switch2.ref 3.0 KB

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  1. define void @main() {
  2. entry:
  3. %0 = call i32 @dx.op.loadInput.i32(i32 4, i32 1, i32 0, i8 0, i32 undef)
  4. switch i32 %0, label %switch0.default [
  5. i32 1, label %switch0.casegroup0
  6. i32 2, label %switch0.casegroup1
  7. ]
  8. switch0.casegroup0: ; preds = %entry
  9. %1 = call i32 @dx.op.loadInput.i32(i32 4, i32 1, i32 0, i8 1, i32 undef)
  10. %2 = icmp eq i32 %1, 11
  11. br i1 %2, label %if0.then, label %if0.end
  12. if0.then: ; preds = %switch0.casegroup0
  13. br label %switch0.end
  14. if0.end: ; preds = %switch0.casegroup0
  15. br label %switch0.end
  16. switch0.casegroup1: ; preds = %entry
  17. %3 = call i32 @dx.op.loadInput.i32(i32 4, i32 1, i32 0, i8 1, i32 undef)
  18. %4 = icmp eq i32 %3, 12
  19. br i1 %4, label %switch0.end, label %switch0.break1
  20. switch0.break1: ; preds = %switch0.casegroup1
  21. %5 = call float @dx.op.loadInput.f32(i32 4, i32 0, i32 0, i8 0, i32 undef)
  22. %6 = call i32 @dx.op.bitcastF32toI32(i32 127, float %5)
  23. br label %switch0.end
  24. switch0.default: ; preds = %entry
  25. br label %switch0.end
  26. switch0.end: ; preds = %switch0.default, %switch0.break1, %switch0.casegroup1, %if0.end, %if0.then
  27. %dx.v32.r0.0 = phi i32 [ 1077936128, %switch0.default ], [ undef, %switch0.casegroup1 ], [ %6, %switch0.break1 ], [ 1084227584, %if0.then ], [ 1085276160, %if0.end ]
  28. %7 = call float @dx.op.bitcastI32toF32(i32 126, i32 %dx.v32.r0.0)
  29. call void @dx.op.storeOutput.f32(i32 5, i32 0, i32 0, i8 0, float %7)
  30. ret void
  31. }
  32. ; Function Attrs: nounwind readnone
  33. declare i32 @dx.op.loadInput.i32(i32, i32, i32, i8, i32) #0
  34. ; Function Attrs: nounwind
  35. declare void @dx.op.tempRegStore.i32(i32, i32, i32) #1
  36. ; Function Attrs: nounwind readonly
  37. declare i32 @dx.op.tempRegLoad.i32(i32, i32) #2
  38. ; Function Attrs: nounwind readnone
  39. declare float @dx.op.loadInput.f32(i32, i32, i32, i8, i32) #0
  40. ; Function Attrs: nounwind
  41. declare void @dx.op.tempRegStore.f32(i32, i32, float) #1
  42. ; Function Attrs: nounwind readonly
  43. declare float @dx.op.tempRegLoad.f32(i32, i32) #2
  44. ; Function Attrs: nounwind
  45. declare void @dx.op.storeOutput.f32(i32, i32, i32, i8, float) #1
  46. ; Function Attrs: nounwind readnone
  47. declare i32 @dx.op.bitcastF32toI32(i32, float) #0
  48. ; Function Attrs: nounwind readnone
  49. declare float @dx.op.bitcastI32toF32(i32, i32) #0
  50. attributes #0 = { nounwind readnone }
  51. attributes #1 = { nounwind }
  52. attributes #2 = { nounwind readonly }
  53. !dx.version = !{!0}
  54. !dx.valver = !{!0}
  55. !dx.shaderModel = !{!1}
  56. !dx.entryPoints = !{!2}
  57. !llvm.ident = !{!11}
  58. !0 = !{i32 1, i32 0}
  59. !1 = !{!"ps", i32 6, i32 0}
  60. !2 = !{void ()* @main, !"main", !3, null, !10}
  61. !3 = !{!4, !8, null}
  62. !4 = !{!5, !7}
  63. !5 = !{i32 0, !"A", i8 9, i8 0, !6, i8 2, i32 1, i8 2, i32 0, i8 0, null}
  64. !6 = !{i32 0}
  65. !7 = !{i32 1, !"B", i8 4, i8 0, !6, i8 1, i32 1, i8 3, i32 1, i8 0, null}
  66. !8 = !{!9}
  67. !9 = !{i32 0, !"SV_Target", i8 9, i8 16, !6, i8 0, i32 1, i8 1, i32 0, i8 0, null}
  68. !10 = !{i32 0, i64 256}
  69. !11 = !{!"dxbc2dxil 1.2"}