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- //===-- DeadArgumentElimination.cpp - Eliminate dead arguments ------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This pass deletes dead arguments from internal functions. Dead argument
- // elimination removes arguments which are directly dead, as well as arguments
- // only passed into function calls as dead arguments of other functions. This
- // pass also deletes dead return values in a similar way.
- //
- // This pass is often useful as a cleanup pass to run after aggressive
- // interprocedural passes, which add possibly-dead arguments or return values.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/Transforms/IPO.h"
- #include "llvm/ADT/DenseMap.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/ADT/StringExtras.h"
- #include "llvm/IR/CallSite.h"
- #include "llvm/IR/CallingConv.h"
- #include "llvm/IR/Constant.h"
- #include "llvm/IR/DIBuilder.h"
- #include "llvm/IR/DebugInfo.h"
- #include "llvm/IR/DerivedTypes.h"
- #include "llvm/IR/Instructions.h"
- #include "llvm/IR/IntrinsicInst.h"
- #include "llvm/IR/LLVMContext.h"
- #include "llvm/IR/Module.h"
- #include "llvm/Pass.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/raw_ostream.h"
- #include <map>
- #include <set>
- #include <tuple>
- using namespace llvm;
- #define DEBUG_TYPE "deadargelim"
- STATISTIC(NumArgumentsEliminated, "Number of unread args removed");
- STATISTIC(NumRetValsEliminated , "Number of unused return values removed");
- STATISTIC(NumArgumentsReplacedWithUndef,
- "Number of unread args replaced with undef");
- namespace {
- /// DAE - The dead argument elimination pass.
- ///
- class DAE : public ModulePass {
- public:
- /// Struct that represents (part of) either a return value or a function
- /// argument. Used so that arguments and return values can be used
- /// interchangeably.
- struct RetOrArg {
- RetOrArg(const Function *F, unsigned Idx, bool IsArg) : F(F), Idx(Idx),
- IsArg(IsArg) {}
- const Function *F;
- unsigned Idx;
- bool IsArg;
- /// Make RetOrArg comparable, so we can put it into a map.
- bool operator<(const RetOrArg &O) const {
- return std::tie(F, Idx, IsArg) < std::tie(O.F, O.Idx, O.IsArg);
- }
- /// Make RetOrArg comparable, so we can easily iterate the multimap.
- bool operator==(const RetOrArg &O) const {
- return F == O.F && Idx == O.Idx && IsArg == O.IsArg;
- }
- std::string getDescription() const {
- return (Twine(IsArg ? "Argument #" : "Return value #") + utostr(Idx) +
- " of function " + F->getName()).str();
- }
- };
- /// Liveness enum - During our initial pass over the program, we determine
- /// that things are either alive or maybe alive. We don't mark anything
- /// explicitly dead (even if we know they are), since anything not alive
- /// with no registered uses (in Uses) will never be marked alive and will
- /// thus become dead in the end.
- enum Liveness { Live, MaybeLive };
- /// Convenience wrapper
- RetOrArg CreateRet(const Function *F, unsigned Idx) {
- return RetOrArg(F, Idx, false);
- }
- /// Convenience wrapper
- RetOrArg CreateArg(const Function *F, unsigned Idx) {
- return RetOrArg(F, Idx, true);
- }
- typedef std::multimap<RetOrArg, RetOrArg> UseMap;
- /// This maps a return value or argument to any MaybeLive return values or
- /// arguments it uses. This allows the MaybeLive values to be marked live
- /// when any of its users is marked live.
- /// For example (indices are left out for clarity):
- /// - Uses[ret F] = ret G
- /// This means that F calls G, and F returns the value returned by G.
- /// - Uses[arg F] = ret G
- /// This means that some function calls G and passes its result as an
- /// argument to F.
- /// - Uses[ret F] = arg F
- /// This means that F returns one of its own arguments.
- /// - Uses[arg F] = arg G
- /// This means that G calls F and passes one of its own (G's) arguments
- /// directly to F.
- UseMap Uses;
- typedef std::set<RetOrArg> LiveSet;
- typedef std::set<const Function*> LiveFuncSet;
- /// This set contains all values that have been determined to be live.
- LiveSet LiveValues;
- /// This set contains all values that are cannot be changed in any way.
- LiveFuncSet LiveFunctions;
- typedef SmallVector<RetOrArg, 5> UseVector;
- // Map each LLVM function to corresponding metadata with debug info. If
- // the function is replaced with another one, we should patch the pointer
- // to LLVM function in metadata.
- // As the code generation for module is finished (and DIBuilder is
- // finalized) we assume that subprogram descriptors won't be changed, and
- // they are stored in map for short duration anyway.
- DenseMap<const Function *, DISubprogram *> FunctionDIs;
- protected:
- // DAH uses this to specify a different ID.
- explicit DAE(char &ID) : ModulePass(ID) {}
- public:
- static char ID; // Pass identification, replacement for typeid
- DAE() : ModulePass(ID) {
- initializeDAEPass(*PassRegistry::getPassRegistry());
- }
- bool runOnModule(Module &M) override;
- virtual bool ShouldHackArguments() const { return false; }
- private:
- Liveness MarkIfNotLive(RetOrArg Use, UseVector &MaybeLiveUses);
- Liveness SurveyUse(const Use *U, UseVector &MaybeLiveUses,
- unsigned RetValNum = -1U);
- Liveness SurveyUses(const Value *V, UseVector &MaybeLiveUses);
- void SurveyFunction(const Function &F);
- void MarkValue(const RetOrArg &RA, Liveness L,
- const UseVector &MaybeLiveUses);
- void MarkLive(const RetOrArg &RA);
- void MarkLive(const Function &F);
- void PropagateLiveness(const RetOrArg &RA);
- bool RemoveDeadStuffFromFunction(Function *F);
- bool DeleteDeadVarargs(Function &Fn);
- bool RemoveDeadArgumentsFromCallers(Function &Fn);
- };
- }
- char DAE::ID = 0;
- INITIALIZE_PASS(DAE, "deadargelim", "Dead Argument Elimination", false, false)
- namespace {
- /// DAH - DeadArgumentHacking pass - Same as dead argument elimination, but
- /// deletes arguments to functions which are external. This is only for use
- /// by bugpoint.
