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- //===- FileOutputBuffer.cpp - File Output Buffer ----------------*- C++ -*-===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // Utility for creating a in-memory buffer that will be written to a file.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/Support/FileOutputBuffer.h"
- #include "llvm/ADT/STLExtras.h"
- #include "llvm/ADT/SmallString.h"
- #include "llvm/Support/Errc.h"
- #include <system_error>
- #if !defined(_MSC_VER) && !defined(__MINGW32__)
- #include <unistd.h>
- #else
- #include <io.h>
- #endif
- using llvm::sys::fs::mapped_file_region;
- namespace llvm {
- FileOutputBuffer::FileOutputBuffer(std::unique_ptr<mapped_file_region> R,
- StringRef Path, StringRef TmpPath)
- : Region(std::move(R)), FinalPath(Path), TempPath(TmpPath) {}
- FileOutputBuffer::~FileOutputBuffer() {
- sys::fs::remove(Twine(TempPath));
- }
- std::error_code
- FileOutputBuffer::create(StringRef FilePath, size_t Size,
- std::unique_ptr<FileOutputBuffer> &Result,
- unsigned Flags) {
- // If file already exists, it must be a regular file (to be mappable).
- sys::fs::file_status Stat;
- std::error_code EC = sys::fs::status(FilePath, Stat);
- switch (Stat.type()) {
- case sys::fs::file_type::file_not_found:
- // If file does not exist, we'll create one.
- break;
- case sys::fs::file_type::regular_file: {
- // If file is not currently writable, error out.
- // FIXME: There is no sys::fs:: api for checking this.
- // FIXME: In posix, you use the access() call to check this.
- }
- break;
- default:
- if (EC)
- return EC;
- else
- return make_error_code(errc::operation_not_permitted);
- }
- // Delete target file.
- EC = sys::fs::remove(FilePath);
- if (EC)
- return EC;
- unsigned Mode = sys::fs::all_read | sys::fs::all_write;
- // If requested, make the output file executable.
- if (Flags & F_executable)
- Mode |= sys::fs::all_exe;
- // Create new file in same directory but with random name.
- SmallString<128> TempFilePath;
- int FD;
- EC = sys::fs::createUniqueFile(Twine(FilePath) + ".tmp%%%%%%%", FD,
- TempFilePath, Mode);
- if (EC)
- return EC;
- #ifndef LLVM_ON_WIN32
- // On Windows, CreateFileMapping (the mmap function on Windows)
- // automatically extends the underlying file. We don't need to
- // extend the file beforehand. _chsize (ftruncate on Windows) is
- // pretty slow just like it writes specified amount of bytes,
- // so we should avoid calling that.
- EC = sys::fs::resize_file(FD, Size);
- if (EC)
- return EC;
- #endif
- auto MappedFile = llvm::make_unique<mapped_file_region>(
- FD, mapped_file_region::readwrite, Size, 0, EC);
- int Ret = close(FD);
- if (EC)
- return EC;
- if (Ret)
- return std::error_code(errno, std::generic_category());
- Result.reset(
- new FileOutputBuffer(std::move(MappedFile), FilePath, TempFilePath));
- return std::error_code();
- }
- std::error_code FileOutputBuffer::commit() {
- // Unmap buffer, letting OS flush dirty pages to file on disk.
- Region.reset();
- // Rename file to final name.
- return sys::fs::rename(Twine(TempPath), Twine(FinalPath));
- }
- } // namespace
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