loop2.ref 2.7 KB

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  1. define void @main() {
  2. entry:
  3. %0 = call float @dx.op.bitcastI32toF32(i32 126, i32 0)
  4. %1 = call i32 @dx.op.loadInput.i32(i32 4, i32 1, i32 0, i8 1, i32 undef)
  5. br label %loop0
  6. loop0: ; preds = %if0.end, %entry
  7. %dx.v32.r1.0 = phi i32 [ 0, %entry ], [ %8, %if0.end ]
  8. %dx.v32.r0.0 = phi float [ %0, %entry ], [ %7, %if0.end ]
  9. %2 = call i32 @dx.op.loadInput.i32(i32 4, i32 1, i32 0, i8 0, i32 undef)
  10. %3 = icmp sge i32 %dx.v32.r1.0, %2
  11. br i1 %3, label %loop0.end, label %loop0.breakc0
  12. loop0.breakc0: ; preds = %loop0
  13. %4 = icmp eq i32 %1, 0
  14. br i1 %4, label %if0.then, label %if0.end
  15. if0.then: ; preds = %loop0.breakc0
  16. %5 = fadd fast float %dx.v32.r0.0, 2.000000e+02
  17. br label %loop0.end
  18. if0.end: ; preds = %loop0.breakc0
  19. %6 = call float @dx.op.loadInput.f32(i32 4, i32 0, i32 0, i8 0, i32 undef)
  20. %7 = fadd fast float %dx.v32.r0.0, %6
  21. %8 = add i32 %dx.v32.r1.0, 1
  22. br label %loop0
  23. loop0.end: ; preds = %if0.then, %loop0
  24. %dx.v32.r0.1 = phi float [ %dx.v32.r0.0, %loop0 ], [ %5, %if0.then ]
  25. call void @dx.op.storeOutput.f32(i32 5, i32 0, i32 0, i8 0, float %dx.v32.r0.1)
  26. ret void
  27. }
  28. ; Function Attrs: nounwind
  29. declare void @dx.op.tempRegStore.i32(i32, i32, i32) #0
  30. ; Function Attrs: nounwind readnone
  31. declare i32 @dx.op.loadInput.i32(i32, i32, i32, i8, i32) #1
  32. ; Function Attrs: nounwind readonly
  33. declare i32 @dx.op.tempRegLoad.i32(i32, i32) #2
  34. ; Function Attrs: nounwind readonly
  35. declare float @dx.op.tempRegLoad.f32(i32, i32) #2
  36. ; Function Attrs: nounwind
  37. declare void @dx.op.tempRegStore.f32(i32, i32, float) #0
  38. ; Function Attrs: nounwind readnone
  39. declare float @dx.op.loadInput.f32(i32, i32, i32, i8, i32) #1
  40. ; Function Attrs: nounwind
  41. declare void @dx.op.storeOutput.f32(i32, i32, i32, i8, float) #0
  42. ; Function Attrs: nounwind readnone
  43. declare float @dx.op.bitcastI32toF32(i32, i32) #1
  44. ; Function Attrs: nounwind readnone
  45. declare i32 @dx.op.bitcastF32toI32(i32, float) #1
  46. attributes #0 = { nounwind }
  47. attributes #1 = { nounwind readnone }
  48. attributes #2 = { nounwind readonly }
  49. !dx.version = !{!0}
  50. !dx.valver = !{!0}
  51. !dx.shaderModel = !{!1}
  52. !dx.entryPoints = !{!2}
  53. !llvm.ident = !{!11}
  54. !0 = !{i32 1, i32 0}
  55. !1 = !{!"ps", i32 6, i32 0}
  56. !2 = !{void ()* @main, !"main", !3, null, !10}
  57. !3 = !{!4, !8, null}
  58. !4 = !{!5, !7}
  59. !5 = !{i32 0, !"A", i8 9, i8 0, !6, i8 2, i32 1, i8 2, i32 0, i8 0, null}
  60. !6 = !{i32 0}
  61. !7 = !{i32 1, !"B", i8 4, i8 0, !6, i8 1, i32 1, i8 3, i32 1, i8 0, null}
  62. !8 = !{!9}
  63. !9 = !{i32 0, !"SV_Target", i8 9, i8 16, !6, i8 0, i32 1, i8 1, i32 0, i8 0, null}
  64. !10 = !{i32 0, i64 256}
  65. !11 = !{!"dxbc2dxil 1.2"}