- struct DAH : public DAE {
- static char ID;
- DAH() : DAE(ID) {}
- bool ShouldHackArguments() const override { return true; }
- };
- }
- char DAH::ID = 0;
- INITIALIZE_PASS(DAH, "deadarghaX0r",
- "Dead Argument Hacking (BUGPOINT USE ONLY; DO NOT USE)",
- false, false)
- /// createDeadArgEliminationPass - This pass removes arguments from functions
- /// which are not used by the body of the function.
- ///
- ModulePass *llvm::createDeadArgEliminationPass() { return new DAE(); }
- ModulePass *llvm::createDeadArgHackingPass() { return new DAH(); }
- /// DeleteDeadVarargs - If this is an function that takes a ... list, and if
- /// llvm.vastart is never called, the varargs list is dead for the function.
- bool DAE::DeleteDeadVarargs(Function &Fn) {
- assert(Fn.getFunctionType()->isVarArg() && "Function isn't varargs!");
- if (Fn.isDeclaration() || !Fn.hasLocalLinkage()) return false;
- // Ensure that the function is only directly called.
- if (Fn.hasAddressTaken())
- return false;
- // Okay, we know we can transform this function if safe. Scan its body
- // looking for calls marked musttail or calls to llvm.vastart.
- for (Function::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) {
- for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
- CallInst *CI = dyn_cast<CallInst>(I);
- if (!CI)
- continue;
- if (CI->isMustTailCall())
- return false;
- if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(CI)) {
- if (II->getIntrinsicID() == Intrinsic::vastart)
- return false;
- }
- }
- }
- // If we get here, there are no calls to llvm.vastart in the function body,
- // remove the "..." and adjust all the calls.
- // Start by computing a new prototype for the function, which is the same as
- // the old function, but doesn't have isVarArg set.
- FunctionType *FTy = Fn.getFunctionType();
- std::vector<Type*> Params(FTy->param_begin(), FTy->param_end());
- FunctionType *NFTy = FunctionType::get(FTy->getReturnType(),
- Params, false);
- unsigned NumArgs = Params.size();
- // Create the new function body and insert it into the module...
- Function *NF = Function::Create(NFTy, Fn.getLinkage());
- NF->copyAttributesFrom(&Fn);
- Fn.getParent()->getFunctionList().insert(&Fn, NF);
- NF->takeName(&Fn);
- // Loop over all of the callers of the function, transforming the call sites
- // to pass in a smaller number of arguments into the new function.
- //
- std::vector<Value*> Args;
- for (Value::user_iterator I = Fn.user_begin(), E = Fn.user_end(); I != E; ) {
- CallSite CS(*I++);
- if (!CS)
- continue;
- Instruction *Call = CS.getInstruction();
- // Pass all the same arguments.
- Args.assign(CS.arg_begin(), CS.arg_begin() + NumArgs);
- // Drop any attributes that were on the vararg arguments.
- AttributeSet PAL = CS.getAttributes();
- if (!PAL.isEmpty() && PAL.getSlotIndex(PAL.getNumSlots() - 1) > NumArgs) {
- SmallVector<AttributeSet, 8> AttributesVec;
- for (unsigned i = 0; PAL.getSlotIndex(i) <= NumArgs; ++i)
- AttributesVec.push_back(PAL.getSlotAttributes(i));
- if (PAL.hasAttributes(AttributeSet::FunctionIndex))
- AttributesVec.push_back(AttributeSet::get(Fn.getContext(),
- PAL.getFnAttributes()));
- PAL = AttributeSet::get(Fn.getContext(), AttributesVec);
- }
- Instruction *New;
- if (InvokeInst *II = dyn_cast<InvokeInst>(Call)) {
- New = InvokeInst::Create(NF, II->getNormalDest(), II->getUnwindDest(),
- Args, "", Call);
- cast<InvokeInst>(New)->setCallingConv(CS.getCallingConv());
- cast<InvokeInst>(New)->setAttributes(PAL);
- } else {
- New = CallInst::Create(NF, Args, "", Call);
- cast<CallInst>(New)->setCallingConv(CS.getCallingConv());
- cast<CallInst>(New)->setAttributes(PAL);
- if (cast<CallInst>(Call)->isTailCall())
- cast<CallInst>(New)->setTailCall();
- }
- New->setDebugLoc(Call->getDebugLoc());
- Args.clear();
- if (!Call->use_empty())
- Call->replaceAllUsesWith(New);
- New->takeName(Call);
- // Finally, remove the old call from the program, reducing the use-count of
- // F.
- Call->eraseFromParent();
- }
- // Since we have now created the new function, splice the body of the old
- // function right into the new function, leaving the old rotting hulk of the
- // function empty.
- NF->getBasicBlockList().splice(NF->begin(), Fn.getBasicBlockList());
- // Loop over the argument list, transferring uses of the old arguments over to
- // the new arguments, also transferring over the names as well. While we're at
- // it, remove the dead arguments from the DeadArguments list.
