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- //===-- GlobalDCE.cpp - DCE unreachable internal functions ----------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This transform is designed to eliminate unreachable internal globals from the
- // program. It uses an aggressive algorithm, searching out globals that are
- // known to be alive. After it finds all of the globals which are needed, it
- // deletes whatever is left over. This allows it to delete recursive chunks of
- // the program which are unreachable.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/Transforms/IPO.h"
- #include "llvm/ADT/SmallPtrSet.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/IR/Constants.h"
- #include "llvm/IR/Instructions.h"
- #include "llvm/IR/Module.h"
- #include "llvm/Transforms/Utils/CtorUtils.h"
- #include "llvm/Transforms/Utils/GlobalStatus.h"
- #include "llvm/Pass.h"
- #include <unordered_map>
- using namespace llvm;
- #define DEBUG_TYPE "globaldce"
- STATISTIC(NumAliases , "Number of global aliases removed");
- STATISTIC(NumFunctions, "Number of functions removed");
- STATISTIC(NumVariables, "Number of global variables removed");
- namespace {
- struct GlobalDCE : public ModulePass {
- static char ID; // Pass identification, replacement for typeid
- GlobalDCE() : ModulePass(ID) {
- initializeGlobalDCEPass(*PassRegistry::getPassRegistry());
- }
- // run - Do the GlobalDCE pass on the specified module, optionally updating
- // the specified callgraph to reflect the changes.
- //
- bool runOnModule(Module &M) override;
- private:
- SmallPtrSet<GlobalValue*, 32> AliveGlobals;
- SmallPtrSet<Constant *, 8> SeenConstants;
- std::unordered_multimap<Comdat *, GlobalValue *> ComdatMembers;
- /// GlobalIsNeeded - mark the specific global value as needed, and
- /// recursively mark anything that it uses as also needed.
- void GlobalIsNeeded(GlobalValue *GV);
- void MarkUsedGlobalsAsNeeded(Constant *C);
- bool RemoveUnusedGlobalValue(GlobalValue &GV);
- };
- }
- /// Returns true if F contains only a single "ret" instruction.
- static bool isEmptyFunction(Function *F) {
- BasicBlock &Entry = F->getEntryBlock();
- if (Entry.size() != 1 || !isa<ReturnInst>(Entry.front()))
- return false;
- ReturnInst &RI = cast<ReturnInst>(Entry.front());
- return RI.getReturnValue() == nullptr;
- }
- char GlobalDCE::ID = 0;
- INITIALIZE_PASS(GlobalDCE, "globaldce",
- "Dead Global Elimination", false, false)
- ModulePass *llvm::createGlobalDCEPass() { return new GlobalDCE(); }
- bool GlobalDCE::runOnModule(Module &M) {
- bool Changed = false;
- // Remove empty functions from the global ctors list.
- Changed |= optimizeGlobalCtorsList(M, isEmptyFunction);
- // Collect the set of members for each comdat.
- for (Function &F : M)
- if (Comdat *C = F.getComdat())
- ComdatMembers.insert(std::make_pair(C, &F));
- for (GlobalVariable &GV : M.globals())
- if (Comdat *C = GV.getComdat())
- ComdatMembers.insert(std::make_pair(C, &GV));
- for (GlobalAlias &GA : M.aliases())
- if (Comdat *C = GA.getComdat())
- ComdatMembers.insert(std::make_pair(C, &GA));
- // Loop over the module, adding globals which are obviously necessary.
- for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
- Changed |= RemoveUnusedGlobalValue(*I);
- // Functions with external linkage are needed if they have a body
- if (!I->isDeclaration() && !I->hasAvailableExternallyLinkage()) {
- if (!I->isDiscardableIfUnused())
- GlobalIsNeeded(I);
- }
- // HLSL Change Starts - look for instructions that refer to a
- // variable through a metadata record lookup; currently high-level
- // does not use these instructions, so the pre-DXIL-gen DCE takes
- // care of unused resources that might affect signatures.
- // HLSL Change Ends
- }
- for (Module::global_iterator I = M.global_begin(), E = M.global_end();
- I != E; ++I) {
- Changed |= RemoveUnusedGlobalValue(*I);
- // Externally visible & appending globals are needed, if they have an
- // initializer.
- if (!I->isDeclaration() && !I->hasAvailableExternallyLinkage()) {
- if (!I->isDiscardableIfUnused())
- GlobalIsNeeded(I);
- }
- }
- for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end();
- I != E; ++I) {
- Changed |= RemoveUnusedGlobalValue(*I);
- // Externally visible aliases are needed.
- if (!I->isDiscardableIfUnused()) {
- GlobalIsNeeded(I);
- }
- }
- // Now that all globals which are needed are in the AliveGlobals set, we loop
- // through the program, deleting those which are not alive.
- //
- // The first pass is to drop initializers of global variables which are dead.
- std::vector<GlobalVariable*> DeadGlobalVars; // Keep track of dead globals
- for (Module::global_iterator I = M.global_begin(), E = M.global_end();
- I != E; ++I)
- if (!AliveGlobals.count(I)) {
- DeadGlobalVars.push_back(I); // Keep track of dead globals
- if (I->hasInitializer()) {
- Constant *Init = I->getInitializer();
- I->setInitializer(nullptr);
- if (isSafeToDestroyConstant(Init))
- Init->destroyConstant();
- }
- }
- // The second pass drops the bodies of functions which are dead...
