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- //===- MachineDominators.cpp - Machine Dominator Calculation --------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements simple dominator construction algorithms for finding
- // forward dominators on machine functions.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/CodeGen/MachineDominators.h"
- #include "llvm/CodeGen/Passes.h"
- #include "llvm/ADT/SmallBitVector.h"
- using namespace llvm;
- namespace llvm {
- template class DomTreeNodeBase<MachineBasicBlock>;
- template class DominatorTreeBase<MachineBasicBlock>;
- }
- char MachineDominatorTree::ID = 0;
- INITIALIZE_PASS(MachineDominatorTree, "machinedomtree",
- "MachineDominator Tree Construction", true, true)
- char &llvm::MachineDominatorsID = MachineDominatorTree::ID;
- void MachineDominatorTree::getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesAll();
- MachineFunctionPass::getAnalysisUsage(AU);
- }
- bool MachineDominatorTree::runOnMachineFunction(MachineFunction &F) {
- CriticalEdgesToSplit.clear();
- NewBBs.clear();
- DT->recalculate(F);
- return false;
- }
- MachineDominatorTree::MachineDominatorTree()
- : MachineFunctionPass(ID) {
- initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
- DT = new DominatorTreeBase<MachineBasicBlock>(false);
- }
- MachineDominatorTree::~MachineDominatorTree() {
- delete DT;
- }
- void MachineDominatorTree::releaseMemory() {
- DT->releaseMemory();
- }
- void MachineDominatorTree::print(raw_ostream &OS, const Module*) const {
- DT->print(OS);
- }
- void MachineDominatorTree::applySplitCriticalEdges() const {
- // Bail out early if there is nothing to do.
- if (CriticalEdgesToSplit.empty())
- return;
- // For each element in CriticalEdgesToSplit, remember whether or not element
- // is the new immediate domminator of its successor. The mapping is done by
- // index, i.e., the information for the ith element of CriticalEdgesToSplit is
- // the ith element of IsNewIDom.
- SmallBitVector IsNewIDom(CriticalEdgesToSplit.size(), true);
- size_t Idx = 0;
- // Collect all the dominance properties info, before invalidating
- // the underlying DT.
- for (CriticalEdge &Edge : CriticalEdgesToSplit) {
- // Update dominator information.
- MachineBasicBlock *Succ = Edge.ToBB;
- MachineDomTreeNode *SuccDTNode = DT->getNode(Succ);
- for (MachineBasicBlock *PredBB : Succ->predecessors()) {
- if (PredBB == Edge.NewBB)
- continue;
- // If we are in this situation:
- // FromBB1 FromBB2
- // + +
- // + + + +
- // + + + +
- // ... Split1 Split2 ...
- // + +
- // + +
- // +
- // Succ
- // Instead of checking the domiance property with Split2, we check it with
- // FromBB2 since Split2 is still unknown of the underlying DT structure.
- if (NewBBs.count(PredBB)) {
- assert(PredBB->pred_size() == 1 && "A basic block resulting from a "
- "critical edge split has more "
- "than one predecessor!");
- PredBB = *PredBB->pred_begin();
- }
- if (!DT->dominates(SuccDTNode, DT->getNode(PredBB))) {
- IsNewIDom[Idx] = false;
- break;
- }
- }
- ++Idx;
- }
- // Now, update DT with the collected dominance properties info.
- Idx = 0;
- for (CriticalEdge &Edge : CriticalEdgesToSplit) {
- // We know FromBB dominates NewBB.
- MachineDomTreeNode *NewDTNode = DT->addNewBlock(Edge.NewBB, Edge.FromBB);
- // If all the other predecessors of "Succ" are dominated by "Succ" itself
- // then the new block is the new immediate dominator of "Succ". Otherwise,
- // the new block doesn't dominate anything.
- if (IsNewIDom[Idx])
- DT->changeImmediateDominator(DT->getNode(Edge.ToBB), NewDTNode);
- ++Idx;
- }
- NewBBs.clear();
- CriticalEdgesToSplit.clear();
- }
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