- //
- for (Function::arg_iterator I = Fn.arg_begin(), E = Fn.arg_end(),
- I2 = NF->arg_begin(); I != E; ++I, ++I2) {
- // Move the name and users over to the new version.
- I->replaceAllUsesWith(I2);
- I2->takeName(I);
- }
- // Patch the pointer to LLVM function in debug info descriptor.
- auto DI = FunctionDIs.find(&Fn);
- if (DI != FunctionDIs.end()) {
- DISubprogram *SP = DI->second;
- SP->replaceFunction(NF);
- // Ensure the map is updated so it can be reused on non-varargs argument
- // eliminations of the same function.
- FunctionDIs.erase(DI);
- FunctionDIs[NF] = SP;
- }
- // Fix up any BlockAddresses that refer to the function.
- Fn.replaceAllUsesWith(ConstantExpr::getBitCast(NF, Fn.getType()));
- // Delete the bitcast that we just created, so that NF does not
- // appear to be address-taken.
- NF->removeDeadConstantUsers();
- // Finally, nuke the old function.
- Fn.eraseFromParent();
- return true;
- }
- /// RemoveDeadArgumentsFromCallers - Checks if the given function has any
- /// arguments that are unused, and changes the caller parameters to be undefined
- /// instead.
- bool DAE::RemoveDeadArgumentsFromCallers(Function &Fn)
- {
- // We cannot change the arguments if this TU does not define the function or
- // if the linker may choose a function body from another TU, even if the
- // nominal linkage indicates that other copies of the function have the same
- // semantics. In the below example, the dead load from %p may not have been
- // eliminated from the linker-chosen copy of f, so replacing %p with undef
- // in callers may introduce undefined behavior.
- //
- // define linkonce_odr void @f(i32* %p) {
- // %v = load i32 %p
- // ret void
- // }
- if (!Fn.isStrongDefinitionForLinker())
- return false;
- // Functions with local linkage should already have been handled, except the
- // fragile (variadic) ones which we can improve here.
- if (Fn.hasLocalLinkage() && !Fn.getFunctionType()->isVarArg())
- return false;
- if (Fn.use_empty())
- return false;
- SmallVector<unsigned, 8> UnusedArgs;
- for (Function::arg_iterator I = Fn.arg_begin(), E = Fn.arg_end();
- I != E; ++I) {
- Argument *Arg = I;
- if (Arg->use_empty() && !Arg->hasByValOrInAllocaAttr())
- UnusedArgs.push_back(Arg->getArgNo());
- }
- if (UnusedArgs.empty())
- return false;
- bool Changed = false;
- for (Use &U : Fn.uses()) {
- CallSite CS(U.getUser());
- if (!CS || !CS.isCallee(&U))
- continue;
- // Now go through all unused args and replace them with "undef".
- for (unsigned I = 0, E = UnusedArgs.size(); I != E; ++I) {
- unsigned ArgNo = UnusedArgs[I];
- Value *Arg = CS.getArgument(ArgNo);
- CS.setArgument(ArgNo, UndefValue::get(Arg->getType()));
- ++NumArgumentsReplacedWithUndef;
- Changed = true;
- }
- }
- return Changed;
- }
- /// Convenience function that returns the number of return values. It returns 0
- /// for void functions and 1 for functions not returning a struct. It returns
- /// the number of struct elements for functions returning a struct.
- static unsigned NumRetVals(const Function *F) {
- Type *RetTy = F->getReturnType();
- if (RetTy->isVoidTy())
- return 0;
- else if (StructType *STy = dyn_cast<StructType>(RetTy))
- return STy->getNumElements();
- else if (ArrayType *ATy = dyn_cast<ArrayType>(RetTy))
- return ATy->getNumElements();
- else
- return 1;
- }
- /// Returns the sub-type a function will return at a given Idx. Should
- /// correspond to the result type of an ExtractValue instruction executed with
- /// just that one Idx (i.e. only top-level structure is considered).
- static Type *getRetComponentType(const Function *F, unsigned Idx) {
- Type *RetTy = F->getReturnType();
- assert(!RetTy->isVoidTy() && "void type has no subtype");
- if (StructType *STy = dyn_cast<StructType>(RetTy))
- return STy->getElementType(Idx);
- else if (ArrayType *ATy = dyn_cast<ArrayType>(RetTy))
- return ATy->getElementType();
- else
- return RetTy;
- }
- /// MarkIfNotLive - This checks Use for liveness in LiveValues. If Use is not
- /// live, it adds Use to the MaybeLiveUses argument. Returns the determined
- /// liveness of Use.
- DAE::Liveness DAE::MarkIfNotLive(RetOrArg Use, UseVector &MaybeLiveUses) {
- // We're live if our use or its Function is already marked as live.
- if (LiveFunctions.count(Use.F) || LiveValues.count(Use))
- return Live;
- // We're maybe live otherwise, but remember that we must become live if
- // Use becomes live.
- MaybeLiveUses.push_back(Use);
- return MaybeLive;
- }
- /// SurveyUse - This looks at a single use of an argument or return value
- /// and determines if it should be alive or not. Adds this use to MaybeLiveUses
- /// if it causes the used value to become MaybeLive.
- ///
- /// RetValNum is the return value number to use when this use is used in a
- /// return instruction. This is used in the recursion, you should always leave
- /// it at 0.