- std::vector<Function*> DeadFunctions;
- for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
- if (!AliveGlobals.count(I)) {
- DeadFunctions.push_back(I); // Keep track of dead globals
- if (!I->isDeclaration())
- I->deleteBody();
- }
- // The third pass drops targets of aliases which are dead...
- std::vector<GlobalAlias*> DeadAliases;
- for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end(); I != E;
- ++I)
- if (!AliveGlobals.count(I)) {
- DeadAliases.push_back(I);
- I->setAliasee(nullptr);
- }
- if (!DeadFunctions.empty()) {
- // Now that all interferences have been dropped, delete the actual objects
- // themselves.
- for (unsigned i = 0, e = DeadFunctions.size(); i != e; ++i) {
- RemoveUnusedGlobalValue(*DeadFunctions[i]);
- M.CallRemoveGlobalHook(DeadFunctions[i]); // HLSL Change
- M.getFunctionList().erase(DeadFunctions[i]);
- }
- NumFunctions += DeadFunctions.size();
- Changed = true;
- }
- if (!DeadGlobalVars.empty()) {
- for (unsigned i = 0, e = DeadGlobalVars.size(); i != e; ++i) {
- RemoveUnusedGlobalValue(*DeadGlobalVars[i]);
- M.CallRemoveGlobalHook(DeadGlobalVars[i]); // HLSL Change
- M.getGlobalList().erase(DeadGlobalVars[i]);
- }
- NumVariables += DeadGlobalVars.size();
- Changed = true;
- }
- // Now delete any dead aliases.
- if (!DeadAliases.empty()) {
- for (unsigned i = 0, e = DeadAliases.size(); i != e; ++i) {
- RemoveUnusedGlobalValue(*DeadAliases[i]);
- M.getAliasList().erase(DeadAliases[i]);
- }
- NumAliases += DeadAliases.size();
- Changed = true;
- }
- // Make sure that all memory is released
- AliveGlobals.clear();
- SeenConstants.clear();
- ComdatMembers.clear();
- return Changed;
- }
- /// GlobalIsNeeded - the specific global value as needed, and
- /// recursively mark anything that it uses as also needed.
- void GlobalDCE::GlobalIsNeeded(GlobalValue *G) {
- // If the global is already in the set, no need to reprocess it.
- if (!AliveGlobals.insert(G).second)
- return;
- if (Comdat *C = G->getComdat()) {
- for (auto &&CM : make_range(ComdatMembers.equal_range(C)))
- GlobalIsNeeded(CM.second);
- }
- if (GlobalVariable *GV = dyn_cast<GlobalVariable>(G)) {
- // If this is a global variable, we must make sure to add any global values
- // referenced by the initializer to the alive set.
- if (GV->hasInitializer())
- MarkUsedGlobalsAsNeeded(GV->getInitializer());
- } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(G)) {
- // The target of a global alias is needed.
- MarkUsedGlobalsAsNeeded(GA->getAliasee());
- } else {
- // Otherwise this must be a function object. We have to scan the body of
- // the function looking for constants and global values which are used as
- // operands. Any operands of these types must be processed to ensure that
- // any globals used will be marked as needed.
- Function *F = cast<Function>(G);
- if (F->hasPrefixData())
- MarkUsedGlobalsAsNeeded(F->getPrefixData());
- if (F->hasPrologueData())
- MarkUsedGlobalsAsNeeded(F->getPrologueData());
- if (F->hasPersonalityFn())
- MarkUsedGlobalsAsNeeded(F->getPersonalityFn());
- for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
- for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
- for (User::op_iterator U = I->op_begin(), E = I->op_end(); U != E; ++U)
- if (GlobalValue *GV = dyn_cast<GlobalValue>(*U))
- GlobalIsNeeded(GV);
- else if (Constant *C = dyn_cast<Constant>(*U))
- MarkUsedGlobalsAsNeeded(C);
- }
- }
- void GlobalDCE::MarkUsedGlobalsAsNeeded(Constant *C) {
- if (GlobalValue *GV = dyn_cast<GlobalValue>(C))
- return GlobalIsNeeded(GV);
- // Loop over all of the operands of the constant, adding any globals they
- // use to the list of needed globals.
- for (User::op_iterator I = C->op_begin(), E = C->op_end(); I != E; ++I) {
- // If we've already processed this constant there's no need to do it again.
- Constant *Op = dyn_cast<Constant>(*I);
- if (Op && SeenConstants.insert(Op).second)
- MarkUsedGlobalsAsNeeded(Op);
- }
- }
- // RemoveUnusedGlobalValue - Loop over all of the uses of the specified
- // GlobalValue, looking for the constant pointer ref that may be pointing to it.
- // If found, check to see if the constant pointer ref is safe to destroy, and if
- // so, nuke it. This will reduce the reference count on the global value, which
- // might make it deader.
- //
- bool GlobalDCE::RemoveUnusedGlobalValue(GlobalValue &GV) {
- if (GV.use_empty()) return false;
- GV.removeDeadConstantUsers();
- return GV.use_empty();
- }
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