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- //===-- GlobalMerge.cpp - Internal globals merging -----------------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- // This pass merges globals with internal linkage into one. This way all the
- // globals which were merged into a biggest one can be addressed using offsets
- // from the same base pointer (no need for separate base pointer for each of the
- // global). Such a transformation can significantly reduce the register pressure
- // when many globals are involved.
- //
- // For example, consider the code which touches several global variables at
- // once:
- //
- // static int foo[N], bar[N], baz[N];
- //
- // for (i = 0; i < N; ++i) {
- // foo[i] = bar[i] * baz[i];
- // }
- //
- // On ARM the addresses of 3 arrays should be kept in the registers, thus
- // this code has quite large register pressure (loop body):
- //
- // ldr r1, [r5], #4
- // ldr r2, [r6], #4
- // mul r1, r2, r1
- // str r1, [r0], #4
- //
- // Pass converts the code to something like:
- //
- // static struct {
- // int foo[N];
- // int bar[N];
- // int baz[N];
- // } merged;
- //
- // for (i = 0; i < N; ++i) {
- // merged.foo[i] = merged.bar[i] * merged.baz[i];
- // }
- //
- // and in ARM code this becomes:
- //
- // ldr r0, [r5, #40]
- // ldr r1, [r5, #80]
- // mul r0, r1, r0
- // str r0, [r5], #4
- //
- // note that we saved 2 registers here almostly "for free".
- //
- // However, merging globals can have tradeoffs:
- // - it confuses debuggers, tools, and users
- // - it makes linker optimizations less useful (order files, LOHs, ...)
- // - it forces usage of indexed addressing (which isn't necessarily "free")
- // - it can increase register pressure when the uses are disparate enough.
- //
- // We use heuristics to discover the best global grouping we can (cf cl::opts).
- // ===---------------------------------------------------------------------===//
- #include "llvm/Transforms/Scalar.h"
- #include "llvm/ADT/DenseMap.h"
- #include "llvm/ADT/SmallBitVector.h"
- #include "llvm/ADT/SmallPtrSet.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/CodeGen/Passes.h"
- #include "llvm/IR/Attributes.h"
- #include "llvm/IR/Constants.h"
- #include "llvm/IR/DataLayout.h"
- #include "llvm/IR/DerivedTypes.h"
- #include "llvm/IR/Function.h"
- #include "llvm/IR/GlobalVariable.h"
- #include "llvm/IR/Instructions.h"
- #include "llvm/IR/Intrinsics.h"
- #include "llvm/IR/Module.h"
- #include "llvm/Pass.h"
- #include "llvm/Support/CommandLine.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/raw_ostream.h"
- #include "llvm/Target/TargetLowering.h"
- #include "llvm/Target/TargetLoweringObjectFile.h"
- #include "llvm/Target/TargetSubtargetInfo.h"
- #include <algorithm>
- using namespace llvm;
- #define DEBUG_TYPE "global-merge"
- // FIXME: This is only useful as a last-resort way to disable the pass.
- static cl::opt<bool>
- EnableGlobalMerge("enable-global-merge", cl::Hidden,
- cl::desc("Enable the global merge pass"),
- cl::init(true));
- static cl::opt<bool> GlobalMergeGroupByUse(
- "global-merge-group-by-use", cl::Hidden,
- cl::desc("Improve global merge pass to look at uses"), cl::init(true));
- static cl::opt<bool> GlobalMergeIgnoreSingleUse(
- "global-merge-ignore-single-use", cl::Hidden,
- cl::desc("Improve global merge pass to ignore globals only used alone"),
- cl::init(true));
- static cl::opt<bool>
- EnableGlobalMergeOnConst("global-merge-on-const", cl::Hidden,
- cl::desc("Enable global merge pass on constants"),
- cl::init(false));
- // FIXME: this could be a transitional option, and we probably need to remove
- // it if only we are sure this optimization could always benefit all targets.