- DAE::Liveness DAE::SurveyUse(const Use *U,
- UseVector &MaybeLiveUses, unsigned RetValNum) {
- const User *V = U->getUser();
- if (const ReturnInst *RI = dyn_cast<ReturnInst>(V)) {
- // The value is returned from a function. It's only live when the
- // function's return value is live. We use RetValNum here, for the case
- // that U is really a use of an insertvalue instruction that uses the
- // original Use.
- const Function *F = RI->getParent()->getParent();
- if (RetValNum != -1U) {
- RetOrArg Use = CreateRet(F, RetValNum);
- // We might be live, depending on the liveness of Use.
- return MarkIfNotLive(Use, MaybeLiveUses);
- } else {
- DAE::Liveness Result = MaybeLive;
- for (unsigned i = 0; i < NumRetVals(F); ++i) {
- RetOrArg Use = CreateRet(F, i);
- // We might be live, depending on the liveness of Use. If any
- // sub-value is live, then the entire value is considered live. This
- // is a conservative choice, and better tracking is possible.
- DAE::Liveness SubResult = MarkIfNotLive(Use, MaybeLiveUses);
- if (Result != Live)
- Result = SubResult;
- }
- return Result;
- }
- }
- if (const InsertValueInst *IV = dyn_cast<InsertValueInst>(V)) {
- if (U->getOperandNo() != InsertValueInst::getAggregateOperandIndex()
- && IV->hasIndices())
- // The use we are examining is inserted into an aggregate. Our liveness
- // depends on all uses of that aggregate, but if it is used as a return
- // value, only index at which we were inserted counts.
- RetValNum = *IV->idx_begin();
- // Note that if we are used as the aggregate operand to the insertvalue,
- // we don't change RetValNum, but do survey all our uses.
- Liveness Result = MaybeLive;
- for (const Use &UU : IV->uses()) {
- Result = SurveyUse(&UU, MaybeLiveUses, RetValNum);
- if (Result == Live)
- break;
- }
- return Result;
- }
- if (auto CS = ImmutableCallSite(V)) {
- const Function *F = CS.getCalledFunction();
- if (F) {
- // Used in a direct call.
- // Find the argument number. We know for sure that this use is an
- // argument, since if it was the function argument this would be an
- // indirect call and the we know can't be looking at a value of the
- // label type (for the invoke instruction).
- unsigned ArgNo = CS.getArgumentNo(U);
- if (ArgNo >= F->getFunctionType()->getNumParams())
- // The value is passed in through a vararg! Must be live.
- return Live;
- assert(CS.getArgument(ArgNo)
- == CS->getOperand(U->getOperandNo())
- && "Argument is not where we expected it");
- // Value passed to a normal call. It's only live when the corresponding
- // argument to the called function turns out live.
- RetOrArg Use = CreateArg(F, ArgNo);
- return MarkIfNotLive(Use, MaybeLiveUses);
- }
- }
- // Used in any other way? Value must be live.
- return Live;
- }
- /// SurveyUses - This looks at all the uses of the given value
- /// Returns the Liveness deduced from the uses of this value.
- ///
- /// Adds all uses that cause the result to be MaybeLive to MaybeLiveRetUses. If
- /// the result is Live, MaybeLiveUses might be modified but its content should
- /// be ignored (since it might not be complete).
- DAE::Liveness DAE::SurveyUses(const Value *V, UseVector &MaybeLiveUses) {
- // Assume it's dead (which will only hold if there are no uses at all..).
- Liveness Result = MaybeLive;
- // Check each use.
- for (const Use &U : V->uses()) {
- Result = SurveyUse(&U, MaybeLiveUses);
- if (Result == Live)
- break;
- }
- return Result;
- }
- // SurveyFunction - This performs the initial survey of the specified function,
- // checking out whether or not it uses any of its incoming arguments or whether
- // any callers use the return value. This fills in the LiveValues set and Uses
- // map.
- //
- // We consider arguments of non-internal functions to be intrinsically alive as
- // well as arguments to functions which have their "address taken".
- //
- void DAE::SurveyFunction(const Function &F) {
- // Functions with inalloca parameters are expecting args in a particular
- // register and memory layout.
- if (F.getAttributes().hasAttrSomewhere(Attribute::InAlloca)) {
- MarkLive(F);
- return;
- }
- unsigned RetCount = NumRetVals(&F);
- // Assume all return values are dead
- typedef SmallVector<Liveness, 5> RetVals;
- RetVals RetValLiveness(RetCount, MaybeLive);
- typedef SmallVector<UseVector, 5> RetUses;
- // These vectors map each return value to the uses that make it MaybeLive, so
- // we can add those to the Uses map if the return value really turns out to be
- // MaybeLive. Initialized to a list of RetCount empty lists.
- RetUses MaybeLiveRetUses(RetCount);
- for (Function::const_iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
- if (const ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator()))
- if (RI->getNumOperands() != 0 && RI->getOperand(0)->getType()
- != F.getFunctionType()->getReturnType()) {
- // We don't support old style multiple return values.
- MarkLive(F);
- return;
- }
- if (!F.hasLocalLinkage() && (!ShouldHackArguments() || F.isIntrinsic())) {
- MarkLive(F);
- return;
- }
- DEBUG(dbgs() << "DAE - Inspecting callers for fn: " << F.getName() << "\n");
- // Keep track of the number of live retvals, so we can skip checks once all
- // of them turn out to be live.
- unsigned NumLiveRetVals = 0;
- // Loop all uses of the function.
- for (const Use &U : F.uses()) {
- // If the function is PASSED IN as an argument, its address has been
- // taken.
