sample2.ref 3.1 KB

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  1. %dx.types.Handle = type { i8* }
  2. %dx.types.ResRet.f32 = type { float, float, float, float, i32 }
  3. %dx.types.CBufRet.f32 = type { float, float, float, float }
  4. %dx.types.f32 = type { float }
  5. %dx.types.i8x48 = type { [48 x i8] }
  6. %dx.types.Sampler = type opaque
  7. define void @main() {
  8. entry:
  9. %0 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 0, i32 0, i32 3, i1 false)
  10. %1 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 2, i32 0, i32 0, i1 false)
  11. %2 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 3, i32 0, i32 5, i1 false)
  12. %3 = call float @dx.op.loadInput.f32(i32 4, i32 0, i32 0, i8 0, i32 undef)
  13. %4 = call float @dx.op.loadInput.f32(i32 4, i32 0, i32 0, i8 1, i32 undef)
  14. %5 = call %dx.types.ResRet.f32 @dx.op.sample.f32(i32 60, %dx.types.Handle %0, %dx.types.Handle %2, float %3, float %4, float undef, float undef, i32 0, i32 0, i32 undef, float 0.000000e+00)
  15. %6 = extractvalue %dx.types.ResRet.f32 %5, 0
  16. %7 = extractvalue %dx.types.ResRet.f32 %5, 1
  17. %8 = call %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32 59, %dx.types.Handle %1, i32 2)
  18. %9 = extractvalue %dx.types.CBufRet.f32 %8, 0
  19. %10 = extractvalue %dx.types.CBufRet.f32 %8, 1
  20. %11 = fadd fast float %6, %9
  21. %12 = fadd fast float %7, %10
  22. call void @dx.op.storeOutput.f32(i32 5, i32 0, i32 0, i8 0, float %11)
  23. call void @dx.op.storeOutput.f32(i32 5, i32 0, i32 0, i8 1, float %12)
  24. ret void
  25. }
  26. ; Function Attrs: nounwind readonly
  27. declare %dx.types.Handle @dx.op.createHandle(i32, i8, i32, i32, i1) #0
  28. ; Function Attrs: nounwind readnone
  29. declare float @dx.op.loadInput.f32(i32, i32, i32, i8, i32) #1
  30. ; Function Attrs: nounwind readonly
  31. declare %dx.types.ResRet.f32 @dx.op.sample.f32(i32, %dx.types.Handle, %dx.types.Handle, float, float, float, float, i32, i32, i32, float) #0
  32. ; Function Attrs: nounwind
  33. declare void @dx.op.tempRegStore.f32(i32, i32, float) #2
  34. ; Function Attrs: nounwind readonly
  35. declare float @dx.op.tempRegLoad.f32(i32, i32) #0
  36. ; Function Attrs: nounwind readonly
  37. declare %dx.types.CBufRet.f32 @dx.op.cbufferLoadLegacy.f32(i32, %dx.types.Handle, i32) #0
  38. ; Function Attrs: nounwind
  39. declare void @dx.op.storeOutput.f32(i32, i32, i32, i8, float) #2
  40. attributes #0 = { nounwind readonly }
  41. attributes #1 = { nounwind readnone }
  42. attributes #2 = { nounwind }
  43. !dx.version = !{!0}
  44. !dx.valver = !{!0}
  45. !dx.shaderModel = !{!1}
  46. !dx.resources = !{!2}
  47. !dx.entryPoints = !{!10}
  48. !llvm.ident = !{!18}
  49. !0 = !{i32 1, i32 0}
  50. !1 = !{!"ps", i32 6, i32 0}
  51. !2 = !{!3, null, !6, !8}
  52. !3 = !{!4}
  53. !4 = !{i32 0, %dx.types.f32 addrspace(1)* undef, !"T0", i32 0, i32 3, i32 1, i32 2, i32 0, !5}
  54. !5 = !{i32 0, i32 9}
  55. !6 = !{!7}
  56. !7 = !{i32 0, %dx.types.i8x48 addrspace(2)* undef, !"CB0", i32 0, i32 0, i32 1, i32 48, null}
  57. !8 = !{!9}
  58. !9 = !{i32 0, %dx.types.Sampler addrspace(1)* undef, !"S0", i32 0, i32 5, i32 1, i32 0, null}
  59. !10 = !{void ()* @main, !"main", !11, !2, !17}
  60. !11 = !{!12, !15, null}
  61. !12 = !{!13}
  62. !13 = !{i32 0, !"A", i8 9, i8 0, !14, i8 2, i32 1, i8 2, i32 0, i8 0, null}
  63. !14 = !{i32 0}
  64. !15 = !{!16}
  65. !16 = !{i32 0, !"SV_Target", i8 9, i8 16, !14, i8 0, i32 1, i8 2, i32 0, i8 0, null}
  66. !17 = !{i32 0, i64 256}
  67. !18 = !{!"dxbc2dxil 1.2"}