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- //===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/Support/CrashRecoveryContext.h"
- #include "llvm/Config/config.h"
- #include "llvm/Support/ErrorHandling.h"
- #include "llvm/Support/ManagedStatic.h"
- #include "llvm/Support/Mutex.h"
- #include "llvm/Support/ThreadLocal.h"
- #include <setjmp.h>
- using namespace llvm;
- namespace {
- struct CrashRecoveryContextImpl;
- static ManagedStatic<
- sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext;
- struct CrashRecoveryContextImpl {
- CrashRecoveryContext *CRC;
- std::string Backtrace;
- ::jmp_buf JumpBuffer;
- volatile unsigned Failed : 1;
- unsigned SwitchedThread : 1;
- public:
- CrashRecoveryContextImpl(CrashRecoveryContext *CRC) : CRC(CRC),
- Failed(false),
- SwitchedThread(false) {
- CurrentContext->set(this);
- }
- ~CrashRecoveryContextImpl() {
- if (!SwitchedThread)
- CurrentContext->erase();
- }
- /// \brief Called when the separate crash-recovery thread was finished, to
- /// indicate that we don't need to clear the thread-local CurrentContext.
- void setSwitchedThread() { SwitchedThread = true; }
- void HandleCrash() {
- // Eliminate the current context entry, to avoid re-entering in case the
- // cleanup code crashes.
- CurrentContext->erase();
- assert(!Failed && "Crash recovery context already failed!");
- Failed = true;
- // FIXME: Stash the backtrace.
- // Jump back to the RunSafely we were called under.
- longjmp(JumpBuffer, 1);
- }
- };
- }
- static ManagedStatic<sys::Mutex> gCrashRecoveryContextMutex;
- static bool gCrashRecoveryEnabled = false;
- static ManagedStatic<sys::ThreadLocal<const CrashRecoveryContextCleanup> >
- tlIsRecoveringFromCrash;
- CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {}
- CrashRecoveryContext::~CrashRecoveryContext() {
- // Reclaim registered resources.
- CrashRecoveryContextCleanup *i = head;
- tlIsRecoveringFromCrash->set(head);
- while (i) {
- CrashRecoveryContextCleanup *tmp = i;
- i = tmp->next;
- tmp->cleanupFired = true;
- tmp->recoverResources();
- delete tmp;
- }
- tlIsRecoveringFromCrash->erase();
-
- CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
- delete CRCI;
- }
- bool CrashRecoveryContext::isRecoveringFromCrash() {
- return tlIsRecoveringFromCrash->get() != nullptr;
- }
- CrashRecoveryContext *CrashRecoveryContext::GetCurrent() {
- if (!gCrashRecoveryEnabled)
- return nullptr;
- const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
- if (!CRCI)
- return nullptr;
- return CRCI->CRC;
- }
- void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup)
- {
- if (!cleanup)
- return;
- if (head)
- head->prev = cleanup;
- cleanup->next = head;
- head = cleanup;
- }
- void
- CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) {
- if (!cleanup)
- return;
- if (cleanup == head) {
- head = cleanup->next;
- if (head)
- head->prev = nullptr;
- }
- else {
- cleanup->prev->next = cleanup->next;
- if (cleanup->next)
- cleanup->next->prev = cleanup->prev;
- }
- delete cleanup;
- }
- #ifdef LLVM_ON_WIN32
- #include "Windows/WindowsSupport.h"
- // On Windows, we can make use of vectored exception handling to
- // catch most crashing situations. Note that this does mean
- // we will be alerted of exceptions *before* structured exception
- // handling has the opportunity to catch it. But that isn't likely
- // to cause problems because nowhere in the project is SEH being
- // used.
- //
- // Vectored exception handling is built on top of SEH, and so it
- // works on a per-thread basis.
- //
- // The vectored exception handler functionality was added in Windows
- // XP, so if support for older versions of Windows is required,
- // it will have to be added.
- //
- // If we want to support as far back as Win2k, we could use the
- // SetUnhandledExceptionFilter API, but there's a risk of that
- // being entirely overwritten (it's not a chain).
- static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)
- {
- // Lookup the current thread local recovery object.
- const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
- if (!CRCI) {
- // Something has gone horribly wrong, so let's just tell everyone
- // to keep searching
- CrashRecoveryContext::Disable();
- return EXCEPTION_CONTINUE_SEARCH;
- }
- // TODO: We can capture the stack backtrace here and store it on the
- // implementation if we so choose.
- // Handle the crash
- const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash();
- // Note that we don't actually get here because HandleCrash calls
- // longjmp, which means the HandleCrash function never returns.
- llvm_unreachable("Handled the crash, should have longjmp'ed out of here");
- }
- // Because the Enable and Disable calls are static, it means that
- // there may not actually be an Impl available, or even a current
- // CrashRecoveryContext at all. So we make use of a thread-local
- // exception table. The handles contained in here will either be
- // non-NULL, valid VEH handles, or NULL.
- static sys::ThreadLocal<const void> sCurrentExceptionHandle;
- void CrashRecoveryContext::Enable() {
- sys::ScopedLock L(*gCrashRecoveryContextMutex);
- if (gCrashRecoveryEnabled)
- return;
- gCrashRecoveryEnabled = true;
- // We can set up vectored exception handling now. We will install our
- // handler as the front of the list, though there's no assurances that
- // it will remain at the front (another call could install itself before
- // our handler). This 1) isn't likely, and 2) shouldn't cause problems.
- PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler);
- sCurrentExceptionHandle.set(handle);
- }
- void CrashRecoveryContext::Disable() {
- sys::ScopedLock L(*gCrashRecoveryContextMutex);
- if (!gCrashRecoveryEnabled)
- return;
- gCrashRecoveryEnabled = false;
- PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get());
- if (currentHandle) {
- // Now we can remove the vectored exception handler from the chain
- ::RemoveVectoredExceptionHandler(currentHandle);
- // Reset the handle in our thread-local set.
- sCurrentExceptionHandle.set(NULL);
- }
- }
- #else
- // Generic POSIX implementation.
- //
- // This implementation relies on synchronous signals being delivered to the
- // current thread. We use a thread local object to keep track of the active
- // crash recovery context, and install signal handlers to invoke HandleCrash on
- // the active object.
- //
- // This implementation does not to attempt to chain signal handlers in any
- // reliable fashion -- if we get a signal outside of a crash recovery context we
- // simply disable crash recovery and raise the signal again.
- #include <signal.h>
- static const int Signals[] =
- { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP };
- static const unsigned NumSignals = sizeof(Signals) / sizeof(Signals[0]);
- static struct sigaction PrevActions[NumSignals];
- static void CrashRecoverySignalHandler(int Signal) {
- // Lookup the current thread local recovery object.
- const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
- if (!CRCI) {
- // We didn't find a crash recovery context -- this means either we got a
- // signal on a thread we didn't expect it on, the application got a signal
- // outside of a crash recovery context, or something else went horribly
- // wrong.
- //
- // Disable crash recovery and raise the signal again. The assumption here is
- // that the enclosing application will terminate soon, and we won't want to
- // attempt crash recovery again.
- //
- // This call of Disable isn't thread safe, but it doesn't actually matter.
- CrashRecoveryContext::Disable();
- raise(Signal);
- // The signal will be thrown once the signal mask is restored.
- return;
- }
- // Unblock the signal we received.
- sigset_t SigMask;
- sigemptyset(&SigMask);
- sigaddset(&SigMask, Signal);
- sigprocmask(SIG_UNBLOCK, &SigMask, nullptr);
- if (CRCI)
- const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash();
- }
- void CrashRecoveryContext::Enable() {
- sys::ScopedLock L(*gCrashRecoveryContextMutex);
- if (gCrashRecoveryEnabled)
- return;
- gCrashRecoveryEnabled = true;
- // Setup the signal handler.
- struct sigaction Handler;
- Handler.sa_handler = CrashRecoverySignalHandler;
- Handler.sa_flags = 0;
- sigemptyset(&Handler.sa_mask);
- for (unsigned i = 0; i != NumSignals; ++i) {
- sigaction(Signals[i], &Handler, &PrevActions[i]);
- }
- }
- void CrashRecoveryContext::Disable() {
- sys::ScopedLock L(*gCrashRecoveryContextMutex);
- if (!gCrashRecoveryEnabled)
- return;
- gCrashRecoveryEnabled = false;
- // Restore the previous signal handlers.
- for (unsigned i = 0; i != NumSignals; ++i)
- sigaction(Signals[i], &PrevActions[i], nullptr);
- }
- #endif
- bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) {
- // If crash recovery is disabled, do nothing.
- if (gCrashRecoveryEnabled) {
- assert(!Impl && "Crash recovery context already initialized!");
- CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this);
- Impl = CRCI;
- if (setjmp(CRCI->JumpBuffer) != 0) {
- return false;
- }
- }
- Fn();
- return true;
- }
- void CrashRecoveryContext::HandleCrash() {
- CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
- assert(CRCI && "Crash recovery context never initialized!");
- CRCI->HandleCrash();
- }
- const std::string &CrashRecoveryContext::getBacktrace() const {
- CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *) Impl;
- assert(CRC && "Crash recovery context never initialized!");
- assert(CRC->Failed && "No crash was detected!");
- return CRC->Backtrace;
- }
- // FIXME: Portability.
- static void setThreadBackgroundPriority() {
- #ifdef __APPLE__
- setpriority(PRIO_DARWIN_THREAD, 0, PRIO_DARWIN_BG);
- #endif
- }
- static bool hasThreadBackgroundPriority() {
- #ifdef __APPLE__
- return getpriority(PRIO_DARWIN_THREAD, 0) == 1;
- #else
- return false;
- #endif
- }
- namespace {
- struct RunSafelyOnThreadInfo {
- function_ref<void()> Fn;
- CrashRecoveryContext *CRC;
- bool UseBackgroundPriority;
- bool Result;
- };
- }
- static void RunSafelyOnThread_Dispatch(void *UserData) {
- RunSafelyOnThreadInfo *Info =
- reinterpret_cast<RunSafelyOnThreadInfo*>(UserData);
- if (Info->UseBackgroundPriority)
- setThreadBackgroundPriority();
- Info->Result = Info->CRC->RunSafely(Info->Fn);
- }
- bool CrashRecoveryContext::RunSafelyOnThread(function_ref<void()> Fn,
- unsigned RequestedStackSize) {
- bool UseBackgroundPriority = hasThreadBackgroundPriority();
- RunSafelyOnThreadInfo Info = { Fn, this, UseBackgroundPriority, false };
- llvm_execute_on_thread(RunSafelyOnThread_Dispatch, &Info, RequestedStackSize);
- if (CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *)Impl)
- CRC->setSwitchedThread();
- return Info.Result;
- }
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