- ImmutableCallSite CS(U.getUser());
- if (!CS || !CS.isCallee(&U)) {
- MarkLive(F);
- return;
- }
- // If this use is anything other than a call site, the function is alive.
- const Instruction *TheCall = CS.getInstruction();
- if (!TheCall) { // Not a direct call site?
- MarkLive(F);
- return;
- }
- // If we end up here, we are looking at a direct call to our function.
- // Now, check how our return value(s) is/are used in this caller. Don't
- // bother checking return values if all of them are live already.
- if (NumLiveRetVals == RetCount)
- continue;
- // Check all uses of the return value.
- for (const Use &U : TheCall->uses()) {
- if (ExtractValueInst *Ext = dyn_cast<ExtractValueInst>(U.getUser())) {
- // This use uses a part of our return value, survey the uses of
- // that part and store the results for this index only.
- unsigned Idx = *Ext->idx_begin();
- if (RetValLiveness[Idx] != Live) {
- RetValLiveness[Idx] = SurveyUses(Ext, MaybeLiveRetUses[Idx]);
- if (RetValLiveness[Idx] == Live)
- NumLiveRetVals++;
- }
- } else {
- // Used by something else than extractvalue. Survey, but assume that the
- // result applies to all sub-values.
- UseVector MaybeLiveAggregateUses;
- if (SurveyUse(&U, MaybeLiveAggregateUses) == Live) {
- NumLiveRetVals = RetCount;
- RetValLiveness.assign(RetCount, Live);
- break;
- } else {
- for (unsigned i = 0; i != RetCount; ++i) {
- if (RetValLiveness[i] != Live)
- MaybeLiveRetUses[i].append(MaybeLiveAggregateUses.begin(),
- MaybeLiveAggregateUses.end());
- }
- }
- }
- }
- }
- // Now we've inspected all callers, record the liveness of our return values.
- for (unsigned i = 0; i != RetCount; ++i)
- MarkValue(CreateRet(&F, i), RetValLiveness[i], MaybeLiveRetUses[i]);
- DEBUG(dbgs() << "DAE - Inspecting args for fn: " << F.getName() << "\n");
- // Now, check all of our arguments.
- unsigned i = 0;
- UseVector MaybeLiveArgUses;
- for (Function::const_arg_iterator AI = F.arg_begin(),
- E = F.arg_end(); AI != E; ++AI, ++i) {
- Liveness Result;
- if (F.getFunctionType()->isVarArg()) {
- // Variadic functions will already have a va_arg function expanded inside
- // them, making them potentially very sensitive to ABI changes resulting
- // from removing arguments entirely, so don't. For example AArch64 handles
- // register and stack HFAs very differently, and this is reflected in the
- // IR which has already been generated.
- Result = Live;
- } else {
- // See what the effect of this use is (recording any uses that cause
- // MaybeLive in MaybeLiveArgUses).
- Result = SurveyUses(AI, MaybeLiveArgUses);
- }
- // Mark the result.
- MarkValue(CreateArg(&F, i), Result, MaybeLiveArgUses);
- // Clear the vector again for the next iteration.
- MaybeLiveArgUses.clear();
- }
- }
- /// MarkValue - This function marks the liveness of RA depending on L. If L is
- /// MaybeLive, it also takes all uses in MaybeLiveUses and records them in Uses,
- /// such that RA will be marked live if any use in MaybeLiveUses gets marked
- /// live later on.
- void DAE::MarkValue(const RetOrArg &RA, Liveness L,
- const UseVector &MaybeLiveUses) {
- switch (L) {
- case Live: MarkLive(RA); break;
- case MaybeLive:
- {
- // Note any uses of this value, so this return value can be
- // marked live whenever one of the uses becomes live.
- for (UseVector::const_iterator UI = MaybeLiveUses.begin(),
- UE = MaybeLiveUses.end(); UI != UE; ++UI)
- Uses.insert(std::make_pair(*UI, RA));
- break;
- }
- }
- }
- /// MarkLive - Mark the given Function as alive, meaning that it cannot be
- /// changed in any way. Additionally,
- /// mark any values that are used as this function's parameters or by its return
- /// values (according to Uses) live as well.
- void DAE::MarkLive(const Function &F) {
- DEBUG(dbgs() << "DAE - Intrinsically live fn: " << F.getName() << "\n");
- // Mark the function as live.
- LiveFunctions.insert(&F);
- // Mark all arguments as live.
- for (unsigned i = 0, e = F.arg_size(); i != e; ++i)
- PropagateLiveness(CreateArg(&F, i));
- // Mark all return values as live.
- for (unsigned i = 0, e = NumRetVals(&F); i != e; ++i)
- PropagateLiveness(CreateRet(&F, i));
- }
- /// MarkLive - Mark the given return value or argument as live. Additionally,
- /// mark any values that are used by this value (according to Uses) live as
- /// well.
- void DAE::MarkLive(const RetOrArg &RA) {
- if (LiveFunctions.count(RA.F))
- return; // Function was already marked Live.
- if (!LiveValues.insert(RA).second)
- return; // We were already marked Live.
- DEBUG(dbgs() << "DAE - Marking " << RA.getDescription() << " live\n");
- PropagateLiveness(RA);
- }
- /// PropagateLiveness - Given that RA is a live value, propagate it's liveness
- /// to any other values it uses (according to Uses).
- void DAE::PropagateLiveness(const RetOrArg &RA) {
- // We don't use upper_bound (or equal_range) here, because our recursive call
- // to ourselves is likely to cause the upper_bound (which is the first value
- // not belonging to RA) to become erased and the iterator invalidated.
