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- //===-- StackSlotColoring.cpp - Stack slot coloring pass. -----------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements the stack slot coloring pass.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/CodeGen/Passes.h"
- #include "llvm/ADT/BitVector.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/CodeGen/LiveIntervalAnalysis.h"
- #include "llvm/CodeGen/LiveStackAnalysis.h"
- #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
- #include "llvm/CodeGen/MachineFrameInfo.h"
- #include "llvm/CodeGen/MachineInstrBuilder.h"
- #include "llvm/CodeGen/MachineMemOperand.h"
- #include "llvm/CodeGen/MachineRegisterInfo.h"
- #include "llvm/CodeGen/PseudoSourceValue.h"
- #include "llvm/IR/Module.h"
- #include "llvm/Support/CommandLine.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/raw_ostream.h"
- #include "llvm/Target/TargetInstrInfo.h"
- #include "llvm/Target/TargetSubtargetInfo.h"
- #include <vector>
- using namespace llvm;
- #define DEBUG_TYPE "stackslotcoloring"
- static cl::opt<bool>
- DisableSharing("no-stack-slot-sharing",
- cl::init(false), cl::Hidden,
- cl::desc("Suppress slot sharing during stack coloring"));
- static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden);
- STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring");
- STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated");
- namespace {
- class StackSlotColoring : public MachineFunctionPass {
- LiveStacks* LS;
- MachineFrameInfo *MFI;
- const TargetInstrInfo *TII;
- const MachineBlockFrequencyInfo *MBFI;
- // SSIntervals - Spill slot intervals.
- std::vector<LiveInterval*> SSIntervals;
- // SSRefs - Keep a list of MachineMemOperands for each spill slot.
- // MachineMemOperands can be shared between instructions, so we need
- // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not
- // become FI0 -> FI1 -> FI2.
- SmallVector<SmallVector<MachineMemOperand *, 8>, 16> SSRefs;
- // OrigAlignments - Alignments of stack objects before coloring.
- SmallVector<unsigned, 16> OrigAlignments;
- // OrigSizes - Sizess of stack objects before coloring.
- SmallVector<unsigned, 16> OrigSizes;
- // AllColors - If index is set, it's a spill slot, i.e. color.
- // FIXME: This assumes PEI locate spill slot with smaller indices
- // closest to stack pointer / frame pointer. Therefore, smaller
- // index == better color.
- BitVector AllColors;
- // NextColor - Next "color" that's not yet used.
- int NextColor;
- // UsedColors - "Colors" that have been assigned.
- BitVector UsedColors;
- // Assignments - Color to intervals mapping.
- SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments;
- public:
- static char ID; // Pass identification
- StackSlotColoring() :
- MachineFunctionPass(ID), NextColor(-1) {
- initializeStackSlotColoringPass(*PassRegistry::getPassRegistry());
- }
- void getAnalysisUsage(AnalysisUsage &AU) const override {
- AU.setPreservesCFG();
- AU.addRequired<SlotIndexes>();
- AU.addPreserved<SlotIndexes>();
- AU.addRequired<LiveStacks>();
- AU.addRequired<MachineBlockFrequencyInfo>();
- AU.addPreserved<MachineBlockFrequencyInfo>();
- AU.addPreservedID(MachineDominatorsID);
- MachineFunctionPass::getAnalysisUsage(AU);
- }
- bool runOnMachineFunction(MachineFunction &MF) override;
- private:
- void InitializeSlots();
- void ScanForSpillSlotRefs(MachineFunction &MF);
- bool OverlapWithAssignments(LiveInterval *li, int Color) const;
- int ColorSlot(LiveInterval *li);
- bool ColorSlots(MachineFunction &MF);
- void RewriteInstruction(MachineInstr *MI, SmallVectorImpl<int> &SlotMapping,
- MachineFunction &MF);
- bool RemoveDeadStores(MachineBasicBlock* MBB);
- };
- } // end anonymous namespace
- char StackSlotColoring::ID = 0;
- char &llvm::StackSlotColoringID = StackSlotColoring::ID;
- INITIALIZE_PASS_BEGIN(StackSlotColoring, "stack-slot-coloring",
- "Stack Slot Coloring", false, false)
- INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
- INITIALIZE_PASS_DEPENDENCY(LiveStacks)
- INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
- INITIALIZE_PASS_END(StackSlotColoring, "stack-slot-coloring",
- "Stack Slot Coloring", false, false)
- namespace {
- // IntervalSorter - Comparison predicate that sort live intervals by
- // their weight.
