop-invariant.
- /// Return true if the instruction after any hoisting is loop invariant. This
- /// function can be used as a slightly more aggressive replacement for
- /// isLoopInvariant.
- ///
- /// If InsertPt is specified, it is the point to hoist instructions to.
- /// If null, the terminator of the loop preheader is used.
- ///
- bool Loop::makeLoopInvariant(Instruction *I, bool &Changed,
- Instruction *InsertPt) const {
- // Test if the value is already loop-invariant.
- if (isLoopInvariant(I))
- return true;
- if (!isSafeToSpeculativelyExecute(I))
- return false;
- if (I->mayReadFromMemory())
- return false;
- // The landingpad instruction is immobile.
- if (isa<LandingPadInst>(I))
- return false;
- // Determine the insertion point, unless one was given.
- if (!InsertPt) {
- BasicBlock *Preheader = getLoopPreheader();
- // Without a preheader, hoisting is not feasible.
- if (!Preheader)
- return false;
- InsertPt = Preheader->getTerminator();
- }
- // Don't hoist instructions with loop-variant operands.
- for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
- if (!makeLoopInvariant(I->getOperand(i), Changed, InsertPt))
- return false;
- // Hoist.
- I->moveBefore(InsertPt);
- Changed = true;
- return true;
- }
- /// getCanonicalInductionVariable - Check to see if the loop has a canonical
- /// induction variable: an integer recurrence that starts at 0 and increments
- /// by one each time through the loop. If so, return the phi node that
- /// corresponds to it.
- ///
- /// The IndVarSimplify pass transforms loops to have a canonical induction
- /// variable.
- ///
- PHINode *Loop::getCanonicalInductionVariable() const {
- BasicBlock *H = getHeader();
- BasicBlock *Incoming = nullptr, *Backedge = nullptr;
- pred_iterator PI = pred_begin(H);
- assert(PI != pred_end(H) &&
- "Loop must have at least one backedge!");
- Backedge = *PI++;
- if (PI == pred_end(H)) return nullptr; // dead loop
- Incoming = *PI++;
- if (PI != pred_end(H)) return nullptr; // multiple backedges?
- if (contains(Incoming)) {
- if (contains(Backedge))
- return nullptr;
- std::swap(Incoming, Backedge);
- } else if (!contains(Backedge))
- return nullptr;
- // Loop over all of the PHI nodes, looking for a canonical indvar.
- for (BasicBlock::iterator I = H->begin(); isa<PHINode>(I); ++I) {
- PHINode *PN = cast<PHINode>(I);
- if (ConstantInt *CI =
- dyn_cast<ConstantInt>(PN->getIncomingValueForBlock(Incoming)))
- if (CI->isNullValue())
- if (Instruction *Inc =
- dyn_cast<Instruction>(PN->getIncomingValueForBlock(Backedge)))
- if (Inc->getOpcode() == Instruction::Add &&
- Inc->getOperand(0) == PN)
- if (ConstantInt *CI = dyn_cast<ConstantInt>(Inc->getOperand(1)))
- if (CI->equalsInt(1))
- return PN;
- }
- return nullptr;
- }
- /// isLCSSAForm - Return true if the Loop is in LCSSA form
- bool Loop::isLCSSAForm(DominatorTree &DT) const {
- for (block_iterator BI = block_begin(), E = block_end(); BI != E; ++BI) {
- BasicBlock *BB = *BI;
- for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;++I)
- for (Use &U : I->uses()) {
- Instruction *UI = cast<Instruction>(U.getUser());
- BasicBlock *UserBB = UI->getParent();
- if (PHINode *P = dyn_cast<PHINode>(UI))
- UserBB = P->getIncomingBlock(U);
- // Check the current block, as a fast-path, before checking whether
- // the use is anywhere in the loop. Most values are used in the same
- // block they are defined in. Also, blocks not reachable from the
- // entry are special; uses in them don't need to go through PHIs.