- UseMap::iterator Begin = Uses.lower_bound(RA);
- UseMap::iterator E = Uses.end();
- UseMap::iterator I;
- for (I = Begin; I != E && I->first == RA; ++I)
- MarkLive(I->second);
- // Erase RA from the Uses map (from the lower bound to wherever we ended up
- // after the loop).
- Uses.erase(Begin, I);
- }
- // RemoveDeadStuffFromFunction - Remove any arguments and return values from F
- // that are not in LiveValues. Transform the function and all of the callees of
- // the function to not have these arguments and return values.
- //
- bool DAE::RemoveDeadStuffFromFunction(Function *F) {
- // Don't modify fully live functions
- if (LiveFunctions.count(F))
- return false;
- // Start by computing a new prototype for the function, which is the same as
- // the old function, but has fewer arguments and a different return type.
- FunctionType *FTy = F->getFunctionType();
- std::vector<Type*> Params;
- // Keep track of if we have a live 'returned' argument
- bool HasLiveReturnedArg = false;
- // Set up to build a new list of parameter attributes.
- SmallVector<AttributeSet, 8> AttributesVec;
- const AttributeSet &PAL = F->getAttributes();
- // Remember which arguments are still alive.
- SmallVector<bool, 10> ArgAlive(FTy->getNumParams(), false);
- // Construct the new parameter list from non-dead arguments. Also construct
- // a new set of parameter attributes to correspond. Skip the first parameter
- // attribute, since that belongs to the return value.
- unsigned i = 0;
- for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end();
- I != E; ++I, ++i) {
- RetOrArg Arg = CreateArg(F, i);
- if (LiveValues.erase(Arg)) {
- Params.push_back(I->getType());
- ArgAlive[i] = true;
- // Get the original parameter attributes (skipping the first one, that is
- // for the return value.
- if (PAL.hasAttributes(i + 1)) {
- AttrBuilder B(PAL, i + 1);
- if (B.contains(Attribute::Returned))
- HasLiveReturnedArg = true;
- AttributesVec.
- push_back(AttributeSet::get(F->getContext(), Params.size(), B));
- }
- } else {
- ++NumArgumentsEliminated;
- DEBUG(dbgs() << "DAE - Removing argument " << i << " (" << I->getName()
- << ") from " << F->getName() << "\n");
- }
- }
- // Find out the new return value.
- Type *RetTy = FTy->getReturnType();
- Type *NRetTy = nullptr;
- unsigned RetCount = NumRetVals(F);
- // -1 means unused, other numbers are the new index
- SmallVector<int, 5> NewRetIdxs(RetCount, -1);
- std::vector<Type*> RetTypes;
- // If there is a function with a live 'returned' argument but a dead return
- // value, then there are two possible actions:
- // 1) Eliminate the return value and take off the 'returned' attribute on the
- // argument.
- // 2) Retain the 'returned' attribute and treat the return value (but not the
- // entire function) as live so that it is not eliminated.
- //
- // It's not clear in the general case which option is more profitable because,
- // even in the absence of explicit uses of the return value, code generation
- // is free to use the 'returned' attribute to do things like eliding
- // save/restores of registers across calls. Whether or not this happens is
- // target and ABI-specific as well as depending on the amount of register
- // pressure, so there's no good way for an IR-level pass to figure this out.
- //
- // Fortunately, the only places where 'returned' is currently generated by
- // the FE are places where 'returned' is basically free and almost always a
- // performance win, so the second option can just be used always for now.
- //
- // This should be revisited if 'returned' is ever applied more liberally.
- if (RetTy->isVoidTy() || HasLiveReturnedArg) {
- NRetTy = RetTy;
- } else {
- // Look at each of the original return values individually.
- for (unsigned i = 0; i != RetCount; ++i) {
- RetOrArg Ret = CreateRet(F, i);
- if (LiveValues.erase(Ret)) {
- RetTypes.push_back(getRetComponentType(F, i));
- NewRetIdxs[i] = RetTypes.size() - 1;
- } else {
- ++NumRetValsEliminated;
- DEBUG(dbgs() << "DAE - Removing return value " << i << " from "
- << F->getName() << "\n");
- }
- }
- if (RetTypes.size() > 1) {
- // More than one return type? Reduce it down to size.
- if (StructType *STy = dyn_cast<StructType>(RetTy)) {
- // Make the new struct packed if we used to return a packed struct
- // already.
- NRetTy = StructType::get(STy->getContext(), RetTypes, STy->isPacked());
- } else {
- assert(isa<ArrayType>(RetTy) && "unexpected multi-value return");
- NRetTy = ArrayType::get(RetTypes[0], RetTypes.size());
- }
- } else if (RetTypes.size() == 1)
- // One return type? Just a simple value then, but only if we didn't use to
- // return a struct with that simple value before.
- NRetTy = RetTypes.front();
- else if (RetTypes.size() == 0)
- // No return types? Make it void, but only if we didn't use to return {}.
- NRetTy = Type::getVoidTy(F->getContext());
- }
- assert(NRetTy && "No new return type found?");
- // The existing function return attributes.
- AttributeSet RAttrs = PAL.getRetAttributes();
- // Remove any incompatible attributes, but only if we removed all return
- // values. Otherwise, ensure that we don't have any conflicting attributes
- // here. Currently, this should not be possible, but special handling might be
- // required when new return value attributes are added.
- if (NRetTy->isVoidTy())
- RAttrs = RAttrs.removeAttributes(NRetTy->getContext(),
- AttributeSet::ReturnIndex,
- AttributeFuncs::typeIncompatible(NRetTy));
- else
- assert(!AttrBuilder(RAttrs, AttributeSet::ReturnIndex).