- struct IntervalSorter {
- bool operator()(LiveInterval* LHS, LiveInterval* RHS) const {
- return LHS->weight > RHS->weight;
- }
- };
- }
- /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
- /// references and update spill slot weights.
- void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) {
- SSRefs.resize(MFI->getObjectIndexEnd());
- // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
- for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
- MBBI != E; ++MBBI) {
- MachineBasicBlock *MBB = &*MBBI;
- for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
- MII != EE; ++MII) {
- MachineInstr *MI = &*MII;
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = MI->getOperand(i);
- if (!MO.isFI())
- continue;
- int FI = MO.getIndex();
- if (FI < 0)
- continue;
- if (!LS->hasInterval(FI))
- continue;
- LiveInterval &li = LS->getInterval(FI);
- if (!MI->isDebugValue())
- li.weight += LiveIntervals::getSpillWeight(false, true, MBFI, MI);
- }
- for (MachineInstr::mmo_iterator MMOI = MI->memoperands_begin(),
- EE = MI->memoperands_end(); MMOI != EE; ++MMOI) {
- MachineMemOperand *MMO = *MMOI;
- if (const FixedStackPseudoSourceValue *FSV =
- dyn_cast_or_null<FixedStackPseudoSourceValue>(
- MMO->getPseudoValue())) {
- int FI = FSV->getFrameIndex();
- if (FI >= 0)
- SSRefs[FI].push_back(MMO);
- }
- }
- }
- }
- }
- /// InitializeSlots - Process all spill stack slot liveintervals and add them
- /// to a sorted (by weight) list.
- void StackSlotColoring::InitializeSlots() {
- int LastFI = MFI->getObjectIndexEnd();
- OrigAlignments.resize(LastFI);
- OrigSizes.resize(LastFI);
- AllColors.resize(LastFI);
- UsedColors.resize(LastFI);
- Assignments.resize(LastFI);
- typedef std::iterator_traits<LiveStacks::iterator>::value_type Pair;
- SmallVector<Pair *, 16> Intervals;
- Intervals.reserve(LS->getNumIntervals());
- for (auto &I : *LS)
- Intervals.push_back(&I);
- std::sort(Intervals.begin(), Intervals.end(),
- [](Pair *LHS, Pair *RHS) { return LHS->first < RHS->first; });
- // Gather all spill slots into a list.
- DEBUG(dbgs() << "Spill slot intervals:\n");
- for (auto *I : Intervals) {
- LiveInterval &li = I->second;
- DEBUG(li.dump());
- int FI = TargetRegisterInfo::stackSlot2Index(li.reg);
- if (MFI->isDeadObjectIndex(FI))
- continue;
- SSIntervals.push_back(&li);
- OrigAlignments[FI] = MFI->getObjectAlignment(FI);
- OrigSizes[FI] = MFI->getObjectSize(FI);
- AllColors.set(FI);
- }
- DEBUG(dbgs() << '\n');
- // Sort them by weight.
- std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
- // Get first "color".
- NextColor = AllColors.find_first();
- }
- /// OverlapWithAssignments - Return true if LiveInterval overlaps with any
- /// LiveIntervals that have already been assigned to the specified color.