- static cl::opt<bool>
- EnableGlobalMergeOnExternal("global-merge-on-external", cl::Hidden,
- cl::desc("Enable global merge pass on external linkage"),
- cl::init(false));
- STATISTIC(NumMerged, "Number of globals merged");
- namespace {
- class GlobalMerge : public FunctionPass {
- const TargetMachine *TM;
- // FIXME: Infer the maximum possible offset depending on the actual users
- // (these max offsets are different for the users inside Thumb or ARM
- // functions), see the code that passes in the offset in the ARM backend
- // for more information.
- unsigned MaxOffset;
- /// Whether we should try to optimize for size only.
- /// Currently, this applies a dead simple heuristic: only consider globals
- /// used in minsize functions for merging.
- /// FIXME: This could learn about optsize, and be used in the cost model.
- bool OnlyOptimizeForSize;
- bool doMerge(SmallVectorImpl<GlobalVariable*> &Globals,
- Module &M, bool isConst, unsigned AddrSpace) const;
- /// \brief Merge everything in \p Globals for which the corresponding bit
- /// in \p GlobalSet is set.
- bool doMerge(SmallVectorImpl<GlobalVariable *> &Globals,
- const BitVector &GlobalSet, Module &M, bool isConst,
- unsigned AddrSpace) const;
- /// \brief Check if the given variable has been identified as must keep
- /// \pre setMustKeepGlobalVariables must have been called on the Module that
- /// contains GV
- bool isMustKeepGlobalVariable(const GlobalVariable *GV) const {
- return MustKeepGlobalVariables.count(GV);
- }
- /// Collect every variables marked as "used" or used in a landing pad
- /// instruction for this Module.
- void setMustKeepGlobalVariables(Module &M);
- /// Collect every variables marked as "used"
- void collectUsedGlobalVariables(Module &M);
- /// Keep track of the GlobalVariable that must not be merged away
- SmallPtrSet<const GlobalVariable *, 16> MustKeepGlobalVariables;
- public:
- static char ID; // Pass identification, replacement for typeid.
- explicit GlobalMerge(const TargetMachine *TM = nullptr,
- unsigned MaximalOffset = 0,
- bool OnlyOptimizeForSize = false)
- : FunctionPass(ID), TM(TM), MaxOffset(MaximalOffset),
- OnlyOptimizeForSize(OnlyOptimizeForSize) {
- initializeGlobalMergePass(*PassRegistry::getPassRegistry());
- }
- bool doInitialization(Module &M) override;
- bool runOnFunction(Function &F) override;
- bool doFinalization(Module &M) override;
- const char *getPassName() const override {
- return "Merge internal globals";
- }
- void getAnalysisUsage(AnalysisUsage &AU) const override {
- AU.setPreservesCFG();
- FunctionPass::getAnalysisUsage(AU);
- }
- };
- } // end anonymous namespace
- char GlobalMerge::ID = 0;
- INITIALIZE_PASS_BEGIN(GlobalMerge, "global-merge", "Merge global variables",
- false, false)
- INITIALIZE_PASS_END(GlobalMerge, "global-merge", "Merge global variables",
- false, false)
- bool GlobalMerge::doMerge(SmallVectorImpl<GlobalVariable*> &Globals,
- Module &M, bool isConst, unsigned AddrSpace) const {
- auto &DL = M.getDataLayout();
- // FIXME: Find better heuristics
- std::stable_sort(
- Globals.begin(), Globals.end(),
- [&DL](const GlobalVariable *GV1, const GlobalVariable *GV2) {
- Type *Ty1 = cast<PointerType>(GV1->getType())->getElementType();
- Type *Ty2 = cast<PointerType>(GV2->getType())->getElementType();
- return (DL.getTypeAllocSize(Ty1) < DL.getTypeAllocSize(Ty2));
- });
- // If we want to just blindly group all globals together, do so.
- if (!GlobalMergeGroupByUse) {
- BitVector AllGlobals(Globals.size());
- AllGlobals.set();
- return doMerge(Globals, AllGlobals, M, isConst, AddrSpace);
- }
- // If we want to be smarter, look at all uses of each global, to try to
- // discover all sets of globals used together, and how many times each of
- // these sets occured.
