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- //===-- ConvertUTFWrapper.cpp - Wrap ConvertUTF.h with clang data types -----===
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- #include "dxc/Support/WinAdapter.h" // HLSL Change
- #include "llvm/Support/ConvertUTF.h"
- #include "llvm/Support/SwapByteOrder.h"
- #include <string>
- #include <vector>
- namespace llvm {
- _Use_decl_annotations_ // HLSL Change
- bool ConvertUTF8toWide(unsigned WideCharWidth, llvm::StringRef Source,
- char *&ResultPtr, const UTF8 *&ErrorPtr) {
- assert(WideCharWidth == 1 || WideCharWidth == 2 || WideCharWidth == 4);
- ConversionResult result = conversionOK;
- // Copy the character span over.
- if (WideCharWidth == 1) {
- const UTF8 *Pos = reinterpret_cast<const UTF8*>(Source.begin());
- if (!isLegalUTF8String(&Pos, reinterpret_cast<const UTF8*>(Source.end()))) {
- result = sourceIllegal;
- ErrorPtr = Pos;
- } else {
- memcpy(ResultPtr, Source.data(), Source.size());
- ResultPtr += Source.size();
- }
- } else if (WideCharWidth == 2) {
- const UTF8 *sourceStart = (const UTF8*)Source.data();
- // FIXME: Make the type of the result buffer correct instead of
- // using reinterpret_cast.
- UTF16 *targetStart = reinterpret_cast<UTF16*>(ResultPtr);
- ConversionFlags flags = strictConversion;
- result = ConvertUTF8toUTF16(
- &sourceStart, sourceStart + Source.size(),
- &targetStart, targetStart + 2*Source.size(), flags);
- if (result == conversionOK)
- ResultPtr = reinterpret_cast<char*>(targetStart);
- else
- ErrorPtr = sourceStart;
- } else if (WideCharWidth == 4) {
- const UTF8 *sourceStart = (const UTF8*)Source.data();
- // FIXME: Make the type of the result buffer correct instead of
- // using reinterpret_cast.
- UTF32 *targetStart = reinterpret_cast<UTF32*>(ResultPtr);
- ConversionFlags flags = strictConversion;
- result = ConvertUTF8toUTF32(
- &sourceStart, sourceStart + Source.size(),
- &targetStart, targetStart + 4*Source.size(), flags);
- if (result == conversionOK)
- ResultPtr = reinterpret_cast<char*>(targetStart);
- else
- ErrorPtr = sourceStart;
- }
- assert((result != targetExhausted)
- && "ConvertUTF8toUTFXX exhausted target buffer");
- return result == conversionOK;
- }
- _Use_decl_annotations_ // HLSL Change
- bool ConvertCodePointToUTF8(unsigned Source, char *&ResultPtr) {
- const UTF32 *SourceStart = &Source;
- const UTF32 *SourceEnd = SourceStart + 1;
- UTF8 *TargetStart = reinterpret_cast<UTF8 *>(ResultPtr);
- UTF8 *TargetEnd = TargetStart + 4;
- ConversionResult CR = ConvertUTF32toUTF8(&SourceStart, SourceEnd,
- &TargetStart, TargetEnd,
- strictConversion);
- if (CR != conversionOK)
- return false;
- ResultPtr = reinterpret_cast<char*>(TargetStart);
- return true;
- }
- bool hasUTF16ByteOrderMark(ArrayRef<char> S) {
- return (S.size() >= 2 &&
- ((S[0] == '\xff' && S[1] == '\xfe') ||
- (S[0] == '\xfe' && S[1] == '\xff')));
- }
- bool convertUTF16ToUTF8String(ArrayRef<char> SrcBytes, std::string &Out) {
- assert(Out.empty());
- // Error out on an uneven byte count.
- if (SrcBytes.size() % 2)
- return false;
- // Avoid OOB by returning early on empty input.
- if (SrcBytes.empty())
- return true;
- const UTF16 *Src = reinterpret_cast<const UTF16 *>(SrcBytes.begin());
- const UTF16 *SrcEnd = reinterpret_cast<const UTF16 *>(SrcBytes.end());
- // Byteswap if necessary.
- std::vector<UTF16> ByteSwapped;
- if (Src[0] == UNI_UTF16_BYTE_ORDER_MARK_SWAPPED) {
- ByteSwapped.insert(ByteSwapped.end(), Src, SrcEnd);
- for (unsigned I = 0, E = ByteSwapped.size(); I != E; ++I)
- ByteSwapped[I] = llvm::sys::SwapByteOrder_16(ByteSwapped[I]);
- Src = &ByteSwapped[0];
- SrcEnd = &ByteSwapped[ByteSwapped.size() - 1] + 1;
- }
- // Skip the BOM for conversion.
- if (Src[0] == UNI_UTF16_BYTE_ORDER_MARK_NATIVE)
- Src++;
- // Just allocate enough space up front. We'll shrink it later. Allocate
- // enough that we can fit a null terminator without reallocating.
- Out.resize(SrcBytes.size() * UNI_MAX_UTF8_BYTES_PER_CODE_POINT + 1);
- UTF8 *Dst = reinterpret_cast<UTF8 *>(&Out[0]);
- UTF8 *DstEnd = Dst + Out.size();
- ConversionResult CR =
- ConvertUTF16toUTF8(&Src, SrcEnd, &Dst, DstEnd, strictConversion);
- assert(CR != targetExhausted);
- if (CR != conversionOK) {
- Out.clear();
- return false;
- }
- Out.resize(reinterpret_cast<char *>(Dst) - &Out[0]);
- Out.push_back(0);
- Out.pop_back();
- return true;
- }
- bool convertUTF8ToUTF16String(StringRef SrcUTF8,
- SmallVectorImpl<UTF16> &DstUTF16) {
- assert(DstUTF16.empty());
- // Avoid OOB by returning early on empty input.
- if (SrcUTF8.empty()) {
- DstUTF16.push_back(0);
- DstUTF16.pop_back();
- return true;
- }
- const UTF8 *Src = reinterpret_cast<const UTF8 *>(SrcUTF8.begin());
- const UTF8 *SrcEnd = reinterpret_cast<const UTF8 *>(SrcUTF8.end());
- // Allocate the same number of UTF-16 code units as UTF-8 code units. Encoding
- // as UTF-16 should always require the same amount or less code units than the
- // UTF-8 encoding. Allocate one extra byte for the null terminator though,
- // so that someone calling DstUTF16.data() gets a null terminated string.
- // We resize down later so we don't have to worry that this over allocates.
- DstUTF16.resize(SrcUTF8.size()+1);
- UTF16 *Dst = &DstUTF16[0];
- UTF16 *DstEnd = Dst + DstUTF16.size();
- ConversionResult CR =
- ConvertUTF8toUTF16(&Src, SrcEnd, &Dst, DstEnd, strictConversion);
- assert(CR != targetExhausted);
- if (CR != conversionOK) {
- DstUTF16.clear();
- return false;
- }
- DstUTF16.resize(Dst - &DstUTF16[0]);
- DstUTF16.push_back(0);
- DstUTF16.pop_back();
- return true;
- }
- } // end namespace llvm
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