continue_vectorizing.ll 1.3 KB

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  1. ; RUN: opt < %s -basicaa -slp-vectorizer -S -mtriple=x86_64-apple-macosx10.8.0 -mcpu=corei7-avx | FileCheck %s
  2. target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
  3. target triple = "x86_64-apple-macosx10.8.0"
  4. ; We will keep trying to vectorize the basic block even we already find vectorized store.
  5. ; CHECK: test1
  6. ; CHECK: store <2 x double>
  7. ; CHECK: ret
  8. define void @test1(double* %a, double* %b, double* %c, double* %d) {
  9. entry:
  10. %i0 = load double, double* %a, align 8
  11. %i1 = load double, double* %b, align 8
  12. %mul = fmul double %i0, %i1
  13. %arrayidx3 = getelementptr inbounds double, double* %a, i64 1
  14. %i3 = load double, double* %arrayidx3, align 8
  15. %arrayidx4 = getelementptr inbounds double, double* %b, i64 1
  16. %i4 = load double, double* %arrayidx4, align 8
  17. %mul5 = fmul double %i3, %i4
  18. store double %mul, double* %c, align 8
  19. %arrayidx5 = getelementptr inbounds double, double* %c, i64 1
  20. store double %mul5, double* %arrayidx5, align 8
  21. %0 = bitcast double* %a to <4 x i32>*
  22. %1 = load <4 x i32>, <4 x i32>* %0, align 8
  23. %2 = bitcast double* %b to <4 x i32>*
  24. %3 = load <4 x i32>, <4 x i32>* %2, align 8
  25. %4 = mul <4 x i32> %1, %3
  26. %5 = bitcast double* %d to <4 x i32>*
  27. store <4 x i32> %4, <4 x i32>* %5, align 8
  28. ret void
  29. }