- //
- // Keep this reasonably efficient, by having an append-only list of all sets
- // discovered so far (UsedGlobalSet), and mapping each "together-ness" unit of
- // code (currently, a Function) to the set of globals seen so far that are
- // used together in that unit (GlobalUsesByFunction).
- //
- // When we look at the Nth global, we now that any new set is either:
- // - the singleton set {N}, containing this global only, or
- // - the union of {N} and a previously-discovered set, containing some
- // combination of the previous N-1 globals.
- // Using that knowledge, when looking at the Nth global, we can keep:
- // - a reference to the singleton set {N} (CurGVOnlySetIdx)
- // - a list mapping each previous set to its union with {N} (EncounteredUGS),
- // if it actually occurs.
- // We keep track of the sets of globals used together "close enough".
- struct UsedGlobalSet {
- UsedGlobalSet(size_t Size) : Globals(Size), UsageCount(1) {}
- BitVector Globals;
- unsigned UsageCount;
- };
- // Each set is unique in UsedGlobalSets.
- std::vector<UsedGlobalSet> UsedGlobalSets;
- // Avoid repeating the create-global-set pattern.
- auto CreateGlobalSet = [&]() -> UsedGlobalSet & {
- UsedGlobalSets.emplace_back(Globals.size());
- return UsedGlobalSets.back();
- };
- // The first set is the empty set.
- CreateGlobalSet().UsageCount = 0;
- // We define "close enough" to be "in the same function".
- // FIXME: Grouping uses by function is way too aggressive, so we should have
- // a better metric for distance between uses.
- // The obvious alternative would be to group by BasicBlock, but that's in
- // turn too conservative..
- // Anything in between wouldn't be trivial to compute, so just stick with
- // per-function grouping.
- // The value type is an index into UsedGlobalSets.
- // The default (0) conveniently points to the empty set.
- DenseMap<Function *, size_t /*UsedGlobalSetIdx*/> GlobalUsesByFunction;
- // Now, look at each merge-eligible global in turn.
- // Keep track of the sets we already encountered to which we added the
- // current global.
- // Each element matches the same-index element in UsedGlobalSets.
- // This lets us efficiently tell whether a set has already been expanded to
- // include the current global.
- std::vector<size_t> EncounteredUGS;
- for (size_t GI = 0, GE = Globals.size(); GI != GE; ++GI) {
- GlobalVariable *GV = Globals[GI];
- // Reset the encountered sets for this global...
- std::fill(EncounteredUGS.begin(), EncounteredUGS.end(), 0);
- // ...and grow it in case we created new sets for the previous global.
- EncounteredUGS.resize(UsedGlobalSets.size());
- // We might need to create a set that only consists of the current global.
- // Keep track of its index into UsedGlobalSets.
- size_t CurGVOnlySetIdx = 0;
- // For each global, look at all its Uses.
- for (auto &U : GV->uses()) {
- // This Use might be a ConstantExpr. We're interested in Instruction
- // users, so look through ConstantExpr...
- Use *UI, *UE;
- if (ConstantExpr *CE = dyn_cast<ConstantExpr>(U.getUser())) {
- if (CE->use_empty())
- continue;
- UI = &*CE->use_begin();
- UE = nullptr;
- } else if (isa<Instruction>(U.getUser())) {
- UI = &U;
- UE = UI->getNext();
- } else {
- continue;
- }
- // ...to iterate on all the instruction users of the global.
- // Note that we iterate on Uses and not on Users to be able to getNext().
- for (; UI != UE; UI = UI->getNext()) {
- Instruction *I = dyn_cast<Instruction>(UI->getUser());
- if (!I)
- continue;
- Function *ParentFn = I->getParent()->getParent();
- // If we're only optimizing for size, ignore non-minsize functions.
- if (OnlyOptimizeForSize &&
- !ParentFn->hasFnAttribute(Attribute::MinSize))
- continue;
- size_t UGSIdx = GlobalUsesByFunction[ParentFn];
- // If this is the first global the basic block uses, map it to the set
- // consisting of this global only.