- bool
- StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const {
- const SmallVectorImpl<LiveInterval *> &OtherLIs = Assignments[Color];
- for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) {
- LiveInterval *OtherLI = OtherLIs[i];
- if (OtherLI->overlaps(*li))
- return true;
- }
- return false;
- }
- /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
- ///
- int StackSlotColoring::ColorSlot(LiveInterval *li) {
- int Color = -1;
- bool Share = false;
- if (!DisableSharing) {
- // Check if it's possible to reuse any of the used colors.
- Color = UsedColors.find_first();
- while (Color != -1) {
- if (!OverlapWithAssignments(li, Color)) {
- Share = true;
- ++NumEliminated;
- break;
- }
- Color = UsedColors.find_next(Color);
- }
- }
- // Assign it to the first available color (assumed to be the best) if it's
- // not possible to share a used color with other objects.
- if (!Share) {
- assert(NextColor != -1 && "No more spill slots?");
- Color = NextColor;
- UsedColors.set(Color);
- NextColor = AllColors.find_next(NextColor);
- }
- // Record the assignment.
- Assignments[Color].push_back(li);
- int FI = TargetRegisterInfo::stackSlot2Index(li->reg);
- DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n");
- // Change size and alignment of the allocated slot. If there are multiple
- // objects sharing the same slot, then make sure the size and alignment
- // are large enough for all.
- unsigned Align = OrigAlignments[FI];
- if (!Share || Align > MFI->getObjectAlignment(Color))
- MFI->setObjectAlignment(Color, Align);
- int64_t Size = OrigSizes[FI];
- if (!Share || Size > MFI->getObjectSize(Color))
- MFI->setObjectSize(Color, Size);
- return Color;
- }
- /// Colorslots - Color all spill stack slots and rewrite all frameindex machine
- /// operands in the function.
- bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
- unsigned NumObjs = MFI->getObjectIndexEnd();
- SmallVector<int, 16> SlotMapping(NumObjs, -1);
- SmallVector<float, 16> SlotWeights(NumObjs, 0.0);
- SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs);
- BitVector UsedColors(NumObjs);
- DEBUG(dbgs() << "Color spill slot intervals:\n");
- bool Changed = false;
- for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
- LiveInterval *li = SSIntervals[i];
- int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
- int NewSS = ColorSlot(li);
- assert(NewSS >= 0 && "Stack coloring failed?");
- SlotMapping[SS] = NewSS;
- RevMap[NewSS].push_back(SS);
- SlotWeights[NewSS] += li->weight;
- UsedColors.set(NewSS);
- Changed |= (SS != NewSS);
- }
- DEBUG(dbgs() << "\nSpill slots after coloring:\n");
- for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
- LiveInterval *li = SSIntervals[i];
- int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
- li->weight = SlotWeights[SS];
- }
- // Sort them by new weight.
- std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
- #ifndef NDEBUG
- for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i)
- DEBUG(SSIntervals[i]->dump());
- DEBUG(dbgs() << '\n');
- #endif
- if (!Changed)
- return false;
- // Rewrite all MachineMemOperands.
- for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) {
- int NewFI = SlotMapping[SS];
- if (NewFI == -1 || (NewFI == (int)SS))
- continue;
- const PseudoSourceValue *NewSV = PseudoSourceValue::getFixedStack(NewFI);
- SmallVectorImpl<MachineMemOperand *> &RefMMOs = SSRefs[SS];
- for (unsigned i = 0, e = RefMMOs.size(); i != e; ++i)
- RefMMOs[i]->setValue(NewSV);
- }
- // Rewrite all MO_FrameIndex operands. Look for dead stores.
- for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
- MBBI != E; ++MBBI) {
- MachineBasicBlock *MBB = &*MBBI;
- for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
- MII != EE; ++MII)
- RewriteInstruction(MII, SlotMapping, MF);
- RemoveDeadStores(MBB);
- }
- // Delete unused stack slots.