- if (UserBB != BB &&
- !contains(UserBB) &&
- DT.isReachableFromEntry(UserBB))
- return false;
- }
- }
- return true;
- }
- /// isLoopSimplifyForm - Return true if the Loop is in the form that
- /// the LoopSimplify form transforms loops to, which is sometimes called
- /// normal form.
- bool Loop::isLoopSimplifyForm() const {
- // Normal-form loops have a preheader, a single backedge, and all of their
- // exits have all their predecessors inside the loop.
- return getLoopPreheader() && getLoopLatch() && hasDedicatedExits();
- }
- /// isSafeToClone - Return true if the loop body is safe to clone in practice.
- /// Routines that reform the loop CFG and split edges often fail on indirectbr.
- bool Loop::isSafeToClone() const {
- // Return false if any loop blocks contain indirectbrs, or there are any calls
- // to noduplicate functions.
- for (Loop::block_iterator I = block_begin(), E = block_end(); I != E; ++I) {
- if (isa<IndirectBrInst>((*I)->getTerminator()))
- return false;
- if (const InvokeInst *II = dyn_cast<InvokeInst>((*I)->getTerminator()))
- if (II->cannotDuplicate())
- return false;
- for (BasicBlock::iterator BI = (*I)->begin(), BE = (*I)->end(); BI != BE; ++BI) {
- if (const CallInst *CI = dyn_cast<CallInst>(BI)) {
- if (CI->cannotDuplicate())
- return false;
- }
- }
- }
- return true;
- }
- MDNode *Loop::getLoopID() const {
- MDNode *LoopID = nullptr;
- if (isLoopSimplifyForm()) {
- LoopID = getLoopLatch()->getTerminator()->getMetadata(LoopMDName);
- } else {
- // Go through each predecessor of the loop header and check the
- // terminator for the metadata.
- BasicBlock *H = getHeader();
- for (block_iterator I = block_begin(), IE = block_end(); I != IE; ++I) {
- TerminatorInst *TI = (*I)->getTerminator();
- MDNode *MD = nullptr;
- // Check if this terminator branches to the loop header.
- for (unsigned i = 0, ie = TI->getNumSuccessors(); i != ie; ++i) {
- if (TI->getSuccessor(i) == H) {
- MD = TI->getMetadata(LoopMDName);
- break;
- }
- }
- if (!MD)
- return nullptr;
- if (!LoopID)
- LoopID = MD;
- else if (MD != LoopID)
- return nullptr;
- }
- }
- if (!LoopID || LoopID->getNumOperands() == 0 ||
- LoopID->getOperand(0) != LoopID)
- return nullptr;
- return LoopID;
- }
- void Loop::setLoopID(MDNode *LoopID) const {
- assert(LoopID && "Loop ID should not be null");
- assert(LoopID->getNumOperands() > 0 && "Loop ID needs at least one operand");
- assert(LoopID->getOperand(0) == LoopID && "Loop ID should refer to itself");
- if (isLoopSimplifyForm()) {
- getLoopLatch()->getTerminator()->setMetadata(LoopMDName, LoopID);
- return;
- }
- BasicBlock *H = getHeader();
- for (block_iterator I = block_begin(), IE = block_end(); I != IE; ++I) {
- TerminatorInst *TI = (*I)->getTerminator();
- for (unsigned i = 0, ie = TI->getNumSuccessors(); i != ie; ++i) {
- if (TI->getSuccessor(i) == H)
- TI->setMetadata(LoopMDName, LoopID);
- }
- }
- }
- bool Loop::isAnnotatedParallel() const {
- MDNode *desiredLoopIdMetadata = getLoopID();
- if (!desiredLoopIdMetadata)
- return false;
- // The loop branch contains the parallel loop metadata. In order to ensure
- // that any parallel-loop-unaware optimization pass hasn't added loop-carried
- // dependencies (thus converted the loop back to a sequential loop), check
- // that all the memory instructions in the loop contain parallelism metadata
- // that point to the same unique "loop id metadata" the loop branch does.