- if (!UGSIdx) {
- // If that set doesn't exist yet, create it.
- if (!CurGVOnlySetIdx) {
- CurGVOnlySetIdx = UsedGlobalSets.size();
- CreateGlobalSet().Globals.set(GI);
- } else {
- ++UsedGlobalSets[CurGVOnlySetIdx].UsageCount;
- }
- GlobalUsesByFunction[ParentFn] = CurGVOnlySetIdx;
- continue;
- }
- // If we already encountered this BB, just increment the counter.
- if (UsedGlobalSets[UGSIdx].Globals.test(GI)) {
- ++UsedGlobalSets[UGSIdx].UsageCount;
- continue;
- }
- // If not, the previous set wasn't actually used in this function.
- --UsedGlobalSets[UGSIdx].UsageCount;
- // If we already expanded the previous set to include this global, just
- // reuse that expanded set.
- if (size_t ExpandedIdx = EncounteredUGS[UGSIdx]) {
- ++UsedGlobalSets[ExpandedIdx].UsageCount;
- GlobalUsesByFunction[ParentFn] = ExpandedIdx;
- continue;
- }
- // If not, create a new set consisting of the union of the previous set
- // and this global. Mark it as encountered, so we can reuse it later.
- GlobalUsesByFunction[ParentFn] = EncounteredUGS[UGSIdx] =
- UsedGlobalSets.size();
- UsedGlobalSet &NewUGS = CreateGlobalSet();
- NewUGS.Globals.set(GI);
- NewUGS.Globals |= UsedGlobalSets[UGSIdx].Globals;
- }
- }
- }
- // Now we found a bunch of sets of globals used together. We accumulated
- // the number of times we encountered the sets (i.e., the number of blocks
- // that use that exact set of globals).
- //
- // Multiply that by the size of the set to give us a crude profitability
- // metric.
- std::sort(UsedGlobalSets.begin(), UsedGlobalSets.end(),
- [](const UsedGlobalSet &UGS1, const UsedGlobalSet &UGS2) {
- return UGS1.Globals.count() * UGS1.UsageCount <
- UGS2.Globals.count() * UGS2.UsageCount;
- });
- // We can choose to merge all globals together, but ignore globals never used
- // with another global. This catches the obviously non-profitable cases of
- // having a single global, but is aggressive enough for any other case.
- if (GlobalMergeIgnoreSingleUse) {
- BitVector AllGlobals(Globals.size());
- for (size_t i = 0, e = UsedGlobalSets.size(); i != e; ++i) {
- const UsedGlobalSet &UGS = UsedGlobalSets[e - i - 1];
- if (UGS.UsageCount == 0)
- continue;
- if (UGS.Globals.count() > 1)
- AllGlobals |= UGS.Globals;
- }
- return doMerge(Globals, AllGlobals, M, isConst, AddrSpace);
- }
- // Starting from the sets with the best (=biggest) profitability, find a
- // good combination.
- // The ideal (and expensive) solution can only be found by trying all
- // combinations, looking for the one with the best profitability.
- // Don't be smart about it, and just pick the first compatible combination,
- // starting with the sets with the best profitability.
- BitVector PickedGlobals(Globals.size());
- bool Changed = false;
- for (size_t i = 0, e = UsedGlobalSets.size(); i != e; ++i) {
- const UsedGlobalSet &UGS = UsedGlobalSets[e - i - 1];
- if (UGS.UsageCount == 0)
- continue;
- if (PickedGlobals.anyCommon(UGS.Globals))
- continue;
- PickedGlobals |= UGS.Globals;
- // If the set only contains one global, there's no point in merging.
- // Ignore the global for inclusion in other sets though, so keep it in
- // PickedGlobals.