- while (NextColor != -1) {
- DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n");
- MFI->RemoveStackObject(NextColor);
- NextColor = AllColors.find_next(NextColor);
- }
- return true;
- }
- /// RewriteInstruction - Rewrite specified instruction by replacing references
- /// to old frame index with new one.
- void StackSlotColoring::RewriteInstruction(MachineInstr *MI,
- SmallVectorImpl<int> &SlotMapping,
- MachineFunction &MF) {
- // Update the operands.
- for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) {
- MachineOperand &MO = MI->getOperand(i);
- if (!MO.isFI())
- continue;
- int OldFI = MO.getIndex();
- if (OldFI < 0)
- continue;
- int NewFI = SlotMapping[OldFI];
- if (NewFI == -1 || NewFI == OldFI)
- continue;
- MO.setIndex(NewFI);
- }
- // The MachineMemOperands have already been updated.
- }
- /// RemoveDeadStores - Scan through a basic block and look for loads followed
- /// by stores. If they're both using the same stack slot, then the store is
- /// definitely dead. This could obviously be much more aggressive (consider
- /// pairs with instructions between them), but such extensions might have a
- /// considerable compile time impact.
- bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) {
- // FIXME: This could be much more aggressive, but we need to investigate
- // the compile time impact of doing so.
- bool changed = false;
- SmallVector<MachineInstr*, 4> toErase;
- for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
- I != E; ++I) {
- if (DCELimit != -1 && (int)NumDead >= DCELimit)
- break;
- int FirstSS, SecondSS;
- if (TII->isStackSlotCopy(I, FirstSS, SecondSS) &&
- FirstSS == SecondSS &&
- FirstSS != -1) {
- ++NumDead;
- changed = true;
- toErase.push_back(I);
- continue;
- }
- MachineBasicBlock::iterator NextMI = std::next(I);
- if (NextMI == MBB->end()) continue;
- unsigned LoadReg = 0;
- unsigned StoreReg = 0;
- if (!(LoadReg = TII->isLoadFromStackSlot(I, FirstSS))) continue;
- if (!(StoreReg = TII->isStoreToStackSlot(NextMI, SecondSS))) continue;
- if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1) continue;
- ++NumDead;
- changed = true;
- if (NextMI->findRegisterUseOperandIdx(LoadReg, true, nullptr) != -1) {
- ++NumDead;
- toErase.push_back(I);
- }
- toErase.push_back(NextMI);
- ++I;
- }
- for (SmallVectorImpl<MachineInstr *>::iterator I = toErase.begin(),
- E = toErase.end(); I != E; ++I)
- (*I)->eraseFromParent();
- return changed;
- }
- bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
- DEBUG({
- dbgs() << "********** Stack Slot Coloring **********\n"
- << "********** Function: " << MF.getName() << '\n';
- });
- MFI = MF.getFrameInfo();
- TII = MF.getSubtarget().getInstrInfo();
- LS = &getAnalysis<LiveStacks>();
- MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
- bool Changed = false;
- unsigned NumSlots = LS->getNumIntervals();
- if (NumSlots == 0)
- // Nothing to do!
- return false;
- // If there are calls to setjmp or sigsetjmp, don't perform stack slot
- // coloring. The stack could be modified before the longjmp is executed,
- // resulting in the wrong value being used afterwards. (See
- // <rdar://problem/8007500>.)
- if (MF.exposesReturnsTwice())
- return false;
- // Gather spill slot references
- ScanForSpillSlotRefs(MF);
- InitializeSlots();
- Changed = ColorSlots(MF);
- NextColor = -1;
- SSIntervals.clear();
- for (unsigned i = 0, e = SSRefs.size(); i != e; ++i)
- SSRefs[i].clear();
- SSRefs.clear();
- OrigAlignments.clear();
- OrigSizes.clear();
- AllColors.clear();
- UsedColors.clear();
- for (unsigned i = 0, e = Assignments.size(); i != e; ++i)
- Assignments[i].clear();
- Assignments.clear();
- return Changed;
- }
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