- for (block_iterator BB = block_begin(), BE = block_end(); BB != BE; ++BB) {
- for (BasicBlock::iterator II = (*BB)->begin(), EE = (*BB)->end();
- II != EE; II++) {
- if (!II->mayReadOrWriteMemory())
- continue;
- // The memory instruction can refer to the loop identifier metadata
- // directly or indirectly through another list metadata (in case of
- // nested parallel loops). The loop identifier metadata refers to
- // itself so we can check both cases with the same routine.
- MDNode *loopIdMD =
- II->getMetadata(LLVMContext::MD_mem_parallel_loop_access);
- if (!loopIdMD)
- return false;
- bool loopIdMDFound = false;
- for (unsigned i = 0, e = loopIdMD->getNumOperands(); i < e; ++i) {
- if (loopIdMD->getOperand(i) == desiredLoopIdMetadata) {
- loopIdMDFound = true;
- break;
- }
- }
- if (!loopIdMDFound)
- return false;
- }
- }
- return true;
- }
- /// hasDedicatedExits - Return true if no exit block for the loop
- /// has a predecessor that is outside the loop.
- bool Loop::hasDedicatedExits() const {
- // Each predecessor of each exit block of a normal loop is contained
- // within the loop.
- SmallVector<BasicBlock *, 4> ExitBlocks;
- getExitBlocks(ExitBlocks);
- for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
- for (pred_iterator PI = pred_begin(ExitBlocks[i]),
- PE = pred_end(ExitBlocks[i]); PI != PE; ++PI)
- if (!contains(*PI))
- return false;
- // All the requirements are met.
- return true;
- }
- /// getUniqueExitBlocks - Return all unique successor blocks of this loop.
- /// These are the blocks _outside of the current loop_ which are branched to.
- /// This assumes that loop exits are in canonical form.
- ///
- void
- Loop::getUniqueExitBlocks(SmallVectorImpl<BasicBlock *> &ExitBlocks) const {
- assert(hasDedicatedExits() &&
- "getUniqueExitBlocks assumes the loop has canonical form exits!");
- SmallVector<BasicBlock *, 32> switchExitBlocks;
- for (block_iterator BI = block_begin(), BE = block_end(); BI != BE; ++BI) {
- BasicBlock *current = *BI;
- switchExitBlocks.clear();
- for (succ_iterator I = succ_begin(*BI), E = succ_end(*BI); I != E; ++I) {
- // If block is inside the loop then it is not a exit block.
- if (contains(*I))
- continue;
- pred_iterator PI = pred_begin(*I);
- BasicBlock *firstPred = *PI;
- // If current basic block is this exit block's first predecessor
- // then only insert exit block in to the output ExitBlocks vector.
- // This ensures that same exit block is not inserted twice into
- // ExitBlocks vector.
- if (current != firstPred)
- continue;
- // If a terminator has more then two successors, for example SwitchInst,
- // then it is possible that there are multiple edges from current block
- // to one exit block.
- if (std::distance(succ_begin(current), succ_end(current)) <= 2) {
- ExitBlocks.push_back(*I);
- continue;
- }
- // In case of multiple edges from current block to exit block, collect
- // only one edge in ExitBlocks. Use switchExitBlocks to keep track of
- // duplicate edges.
- if (std::find(switchExitBlocks.begin(), switchExitBlocks.end(), *I)
- == switchExitBlocks.end()) {
- switchExitBlocks.push_back(*I);
- ExitBlocks.push_back(*I);
- }
- }
- }
- }
- /// getUniqueExitBlock - If getUniqueExitBlocks would return exactly one
- /// block, return that block. Otherwise return null.
- BasicBlock *Loop::getUniqueExitBlock() const {
- SmallVector<BasicBlock *, 8> UniqueExitBlocks;
- getUniqueExitBlocks(UniqueExitBlocks);
- if (UniqueExitBlocks.size() == 1)
- return UniqueExitBlocks[0];
- return nullptr;
- }
- #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
- void Loop::dump() const {
- print(dbgs());
- }
- #endif
- //===----------------------------------------------------------------------===//
- // UnloopUpdater implementation
- //
- namespace {
- /// Find the new parent loop for all blocks within the "unloop" whose last
- /// backedges has just been removed.