- overlaps(AttributeFuncs::typeIncompatible(NRetTy)) &&
- "Return attributes no longer compatible?");
- if (RAttrs.hasAttributes(AttributeSet::ReturnIndex))
- AttributesVec.push_back(AttributeSet::get(NRetTy->getContext(), RAttrs));
- if (PAL.hasAttributes(AttributeSet::FunctionIndex))
- AttributesVec.push_back(AttributeSet::get(F->getContext(),
- PAL.getFnAttributes()));
- // Reconstruct the AttributesList based on the vector we constructed.
- AttributeSet NewPAL = AttributeSet::get(F->getContext(), AttributesVec);
- // Create the new function type based on the recomputed parameters.
- FunctionType *NFTy = FunctionType::get(NRetTy, Params, FTy->isVarArg());
- // No change?
- if (NFTy == FTy)
- return false;
- // Create the new function body and insert it into the module...
- Function *NF = Function::Create(NFTy, F->getLinkage());
- NF->copyAttributesFrom(F);
- NF->setAttributes(NewPAL);
- // Insert the new function before the old function, so we won't be processing
- // it again.
- F->getParent()->getFunctionList().insert(F, NF);
- NF->takeName(F);
- // Loop over all of the callers of the function, transforming the call sites
- // to pass in a smaller number of arguments into the new function.
- //
- std::vector<Value*> Args;
- while (!F->use_empty()) {
- CallSite CS(F->user_back());
- Instruction *Call = CS.getInstruction();
- AttributesVec.clear();
- const AttributeSet &CallPAL = CS.getAttributes();
- // The call return attributes.
- AttributeSet RAttrs = CallPAL.getRetAttributes();
- // Adjust in case the function was changed to return void.
- RAttrs = RAttrs.removeAttributes(NRetTy->getContext(),
- AttributeSet::ReturnIndex,
- AttributeFuncs::typeIncompatible(NF->getReturnType()));
- if (RAttrs.hasAttributes(AttributeSet::ReturnIndex))
- AttributesVec.push_back(AttributeSet::get(NF->getContext(), RAttrs));
- // Declare these outside of the loops, so we can reuse them for the second
- // loop, which loops the varargs.
- CallSite::arg_iterator I = CS.arg_begin();
- unsigned i = 0;
- // Loop over those operands, corresponding to the normal arguments to the
- // original function, and add those that are still alive.
- for (unsigned e = FTy->getNumParams(); i != e; ++I, ++i)
- if (ArgAlive[i]) {
- Args.push_back(*I);
- // Get original parameter attributes, but skip return attributes.
- if (CallPAL.hasAttributes(i + 1)) {
- AttrBuilder B(CallPAL, i + 1);
- // If the return type has changed, then get rid of 'returned' on the
- // call site. The alternative is to make all 'returned' attributes on
- // call sites keep the return value alive just like 'returned'
- // attributes on function declaration but it's less clearly a win
- // and this is not an expected case anyway
- if (NRetTy != RetTy && B.contains(Attribute::Returned))
- B.removeAttribute(Attribute::Returned);
- AttributesVec.
- push_back(AttributeSet::get(F->getContext(), Args.size(), B));
- }
- }
- // Push any varargs arguments on the list. Don't forget their attributes.
- for (CallSite::arg_iterator E = CS.arg_end(); I != E; ++I, ++i) {
- Args.push_back(*I);
- if (CallPAL.hasAttributes(i + 1)) {
- AttrBuilder B(CallPAL, i + 1);
- AttributesVec.
- push_back(AttributeSet::get(F->getContext(), Args.size(), B));
- }
- }
- if (CallPAL.hasAttributes(AttributeSet::FunctionIndex))
- AttributesVec.push_back(AttributeSet::get(Call->getContext(),
- CallPAL.getFnAttributes()));
- // Reconstruct the AttributesList based on the vector we constructed.
- AttributeSet NewCallPAL = AttributeSet::get(F->getContext(), AttributesVec);
- Instruction *New;
- if (InvokeInst *II = dyn_cast<InvokeInst>(Call)) {
- New = InvokeInst::Create(NF, II->getNormalDest(), II->getUnwindDest(),
- Args, "", Call);
- cast<InvokeInst>(New)->setCallingConv(CS.getCallingConv());
- cast<InvokeInst>(New)->setAttributes(NewCallPAL);
- } else {
- New = CallInst::Create(NF, Args, "", Call);
- cast<CallInst>(New)->setCallingConv(CS.getCallingConv());
- cast<CallInst>(New)->setAttributes(NewCallPAL);
- if (cast<CallInst>(Call)->isTailCall())
- cast<CallInst>(New)->setTailCall();
- }
- New->setDebugLoc(Call->getDebugLoc());
- Args.clear();
- if (!Call->use_empty()) {
- if (New->getType() == Call->getType()) {
- // Return type not changed? Just replace users then.
- Call->replaceAllUsesWith(New);
- New->takeName(Call);
- } else if (New->getType()->isVoidTy()) {
- // Our return value has uses, but they will get removed later on.
- // Replace by null for now.
- if (!Call->getType()->isX86_MMXTy())
- Call->replaceAllUsesWith(Constant::getNullValue(Call->getType()));
- } else {
- assert((RetTy->isStructTy() || RetTy->isArrayTy()) &&
- "Return type changed, but not into a void. The old return type"
- " must have been a struct or an array!");
- Instruction *InsertPt = Call;
- if (InvokeInst *II = dyn_cast<InvokeInst>(Call)) {
- BasicBlock::iterator IP = II->getNormalDest()->begin();
- while (isa<PHINode>(IP)) ++IP;
- InsertPt = IP;
- }
- // We used to return a struct or array. Instead of doing smart stuff
- // with all the uses, we will just rebuild it using extract/insertvalue
- // chaining and let instcombine clean that up.