- if (UGS.Globals.count() < 2)
- continue;
- Changed |= doMerge(Globals, UGS.Globals, M, isConst, AddrSpace);
- }
- return Changed;
- }
- bool GlobalMerge::doMerge(SmallVectorImpl<GlobalVariable *> &Globals,
- const BitVector &GlobalSet, Module &M, bool isConst,
- unsigned AddrSpace) const {
- Type *Int32Ty = Type::getInt32Ty(M.getContext());
- auto &DL = M.getDataLayout();
- assert(Globals.size() > 1);
- DEBUG(dbgs() << " Trying to merge set, starts with #"
- << GlobalSet.find_first() << "\n");
- ssize_t i = GlobalSet.find_first();
- while (i != -1) {
- ssize_t j = 0;
- uint64_t MergedSize = 0;
- std::vector<Type*> Tys;
- std::vector<Constant*> Inits;
- bool HasExternal = false;
- GlobalVariable *TheFirstExternal = 0;
- for (j = i; j != -1; j = GlobalSet.find_next(j)) {
- Type *Ty = Globals[j]->getType()->getElementType();
- MergedSize += DL.getTypeAllocSize(Ty);
- if (MergedSize > MaxOffset) {
- break;
- }
- Tys.push_back(Ty);
- Inits.push_back(Globals[j]->getInitializer());
- if (Globals[j]->hasExternalLinkage() && !HasExternal) {
- HasExternal = true;
- TheFirstExternal = Globals[j];
- }
- }
- // If merged variables doesn't have external linkage, we needn't to expose
- // the symbol after merging.
- GlobalValue::LinkageTypes Linkage = HasExternal
- ? GlobalValue::ExternalLinkage
- : GlobalValue::InternalLinkage;
- StructType *MergedTy = StructType::get(M.getContext(), Tys);
- Constant *MergedInit = ConstantStruct::get(MergedTy, Inits);
- // If merged variables have external linkage, we use symbol name of the
- // first variable merged as the suffix of global symbol name. This would
- // be able to avoid the link-time naming conflict for globalm symbols.
- GlobalVariable *MergedGV = new GlobalVariable(
- M, MergedTy, isConst, Linkage, MergedInit,
- HasExternal ? "_MergedGlobals_" + TheFirstExternal->getName()
- : "_MergedGlobals",
- nullptr, GlobalVariable::NotThreadLocal, AddrSpace);
- for (ssize_t k = i, idx = 0; k != j; k = GlobalSet.find_next(k)) {
- GlobalValue::LinkageTypes Linkage = Globals[k]->getLinkage();
- std::string Name = Globals[k]->getName();
- Constant *Idx[2] = {
- ConstantInt::get(Int32Ty, 0),
- ConstantInt::get(Int32Ty, idx++)
- };
- Constant *GEP =
- ConstantExpr::getInBoundsGetElementPtr(MergedTy, MergedGV, Idx);
- Globals[k]->replaceAllUsesWith(GEP);
- Globals[k]->eraseFromParent();
- if (Linkage != GlobalValue::InternalLinkage) {
- // Generate a new alias...
- auto *PTy = cast<PointerType>(GEP->getType());
- GlobalAlias::create(PTy, Linkage, Name, GEP, &M);
- }
- NumMerged++;
- }
- i = j;
- }
- return true;
- }
- void GlobalMerge::collectUsedGlobalVariables(Module &M) {
- // Extract global variables from llvm.used array
- const GlobalVariable *GV = M.getGlobalVariable("llvm.used");
- if (!GV || !GV->hasInitializer()) return;
- // Should be an array of 'i8*'.
