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- //===-- Debug.cpp - An easy way to add debug output to your code ----------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements a handy way of adding debugging information to your
- // code, without it being enabled all of the time, and without having to add
- // command line options to enable it.
- //
- // In particular, just wrap your code with the DEBUG() macro, and it will be
- // enabled automatically if you specify '-debug' on the command-line.
- // Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify
- // that your debug code belongs to class "foo". Then, on the command line, you
- // can specify '-debug-only=foo' to enable JUST the debug information for the
- // foo class.
- //
- // When compiling without assertions, the -debug-* options and all code in
- // DEBUG() statements disappears, so it does not affect the runtime of the code.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/CommandLine.h"
- #include "llvm/Support/ManagedStatic.h"
- #include "llvm/Support/Signals.h"
- #include "llvm/Support/circular_raw_ostream.h"
- #include "llvm/Support/raw_ostream.h"
- #include "dxc/Support/WinIncludes.h" // HLSL Change
- #undef isCurrentDebugType
- #undef setCurrentDebugType
- using namespace llvm;
- // Even though LLVM might be built with NDEBUG, define symbols that the code
- // built without NDEBUG can depend on via the llvm/Support/Debug.h header.
- namespace llvm {
- /// Exported boolean set by the -debug option.
- bool DebugFlag = false;
- static ManagedStatic<std::vector<std::string>> CurrentDebugType;
- /// Return true if the specified string is the debug type
- /// specified on the command line, or if none was specified on the command line
- /// with the -debug-only=X option.
- bool isCurrentDebugType(const char *DebugType) {
- if (CurrentDebugType->empty())
- return true;
- // See if DebugType is in list. Note: do not use find() as that forces us to
- // unnecessarily create an std::string instance.
- for (auto &d : *CurrentDebugType) {
- if (d == DebugType)
- return true;
- }
- return false;
- }
- /// Set the current debug type, as if the -debug-only=X
- /// option were specified. Note that DebugFlag also needs to be set to true for
- /// debug output to be produced.
- ///
- void setCurrentDebugType(const char *Type) {
- CurrentDebugType->clear();
- CurrentDebugType->push_back(Type);
- }
- } // namespace llvm
- // All Debug.h functionality is a no-op in NDEBUG mode.
- #ifndef NDEBUG
- #if 1 // HLSL Change Starts - redirect to OutputDebugString
- namespace llvm {
- raw_ostream &dbgs() {
- struct ods_ostream : public llvm::raw_ostream {
- ods_ostream() {
- SetUnbuffered();
- }
- uint64_t current_pos() const override { return 0; }
- void write_impl(const char *Ptr, size_t Size) override {
- // Need a null-terminated string here.
- char chunk[512];
- while (Size > 0) {
- size_t len = std::min(Size, _countof(chunk) - 1);
- memcpy(chunk, Ptr, len);
- chunk[len] = '\0';
- OutputDebugStringA(chunk);
- Size -= len;
- Ptr += len;
- }
- }
- };
- static ods_ostream the_stream;
- return the_stream;
- }
- }
- #else
- // -debug - Command line option to enable the DEBUG statements in the passes.
- // This flag may only be enabled in debug builds.
- static cl::opt<bool, true>
- Debug("debug", cl::desc("Enable debug output"), cl::Hidden,
- cl::location(DebugFlag));
- // -debug-buffer-size - Buffer the last N characters of debug output
- //until program termination.
- static cl::opt<unsigned>
- DebugBufferSize("debug-buffer-size",
- cl::desc("Buffer the last N characters of debug output "
- "until program termination. "
- "[default 0 -- immediate print-out]"),
- cl::Hidden,
- cl::init(0));
- namespace {
- struct DebugOnlyOpt {
- void operator=(const std::string &Val) const {
- if (Val.empty())
- return;
- DebugFlag = true;
- CurrentDebugType->push_back(Val);
- }
- };
- }
- static DebugOnlyOpt DebugOnlyOptLoc;
- static cl::opt<DebugOnlyOpt, true, cl::parser<std::string> >
- DebugOnly("debug-only", cl::desc("Enable a specific type of debug output"),
- cl::Hidden, cl::ZeroOrMore, cl::value_desc("debug string"),
- cl::location(DebugOnlyOptLoc), cl::ValueRequired);
- // Signal handlers - dump debug output on termination.
- static void debug_user_sig_handler(void *Cookie) {
- // This is a bit sneaky. Since this is under #ifndef NDEBUG, we
- // know that debug mode is enabled and dbgs() really is a
- // circular_raw_ostream. If NDEBUG is defined, then dbgs() ==
- // errs() but this will never be invoked.
- llvm::circular_raw_ostream &dbgout =
- static_cast<circular_raw_ostream &>(llvm::dbgs());
- dbgout.flushBufferWithBanner();
- }
- /// dbgs - Return a circular-buffered debug stream.
- raw_ostream &llvm::dbgs() {
- // Do one-time initialization in a thread-safe way.
- static struct dbgstream {
- circular_raw_ostream strm;
- dbgstream() :
- strm(errs(), "*** Debug Log Output ***\n",
- (!EnableDebugBuffering || !DebugFlag) ? 0 : DebugBufferSize) {
- if (EnableDebugBuffering && DebugFlag && DebugBufferSize != 0)
- // TODO: Add a handler for SIGUSER1-type signals so the user can
- // force a debug dump.
- sys::AddSignalHandler(&debug_user_sig_handler, nullptr);
- // Otherwise we've already set the debug stream buffer size to
- // zero, disabling buffering so it will output directly to errs().
- }
- } thestrm;
- return thestrm.strm;
- }
- #endif // HLSL Change Ends - redirect to OutputDebugString
- #else
- // Avoid "has no symbols" warning.
- namespace llvm {
- /// dbgs - Return errs().
- raw_ostream &dbgs() {
- return errs();
- }
- }
- #endif
- /// EnableDebugBuffering - Turn on signal handler installation.
- ///
- bool llvm::EnableDebugBuffering = false;
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