- //
- // Start out building up our return value from undef
- Value *RetVal = UndefValue::get(RetTy);
- for (unsigned i = 0; i != RetCount; ++i)
- if (NewRetIdxs[i] != -1) {
- Value *V;
- if (RetTypes.size() > 1)
- // We are still returning a struct, so extract the value from our
- // return value
- V = ExtractValueInst::Create(New, NewRetIdxs[i], "newret",
- InsertPt);
- else
- // We are now returning a single element, so just insert that
- V = New;
- // Insert the value at the old position
- RetVal = InsertValueInst::Create(RetVal, V, i, "oldret", InsertPt);
- }
- // Now, replace all uses of the old call instruction with the return
- // struct we built
- Call->replaceAllUsesWith(RetVal);
- New->takeName(Call);
- }
- }
- // Finally, remove the old call from the program, reducing the use-count of
- // F.
- Call->eraseFromParent();
- }
- // Since we have now created the new function, splice the body of the old
- // function right into the new function, leaving the old rotting hulk of the
- // function empty.
- NF->getBasicBlockList().splice(NF->begin(), F->getBasicBlockList());
- // Loop over the argument list, transferring uses of the old arguments over to
- // the new arguments, also transferring over the names as well.
- i = 0;
- for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(),
- I2 = NF->arg_begin(); I != E; ++I, ++i)
- if (ArgAlive[i]) {
- // If this is a live argument, move the name and users over to the new
- // version.
- I->replaceAllUsesWith(I2);
- I2->takeName(I);
- ++I2;
- } else {
- // If this argument is dead, replace any uses of it with null constants
- // (these are guaranteed to become unused later on).
- if (!I->getType()->isX86_MMXTy())
- I->replaceAllUsesWith(Constant::getNullValue(I->getType()));
- }
- // If we change the return value of the function we must rewrite any return
- // instructions. Check this now.
- if (F->getReturnType() != NF->getReturnType())
- for (Function::iterator BB = NF->begin(), E = NF->end(); BB != E; ++BB)
- if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator())) {
- Value *RetVal;
- if (NFTy->getReturnType()->isVoidTy()) {
- RetVal = nullptr;
- } else {
- assert(RetTy->isStructTy() || RetTy->isArrayTy());
- // The original return value was a struct or array, insert
- // extractvalue/insertvalue chains to extract only the values we need
- // to return and insert them into our new result.
- // This does generate messy code, but we'll let it to instcombine to
- // clean that up.
- Value *OldRet = RI->getOperand(0);
- // Start out building up our return value from undef
- RetVal = UndefValue::get(NRetTy);
- for (unsigned i = 0; i != RetCount; ++i)
- if (NewRetIdxs[i] != -1) {
- ExtractValueInst *EV = ExtractValueInst::Create(OldRet, i,
- "oldret", RI);
- if (RetTypes.size() > 1) {
- // We're still returning a struct, so reinsert the value into
- // our new return value at the new index
- RetVal = InsertValueInst::Create(RetVal, EV, NewRetIdxs[i],
- "newret", RI);
- } else {
- // We are now only returning a simple value, so just return the
- // extracted value.
- RetVal = EV;
- }
- }
- }
- // Replace the return instruction with one returning the new return
- // value (possibly 0 if we became void).
- ReturnInst::Create(F->getContext(), RetVal, RI);
- BB->getInstList().erase(RI);
- }
- // Patch the pointer to LLVM function in debug info descriptor.
- auto DI = FunctionDIs.find(F);
- if (DI != FunctionDIs.end())
- DI->second->replaceFunction(NF);
- // Now that the old function is dead, delete it.
- F->eraseFromParent();
- return true;
- }
- bool DAE::runOnModule(Module &M) {
- bool Changed = false;
- // Collect debug info descriptors for functions.
- FunctionDIs = makeSubprogramMap(M);
- // First pass: Do a simple check to see if any functions can have their "..."
- // removed. We can do this if they never call va_start. This loop cannot be
- // fused with the next loop, because deleting a function invalidates
- // information computed while surveying other functions.
- DEBUG(dbgs() << "DAE - Deleting dead varargs\n");
- for (Module::iterator I = M.begin(), E = M.end(); I != E; ) {
- Function &F = *I++;
- if (F.getFunctionType()->isVarArg())
- Changed |= DeleteDeadVarargs(F);
- }
- // Second phase:loop through the module, determining which arguments are live.
- // We assume all arguments are dead unless proven otherwise (allowing us to
- // determine that dead arguments passed into recursive functions are dead).
- //
- DEBUG(dbgs() << "DAE - Determining liveness\n");
- for (auto &F : M)
- SurveyFunction(F);
- // Now, remove all dead arguments and return values from each function in
- // turn.
- for (Module::iterator I = M.begin(), E = M.end(); I != E; ) {
- // Increment now, because the function will probably get removed (ie.
- // replaced by a new one).
- Function *F = I++;
- Changed |= RemoveDeadStuffFromFunction(F);
- }
- // Finally, look for any unused parameters in functions with non-local
- // linkage and replace the passed in parameters with undef.
- for (auto &F : M)
- Changed |= RemoveDeadArgumentsFromCallers(F);
- return Changed;
- }
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