- class UnloopUpdater {
- Loop *Unloop;
- LoopInfo *LI;
- LoopBlocksDFS DFS;
- // Map unloop's immediate subloops to their nearest reachable parents. Nested
- // loops within these subloops will not change parents. However, an immediate
- // subloop's new parent will be the nearest loop reachable from either its own
- // exits *or* any of its nested loop's exits.
- DenseMap<Loop*, Loop*> SubloopParents;
- // Flag the presence of an irreducible backedge whose destination is a block
- // directly contained by the original unloop.
- bool FoundIB;
- public:
- UnloopUpdater(Loop *UL, LoopInfo *LInfo) :
- Unloop(UL), LI(LInfo), DFS(UL), FoundIB(false) {}
- void updateBlockParents();
- void removeBlocksFromAncestors();
- void updateSubloopParents();
- protected:
- Loop *getNearestLoop(BasicBlock *BB, Loop *BBLoop);
- };
- } // end anonymous namespace
- /// updateBlockParents - Update the parent loop for all blocks that are directly
- /// contained within the original "unloop".
- void UnloopUpdater::updateBlockParents() {
- if (Unloop->getNumBlocks()) {
- // Perform a post order CFG traversal of all blocks within this loop,
- // propagating the nearest loop from sucessors to predecessors.
- LoopBlocksTraversal Traversal(DFS, LI);
- for (LoopBlocksTraversal::POTIterator POI = Traversal.begin(),
- POE = Traversal.end(); POI != POE; ++POI) {
- Loop *L = LI->getLoopFor(*POI);
- Loop *NL = getNearestLoop(*POI, L);
- if (NL != L) {
- // For reducible loops, NL is now an ancestor of Unloop.
- assert((NL != Unloop && (!NL || NL->contains(Unloop))) &&
- "uninitialized successor");
- LI->changeLoopFor(*POI, NL);
- }
- else {
- // Or the current block is part of a subloop, in which case its parent
- // is unchanged.
- assert((FoundIB || Unloop->contains(L)) && "uninitialized successor");
- }
- }
- }
- // Each irreducible loop within the unloop induces a round of iteration using
- // the DFS result cached by Traversal.
- bool Changed = FoundIB;
- for (unsigned NIters = 0; Changed; ++NIters) {
- assert(NIters < Unloop->getNumBlocks() && "runaway iterative algorithm");
- // Iterate over the postorder list of blocks, propagating the nearest loop
- // from successors to predecessors as before.
- Changed = false;
- for (LoopBlocksDFS::POIterator POI = DFS.beginPostorder(),
- POE = DFS.endPostorder(); POI != POE; ++POI) {
- Loop *L = LI->getLoopFor(*POI);
- Loop *NL = getNearestLoop(*POI, L);
- if (NL != L) {
- assert(NL != Unloop && (!NL || NL->contains(Unloop)) &&
- "uninitialized successor");
- LI->changeLoopFor(*POI, NL);
- Changed = true;
- }
- }
- }
- }
- /// removeBlocksFromAncestors - Remove unloop's blocks from all ancestors below
- /// their new parents.
- void UnloopUpdater::removeBlocksFromAncestors() {
- // Remove all unloop's blocks (including those in nested subloops) from
- // ancestors below the new parent loop.
- for (Loop::block_iterator BI = Unloop->block_begin(),
- BE = Unloop->block_end(); BI != BE; ++BI) {
- Loop *OuterParent = LI->getLoopFor(*BI);
- if (Unloop->contains(OuterParent)) {
- while (OuterParent->getParentLoop() != Unloop)
- OuterParent = OuterParent->getParentLoop();
- OuterParent = SubloopParents[OuterParent];
- }
- // Remove blocks from former Ancestors except Unloop itself which will be
- // deleted.
- for (Loop *OldParent = Unloop->getParentLoop(); OldParent != OuterParent;
- OldParent = OldParent->getParentLoop()) {
- assert(OldParent && "new loop is not an ancestor of the original");
- OldParent->removeBlockFromLoop(*BI);
- }
- }
- }
- /// updateSubloopParents - Update the parent loop for all subloops directly
- /// nested within unloop.
