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- define void @main() {
- entry:
- %0 = call i32 @dx.op.loadInput.i32(i32 4, i32 1, i32 0, i8 0, i32 undef)
- switch i32 %0, label %switch0.default [
- i32 1, label %switch0.casegroup0
- i32 2, label %switch0.casegroup1
- ]
- switch0.casegroup0: ; preds = %entry
- %1 = call i32 @dx.op.loadInput.i32(i32 4, i32 1, i32 0, i8 1, i32 undef)
- switch i32 %1, label %switch1.default [
- i32 20, label %switch1.casegroup0
- ]
- switch1.casegroup0: ; preds = %switch0.casegroup0
- %2 = call i32 @dx.op.loadInput.i32(i32 4, i32 1, i32 0, i8 2, i32 undef)
- %3 = icmp eq i32 %2, 30
- br i1 %3, label %if0.then, label %if0.end
- if0.then: ; preds = %switch1.casegroup0
- br label %switch1.end
- if0.end: ; preds = %switch1.casegroup0
- %4 = call i32 @dx.op.loadInput.i32(i32 4, i32 1, i32 0, i8 2, i32 undef)
- %5 = icmp eq i32 %4, 31
- br i1 %5, label %switch1.end, label %switch1.break1
- switch1.break1: ; preds = %if0.end
- br label %switch1.end
- switch1.default: ; preds = %switch0.casegroup0
- %6 = call float @dx.op.loadInput.f32(i32 4, i32 0, i32 0, i8 1, i32 undef)
- %7 = call i32 @dx.op.bitcastF32toI32(i32 127, float %6)
- br label %switch1.end
- switch1.end: ; preds = %switch1.default, %switch1.break1, %if0.end, %if0.then
- %dx.v32.r0.0 = phi i32 [ %7, %switch1.default ], [ 1085276160, %if0.then ], [ 1085695590, %if0.end ], [ 1085905306, %switch1.break1 ]
- br label %switch0.end
- switch0.casegroup1: ; preds = %entry
- %8 = call float @dx.op.loadInput.f32(i32 4, i32 0, i32 0, i8 0, i32 undef)
- %9 = call i32 @dx.op.bitcastF32toI32(i32 127, float %8)
- br label %switch0.end
- switch0.default: ; preds = %entry
- br label %switch0.end
- switch0.end: ; preds = %switch0.default, %switch0.casegroup1, %switch1.end
- %dx.v32.r0.1 = phi i32 [ 1077936128, %switch0.default ], [ %9, %switch0.casegroup1 ], [ %dx.v32.r0.0, %switch1.end ]
- %10 = call float @dx.op.bitcastI32toF32(i32 126, i32 %dx.v32.r0.1)
- call void @dx.op.storeOutput.f32(i32 5, i32 0, i32 0, i8 0, float %10)
- ret void
- }
- ; Function Attrs: nounwind readnone
- declare i32 @dx.op.loadInput.i32(i32, i32, i32, i8, i32) #0
- ; Function Attrs: nounwind
- declare void @dx.op.tempRegStore.i32(i32, i32, i32) #1
- ; Function Attrs: nounwind readonly
- declare i32 @dx.op.tempRegLoad.i32(i32, i32) #2
- ; Function Attrs: nounwind readnone
- declare float @dx.op.loadInput.f32(i32, i32, i32, i8, i32) #0
- ; Function Attrs: nounwind
- declare void @dx.op.tempRegStore.f32(i32, i32, float) #1
- ; Function Attrs: nounwind readonly
- declare float @dx.op.tempRegLoad.f32(i32, i32) #2
- ; Function Attrs: nounwind
- declare void @dx.op.storeOutput.f32(i32, i32, i32, i8, float) #1
- ; Function Attrs: nounwind readnone
- declare i32 @dx.op.bitcastF32toI32(i32, float) #0
- ; Function Attrs: nounwind readnone
- declare float @dx.op.bitcastI32toF32(i32, i32) #0
- attributes #0 = { nounwind readnone }
- attributes #1 = { nounwind }
- attributes #2 = { nounwind readonly }
- !dx.version = !{!0}
- !dx.valver = !{!0}
- !dx.shaderModel = !{!1}
- !dx.entryPoints = !{!2}
- !llvm.ident = !{!11}
- !0 = !{i32 1, i32 0}
- !1 = !{!"ps", i32 6, i32 0}
- !2 = !{void ()* @main, !"main", !3, null, !10}
- !3 = !{!4, !8, null}
- !4 = !{!5, !7}
- !5 = !{i32 0, !"A", i8 9, i8 0, !6, i8 2, i32 1, i8 2, i32 0, i8 0, null}
- !6 = !{i32 0}
- !7 = !{i32 1, !"B", i8 4, i8 0, !6, i8 1, i32 1, i8 3, i32 1, i8 0, null}
- !8 = !{!9}
- !9 = !{i32 0, !"SV_Target", i8 9, i8 16, !6, i8 0, i32 1, i8 1, i32 0, i8 0, null}
- !10 = !{i32 0, i64 256}
- !11 = !{!"dxbc2dxil 1.2"}
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