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- %dx.types.Handle = type { i8* }
- %dx.types.CBufRet.i32 = type { i32, i32, i32, i32 }
- %dx.types.CBufRet.f64 = type { double, double }
- %dx.types.splitdouble = type { i32, i32 }
- %dx.types.i8x80 = type { [80 x i8] }
- define void @main() {
- entry:
- %dx.v32.x0 = alloca [24 x float], align 4
- %dx.v32.x1 = alloca [16 x float], align 4
- %0 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 2, i32 0, i32 0, i1 false)
- %1 = bitcast [24 x float]* %dx.v32.x0 to double*
- %2 = getelementptr double, double* %1, i32 0
- store double 8.000000e+00, double* %2, align 8
- %3 = bitcast [24 x float]* %dx.v32.x0 to double*
- %4 = getelementptr double, double* %3, i32 4
- store double 1.000000e+00, double* %4, align 8
- %5 = bitcast [24 x float]* %dx.v32.x0 to double*
- %6 = getelementptr double, double* %5, i32 8
- store double 2.000000e+00, double* %6, align 8
- %7 = bitcast [24 x float]* %dx.v32.x0 to double*
- %8 = getelementptr double, double* %7, i32 12
- store double 0x400C7AE140000000, double* %8, align 8
- %9 = bitcast [24 x float]* %dx.v32.x0 to double*
- %10 = getelementptr double, double* %9, i32 16
- store double 7.000000e+00, double* %10, align 8
- %11 = bitcast [24 x float]* %dx.v32.x0 to double*
- %12 = getelementptr double, double* %11, i32 20
- store double 3.300000e+01, double* %12, align 8
- %13 = bitcast [16 x float]* %dx.v32.x1 to double*
- %14 = getelementptr double, double* %13, i32 0
- store double 1.000000e+00, double* %14, align 8
- %15 = bitcast [16 x float]* %dx.v32.x1 to double*
- %16 = getelementptr double, double* %15, i32 4
- store double 2.000000e+00, double* %16, align 8
- %17 = bitcast [16 x float]* %dx.v32.x1 to double*
- %18 = getelementptr double, double* %17, i32 8
- store double 0x400C7AE140000000, double* %18, align 8
- %19 = bitcast [16 x float]* %dx.v32.x1 to double*
- %20 = getelementptr double, double* %19, i32 12
- store double 7.000000e+00, double* %20, align 8
- %21 = call %dx.types.CBufRet.i32 @dx.op.cbufferLoadLegacy.i32(i32 59, %dx.types.Handle %0, i32 0)
- %22 = extractvalue %dx.types.CBufRet.i32 %21, 0
- %23 = extractvalue %dx.types.CBufRet.i32 %21, 1
- %24 = mul i32 %22, 4
- %25 = add i32 %24, 0
- %26 = bitcast [16 x float]* %dx.v32.x1 to double*
- %27 = getelementptr double, double* %26, i32 %25
- %28 = load double, double* %27, align 8
- %29 = add i32 %22, 1
- %30 = call %dx.types.CBufRet.f64 @dx.op.cbufferLoadLegacy.f64(i32 59, %dx.types.Handle %0, i32 %29)
- %31 = extractvalue %dx.types.CBufRet.f64 %30, 0
- %32 = fadd fast double %28, %31
- %33 = mul i32 %23, 4
- %34 = add i32 %33, 0
- %35 = bitcast [24 x float]* %dx.v32.x0 to double*
- %36 = getelementptr double, double* %35, i32 %34
- %37 = load double, double* %36, align 8
- %38 = fadd fast double %32, %37
- %39 = call i32 @dx.op.loadInput.i32(i32 4, i32 0, i32 0, i8 0, i32 undef)
- %40 = call i32 @dx.op.loadInput.i32(i32 4, i32 0, i32 0, i8 1, i32 undef)
- %41 = call i32 @dx.op.loadInput.i32(i32 4, i32 1, i32 0, i8 0, i32 undef)
- %42 = call i32 @dx.op.loadInput.i32(i32 4, i32 1, i32 0, i8 1, i32 undef)
- %43 = call double @dx.op.makeDouble.f64(i32 101, i32 %41, i32 %42)
