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- //===--- ObjectBuffer.h - Utility class to wrap object memory ---*- C++ -*-===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file declares a wrapper class to hold the memory into which an
- // object will be generated.
- //
- //===----------------------------------------------------------------------===//
- #ifndef LLVM_EXECUTIONENGINE_OBJECTBUFFER_H
- #define LLVM_EXECUTIONENGINE_OBJECTBUFFER_H
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/Support/MemoryBuffer.h"
- #include "llvm/Support/raw_ostream.h"
- namespace llvm {
- class ObjectMemoryBuffer : public MemoryBuffer {
- public:
- template <unsigned N>
- ObjectMemoryBuffer(SmallVector<char, N> SV)
- : SV(SV), BufferName("<in-memory object>") {
- init(this->SV.begin(), this->SV.end(), false);
- }
- template <unsigned N>
- ObjectMemoryBuffer(SmallVector<char, N> SV, StringRef Name)
- : SV(SV), BufferName(Name) {
- init(this->SV.begin(), this->SV.end(), false);
- }
- const char* getBufferIdentifier() const override { return BufferName.c_str(); }
- BufferKind getBufferKind() const override { return MemoryBuffer_Malloc; }
- private:
- SmallVector<char, 4096> SV;
- std::string BufferName;
- };
- } // namespace llvm
- #endif
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