- void UnloopUpdater::updateSubloopParents() {
- while (!Unloop->empty()) {
- Loop *Subloop = *std::prev(Unloop->end());
- Unloop->removeChildLoop(std::prev(Unloop->end()));
- assert(SubloopParents.count(Subloop) && "DFS failed to visit subloop");
- if (Loop *Parent = SubloopParents[Subloop])
- Parent->addChildLoop(Subloop);
- else
- LI->addTopLevelLoop(Subloop);
- }
- }
- /// getNearestLoop - Return the nearest parent loop among this block's
- /// successors. If a successor is a subloop header, consider its parent to be
- /// the nearest parent of the subloop's exits.
- ///
- /// For subloop blocks, simply update SubloopParents and return NULL.
- Loop *UnloopUpdater::getNearestLoop(BasicBlock *BB, Loop *BBLoop) {
- // Initially for blocks directly contained by Unloop, NearLoop == Unloop and
- // is considered uninitialized.
- Loop *NearLoop = BBLoop;
- Loop *Subloop = nullptr;
- if (NearLoop != Unloop && Unloop->contains(NearLoop)) {
- Subloop = NearLoop;
- // Find the subloop ancestor that is directly contained within Unloop.
- while (Subloop->getParentLoop() != Unloop) {
- Subloop = Subloop->getParentLoop();
- assert(Subloop && "subloop is not an ancestor of the original loop");
- }
- // Get the current nearest parent of the Subloop exits, initially Unloop.
- NearLoop =
- SubloopParents.insert(std::make_pair(Subloop, Unloop)).first->second;
- }
- succ_iterator I = succ_begin(BB), E = succ_end(BB);
- if (I == E) {
- assert(!Subloop && "subloop blocks must have a successor");
- NearLoop = nullptr; // unloop blocks may now exit the function.
- }
- for (; I != E; ++I) {
- if (*I == BB)
- continue; // self loops are uninteresting
- Loop *L = LI->getLoopFor(*I);
- if (L == Unloop) {
- // This successor has not been processed. This path must lead to an
- // irreducible backedge.
- assert((FoundIB || !DFS.hasPostorder(*I)) && "should have seen IB");
- FoundIB = true;
- }
- if (L != Unloop && Unloop->contains(L)) {
- // Successor is in a subloop.
- if (Subloop)
- continue; // Branching within subloops. Ignore it.
- // BB branches from the original into a subloop header.
- assert(L->getParentLoop() == Unloop && "cannot skip into nested loops");
- // Get the current nearest parent of the Subloop's exits.
- L = SubloopParents[L];
- // L could be Unloop if the only exit was an irreducible backedge.
- }
- if (L == Unloop) {
- continue;
- }
- // Handle critical edges from Unloop into a sibling loop.
- if (L && !L->contains(Unloop)) {
- L = L->getParentLoop();
- }
- // Remember the nearest parent loop among successors or subloop exits.
- if (NearLoop == Unloop || !NearLoop || NearLoop->contains(L))
- NearLoop = L;
- }
- if (Subloop) {
- SubloopParents[Subloop] = NearLoop;
- return BBLoop;
- }
- return NearLoop;
- }
- /// updateUnloop - The last backedge has been removed from a loop--now the
- /// "unloop". Find a new parent for the blocks contained within unloop and
- /// update the loop tree. We don't necessarily have valid dominators at this
- /// point, but LoopInfo is still valid except for the removal of this loop.
- ///
- /// Note that Unloop may now be an empty loop. Calling Loop::getHeader without
- /// checking first is illegal.
- void LoopInfo::updateUnloop(Loop *Unloop) {
- // First handle the special case of no parent loop to simplify the algorithm.
- if (!Unloop->getParentLoop()) {
- // Since BBLoop had no parent, Unloop blocks are no longer in a loop.
- for (Loop::block_iterator I = Unloop->block_begin(),
- E = Unloop->block_end();
- I != E; ++I) {
- // Don't reparent blocks in subloops.