- %44 = call double @dx.op.makeDouble.f64(i32 101, i32 %39, i32 %40)
- %45 = fadd fast double %43, %44
- %46 = call i32 @dx.op.loadInput.i32(i32 4, i32 2, i32 0, i8 0, i32 undef)
- %47 = call i32 @dx.op.loadInput.i32(i32 4, i32 2, i32 0, i8 1, i32 undef)
- %48 = call double @dx.op.makeDouble.f64(i32 101, i32 %46, i32 %47)
- %49 = fadd fast double %48, %45
- %50 = fadd fast double %38, %49
- %51 = mul i32 %23, 4
- %52 = add i32 %51, 0
- %53 = bitcast [16 x float]* %dx.v32.x1 to double*
- %54 = getelementptr double, double* %53, i32 %52
- store double %50, double* %54, align 8
- %55 = mul i32 %22, 4
- %56 = add i32 %55, 0
- %57 = bitcast [16 x float]* %dx.v32.x1 to double*
- %58 = getelementptr double, double* %57, i32 %56
- %59 = load double, double* %58, align 8
- %60 = fadd fast double %59, %50
- %61 = call %dx.types.splitdouble @dx.op.splitDouble.f64(i32 102, double %60)
- %62 = extractvalue %dx.types.splitdouble %61, 0
- %63 = extractvalue %dx.types.splitdouble %61, 1
- call void @dx.op.storeOutput.i32(i32 5, i32 0, i32 0, i8 0, i32 %62)
- call void @dx.op.storeOutput.i32(i32 5, i32 0, i32 0, i8 1, i32 %63)
- call void @dx.op.storeOutput.i32(i32 5, i32 0, i32 0, i8 2, i32 %62)
- call void @dx.op.storeOutput.i32(i32 5, i32 0, i32 0, i8 3, i32 %63)
- ret void
- }
- ; Function Attrs: nounwind readonly
- declare %dx.types.Handle @dx.op.createHandle(i32, i8, i32, i32, i1) #0
- ; Function Attrs: nounwind readonly
- declare %dx.types.CBufRet.i32 @dx.op.cbufferLoadLegacy.i32(i32, %dx.types.Handle, i32) #0
- ; Function Attrs: nounwind
- declare void @dx.op.tempRegStore.i32(i32, i32, i32) #1
- ; Function Attrs: nounwind readonly
- declare i32 @dx.op.tempRegLoad.i32(i32, i32) #0
- ; Function Attrs: nounwind readnone
- declare %dx.types.splitdouble @dx.op.splitDouble.f64(i32, double) #2
- ; Function Attrs: nounwind readnone
- declare double @dx.op.makeDouble.f64(i32, i32, i32) #2
- ; Function Attrs: nounwind readonly
- declare %dx.types.CBufRet.f64 @dx.op.cbufferLoadLegacy.f64(i32, %dx.types.Handle, i32) #0
- ; Function Attrs: nounwind readnone
- declare i32 @dx.op.loadInput.i32(i32, i32, i32, i8, i32) #2
- ; Function Attrs: nounwind
- declare void @dx.op.storeOutput.i32(i32, i32, i32, i8, i32) #1
- attributes #0 = { nounwind readonly }
- attributes #1 = { nounwind }
- attributes #2 = { nounwind readnone }
- !dx.version = !{!0}
- !dx.valver = !{!0}
- !dx.shaderModel = !{!1}
- !dx.resources = !{!2}
- !dx.entryPoints = !{!5}
- !llvm.ident = !{!15}
- !0 = !{i32 1, i32 0}
- !1 = !{!"ps", i32 6, i32 0}
- !2 = !{null, null, !3, null}
- !3 = !{!4}
- !4 = !{i32 0, %dx.types.i8x80 addrspace(2)* undef, !"CB0", i32 0, i32 0, i32 1, i32 80, null}
- !5 = !{void ()* @main, !"main", !6, !2, !14}
- !6 = !{!7, !12, null}
- !7 = !{!8, !10, !11}
- !8 = !{i32 0, !"AAA", i8 5, i8 0, !9, i8 1, i32 1, i8 4, i32 0, i8 0, null}
- !9 = !{i32 0}
- !10 = !{i32 1, !"BBB", i8 5, i8 0, !9, i8 1, i32 1, i8 4, i32 1, i8 0, null}
- !11 = !{i32 2, !"CCC", i8 5, i8 0, !9, i8 1, i32 1, i8 4, i32 2, i8 0, null}
- !12 = !{!13}
- !13 = !{i32 0, !"SV_Target", i8 5, i8 16, !9, i8 0, i32 1, i8 4, i32 0, i8 0, null}
- !14 = !{i32 0, i64 260}
- !15 = !{!"dxbc2dxil 1.2"}
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