- const ConstantArray *InitList = cast<ConstantArray>(GV->getInitializer());
- for (unsigned i = 0, e = InitList->getNumOperands(); i != e; ++i)
- if (const GlobalVariable *G =
- dyn_cast<GlobalVariable>(InitList->getOperand(i)->stripPointerCasts()))
- MustKeepGlobalVariables.insert(G);
- }
- void GlobalMerge::setMustKeepGlobalVariables(Module &M) {
- collectUsedGlobalVariables(M);
- for (Module::iterator IFn = M.begin(), IEndFn = M.end(); IFn != IEndFn;
- ++IFn) {
- for (Function::iterator IBB = IFn->begin(), IEndBB = IFn->end();
- IBB != IEndBB; ++IBB) {
- // Follow the invoke link to find the landing pad instruction
- const InvokeInst *II = dyn_cast<InvokeInst>(IBB->getTerminator());
- if (!II) continue;
- const LandingPadInst *LPInst = II->getUnwindDest()->getLandingPadInst();
- // Look for globals in the clauses of the landing pad instruction
- for (unsigned Idx = 0, NumClauses = LPInst->getNumClauses();
- Idx != NumClauses; ++Idx)
- if (const GlobalVariable *GV =
- dyn_cast<GlobalVariable>(LPInst->getClause(Idx)
- ->stripPointerCasts()))
- MustKeepGlobalVariables.insert(GV);
- }
- }
- }
- bool GlobalMerge::doInitialization(Module &M) {
- if (!EnableGlobalMerge)
- return false;
- auto &DL = M.getDataLayout();
- DenseMap<unsigned, SmallVector<GlobalVariable*, 16> > Globals, ConstGlobals,
- BSSGlobals;
- bool Changed = false;
- setMustKeepGlobalVariables(M);
- // Grab all non-const globals.
- for (Module::global_iterator I = M.global_begin(),
- E = M.global_end(); I != E; ++I) {
- // Merge is safe for "normal" internal or external globals only
- if (I->isDeclaration() || I->isThreadLocal() || I->hasSection())
- continue;
- if (!(EnableGlobalMergeOnExternal && I->hasExternalLinkage()) &&
- !I->hasInternalLinkage())
- continue;
- PointerType *PT = dyn_cast<PointerType>(I->getType());
- assert(PT && "Global variable is not a pointer!");
- unsigned AddressSpace = PT->getAddressSpace();
- // Ignore fancy-aligned globals for now.
- unsigned Alignment = DL.getPreferredAlignment(I);
- Type *Ty = I->getType()->getElementType();
- if (Alignment > DL.getABITypeAlignment(Ty))
- continue;
- // Ignore all 'special' globals.
- if (I->getName().startswith("llvm.") ||
- I->getName().startswith(".llvm."))
- continue;
- // Ignore all "required" globals:
- if (isMustKeepGlobalVariable(I))
- continue;
- if (DL.getTypeAllocSize(Ty) < MaxOffset) {
- if (TargetLoweringObjectFile::getKindForGlobal(I, *TM).isBSSLocal())
- BSSGlobals[AddressSpace].push_back(I);
- else if (I->isConstant())
- ConstGlobals[AddressSpace].push_back(I);
- else
- Globals[AddressSpace].push_back(I);
- }
- }
- for (DenseMap<unsigned, SmallVector<GlobalVariable*, 16> >::iterator
- I = Globals.begin(), E = Globals.end(); I != E; ++I)
- if (I->second.size() > 1)
- Changed |= doMerge(I->second, M, false, I->first);
- for (DenseMap<unsigned, SmallVector<GlobalVariable*, 16> >::iterator
- I = BSSGlobals.begin(), E = BSSGlobals.end(); I != E; ++I)
- if (I->second.size() > 1)
- Changed |= doMerge(I->second, M, false, I->first);
- if (EnableGlobalMergeOnConst)
- for (DenseMap<unsigned, SmallVector<GlobalVariable*, 16> >::iterator
- I = ConstGlobals.begin(), E = ConstGlobals.end(); I != E; ++I)
- if (I->second.size() > 1)
- Changed |= doMerge(I->second, M, true, I->first);
- return Changed;
- }
- bool GlobalMerge::runOnFunction(Function &F) {
- return false;
- }
- bool GlobalMerge::doFinalization(Module &M) {
- MustKeepGlobalVariables.clear();
- return false;
- }
- Pass *llvm::createGlobalMergePass(const TargetMachine *TM, unsigned Offset,
- bool OnlyOptimizeForSize) {
- return new GlobalMerge(TM, Offset, OnlyOptimizeForSize);
- }
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