- if (getLoopFor(*I) != Unloop)
- continue;
- // Blocks no longer have a parent but are still referenced by Unloop until
- // the Unloop object is deleted.
- changeLoopFor(*I, nullptr);
- }
- // Remove the loop from the top-level LoopInfo object.
- for (iterator I = begin();; ++I) {
- assert(I != end() && "Couldn't find loop");
- if (*I == Unloop) {
- removeLoop(I);
- break;
- }
- }
- // Move all of the subloops to the top-level.
- while (!Unloop->empty())
- addTopLevelLoop(Unloop->removeChildLoop(std::prev(Unloop->end())));
- return;
- }
- // Update the parent loop for all blocks within the loop. Blocks within
- // subloops will not change parents.
- UnloopUpdater Updater(Unloop, this);
- Updater.updateBlockParents();
- // Remove blocks from former ancestor loops.
- Updater.removeBlocksFromAncestors();
- // Add direct subloops as children in their new parent loop.
- Updater.updateSubloopParents();
- // Remove unloop from its parent loop.
- Loop *ParentLoop = Unloop->getParentLoop();
- for (Loop::iterator I = ParentLoop->begin();; ++I) {
- assert(I != ParentLoop->end() && "Couldn't find loop");
- if (*I == Unloop) {
- ParentLoop->removeChildLoop(I);
- break;
- }
- }
- }
- char LoopAnalysis::PassID;
- LoopInfo LoopAnalysis::run(Function &F, AnalysisManager<Function> *AM) {
- // FIXME: Currently we create a LoopInfo from scratch for every function.
- // This may prove to be too wasteful due to deallocating and re-allocating
- // memory each time for the underlying map and vector datastructures. At some
- // point it may prove worthwhile to use a freelist and recycle LoopInfo
- // objects. I don't want to add that kind of complexity until the scope of
- // the problem is better understood.
- LoopInfo LI;
- LI.Analyze(AM->getResult<DominatorTreeAnalysis>(F));
- return LI;
- }
- PreservedAnalyses LoopPrinterPass::run(Function &F,
- AnalysisManager<Function> *AM) {
- AM->getResult<LoopAnalysis>(F).print(OS);
- return PreservedAnalyses::all();
- }
- //===----------------------------------------------------------------------===//
- // LoopInfo implementation
- //
- char LoopInfoWrapperPass::ID = 0;
- INITIALIZE_PASS_BEGIN(LoopInfoWrapperPass, "loops", "Natural Loop Information",
- true, true)
- INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
- INITIALIZE_PASS_END(LoopInfoWrapperPass, "loops", "Natural Loop Information",
- true, true)
- bool LoopInfoWrapperPass::runOnFunction(Function &) {
- releaseMemory();
- LI.Analyze(getAnalysis<DominatorTreeWrapperPass>().getDomTree());
- return false;
- }
- void LoopInfoWrapperPass::verifyAnalysis() const {
- // LoopInfoWrapperPass is a FunctionPass, but verifying every loop in the
- // function each time verifyAnalysis is called is very expensive. The
- // -verify-loop-info option can enable this. In order to perform some
- // checking by default, LoopPass has been taught to call verifyLoop manually
- // during loop pass sequences.
- if (VerifyLoopInfo)
- LI.verify();
- }
- void LoopInfoWrapperPass::getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesAll();
- AU.addRequired<DominatorTreeWrapperPass>();
- }
- void LoopInfoWrapperPass::print(raw_ostream &OS, const Module *) const {
- LI.print(OS);
- }
- //===----------------------------------------------------------------------===//
- // LoopBlocksDFS implementation
- //
- /// Traverse the loop blocks and store the DFS result.
- /// Useful for clients that just want the final DFS result and don't need to
- /// visit blocks during the initial traversal.
- void LoopBlocksDFS::perform(LoopInfo *LI) {
- LoopBlocksTraversal Traversal(*this, LI);
- for (LoopBlocksTraversal::POTIterator POI = Traversal.begin(),
- POE = Traversal.end(); POI != POE; ++POI) ;
- }
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