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- //===-- StructurizeCFG.cpp ------------------------------------------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/Transforms/Scalar.h"
- #include "llvm/ADT/MapVector.h"
- #include "llvm/ADT/PostOrderIterator.h"
- #include "llvm/ADT/SCCIterator.h"
- #include "llvm/Analysis/LoopInfo.h"
- #include "llvm/Analysis/RegionInfo.h"
- #include "llvm/Analysis/RegionIterator.h"
- #include "llvm/Analysis/RegionPass.h"
- #include "llvm/IR/Module.h"
- #include "llvm/IR/PatternMatch.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/raw_ostream.h"
- #include "llvm/Transforms/Utils/SSAUpdater.h"
- using namespace llvm;
- using namespace llvm::PatternMatch;
- #define DEBUG_TYPE "structurizecfg"
- namespace {
- // Definition of the complex types used in this pass.
- typedef std::pair<BasicBlock *, Value *> BBValuePair;
- typedef SmallVector<RegionNode*, 8> RNVector;
- typedef SmallVector<BasicBlock*, 8> BBVector;
- typedef SmallVector<BranchInst*, 8> BranchVector;
- typedef SmallVector<BBValuePair, 2> BBValueVector;
- typedef SmallPtrSet<BasicBlock *, 8> BBSet;
- typedef MapVector<PHINode *, BBValueVector> PhiMap;
- typedef MapVector<BasicBlock *, BBVector> BB2BBVecMap;
- typedef DenseMap<DomTreeNode *, unsigned> DTN2UnsignedMap;
- typedef DenseMap<BasicBlock *, PhiMap> BBPhiMap;
- typedef DenseMap<BasicBlock *, Value *> BBPredicates;
- typedef DenseMap<BasicBlock *, BBPredicates> PredMap;
- typedef DenseMap<BasicBlock *, BasicBlock*> BB2BBMap;
- // The name for newly created blocks.
- static const char *const FlowBlockName = "Flow";
- /// @brief Find the nearest common dominator for multiple BasicBlocks
- ///
- /// Helper class for StructurizeCFG
- /// TODO: Maybe move into common code
- class NearestCommonDominator {
- DominatorTree *DT;
- DTN2UnsignedMap IndexMap;
- BasicBlock *Result;
- unsigned ResultIndex;
- bool ExplicitMentioned;
- public:
- /// \brief Start a new query
- NearestCommonDominator(DominatorTree *DomTree) {
- DT = DomTree;
- Result = nullptr;
- }
- /// \brief Add BB to the resulting dominator
- void addBlock(BasicBlock *BB, bool Remember = true) {
- DomTreeNode *Node = DT->getNode(BB);
- if (!Result) {
- unsigned Numbering = 0;
- for (;Node;Node = Node->getIDom())
- IndexMap[Node] = ++Numbering;
- Result = BB;
- ResultIndex = 1;
- ExplicitMentioned = Remember;
- return;
- }
- for (;Node;Node = Node->getIDom())
- if (IndexMap.count(Node))
- break;
- else
- IndexMap[Node] = 0;
- assert(Node && "Dominator tree invalid!");
- unsigned Numbering = IndexMap[Node];
- if (Numbering > ResultIndex) {
- Result = Node->getBlock();
- ResultIndex = Numbering;
- ExplicitMentioned = Remember && (Result == BB);
- } else if (Numbering == ResultIndex) {
- ExplicitMentioned |= Remember;
- }
- }
- /// \brief Is "Result" one of the BBs added with "Remember" = True?
- bool wasResultExplicitMentioned() {
- return ExplicitMentioned;
- }
- /// \brief Get the query result
- BasicBlock *getResult() {
- return Result;
- }
- };
- /// @brief Transforms the control flow graph on one single entry/exit region
- /// at a time.
- ///
- /// After the transform all "If"/"Then"/"Else" style control flow looks like
- /// this:
- ///
- /// \verbatim
- /// 1
- /// ||
- /// | |
- /// 2 |
- /// | /
- /// |/
- /// 3
- /// || Where:
- /// | | 1 = "If" block, calculates the condition
- /// 4 | 2 = "Then" subregion, runs if the condition is true
- /// | / 3 = "Flow" blocks, newly inserted flow blocks, rejoins the flow
- /// |/ 4 = "Else" optional subregion, runs if the condition is false
- /// 5 5 = "End" block, also rejoins the control flow
- /// \endverbatim
- ///
- /// Control flow is expressed as a branch where the true exit goes into the
- /// "Then"/"Else" region, while the false exit skips the region
- /// The condition for the optional "Else" region is expressed as a PHI node.
- /// The incomming values of the PHI node are true for the "If" edge and false
- /// for the "Then" edge.
- ///
- /// Additionally to that even complicated loops look like this:
- ///
- /// \verbatim
- /// 1
- /// ||
- /// | |
- /// 2 ^ Where:
- /// | / 1 = "Entry" block
- /// |/ 2 = "Loop" optional subregion, with all exits at "Flow" block
- /// 3 3 = "Flow" block, with back edge to entry block
- /// |
- /// \endverbatim
- ///
- /// The back edge of the "Flow" block is always on the false side of the branch
- /// while the true side continues the general flow. So the loop condition
- /// consist of a network of PHI nodes where the true incoming values expresses
- /// breaks and the false values expresses continue states.
- class StructurizeCFG : public RegionPass {
- Type *Boolean;
- ConstantInt *BoolTrue;
- ConstantInt *BoolFalse;
- UndefValue *BoolUndef;
- Function *Func;
- Region *ParentRegion;
- DominatorTree *DT;
- LoopInfo *LI;
- RNVector Order;
- BBSet Visited;
- BBPhiMap DeletedPhis;
- BB2BBVecMap AddedPhis;
- PredMap Predicates;
- BranchVector Conditions;
- BB2BBMap Loops;
- PredMap LoopPreds;
- BranchVector LoopConds;
- RegionNode *PrevNode;
- void orderNodes();
- void analyzeLoops(RegionNode *N);
- Value *invert(Value *Condition);
- Value *buildCondition(BranchInst *Term, unsigned Idx, bool Invert);
- void gatherPredicates(RegionNode *N);
- void collectInfos();
- void insertConditions(bool Loops);
- void delPhiValues(BasicBlock *From, BasicBlock *To);
- void addPhiValues(BasicBlock *From, BasicBlock *To);
- void setPhiValues();
- void killTerminator(BasicBlock *BB);
- void changeExit(RegionNode *Node, BasicBlock *NewExit,
- bool IncludeDominator);
- BasicBlock *getNextFlow(BasicBlock *Dominator);
- BasicBlock *needPrefix(bool NeedEmpty);
- BasicBlock *needPostfix(BasicBlock *Flow, bool ExitUseAllowed);
- void setPrevNode(BasicBlock *BB);
- bool dominatesPredicates(BasicBlock *BB, RegionNode *Node);
- bool isPredictableTrue(RegionNode *Node);
- void wireFlow(bool ExitUseAllowed, BasicBlock *LoopEnd);
- void handleLoops(bool ExitUseAllowed, BasicBlock *LoopEnd);
- void createFlow();
- void rebuildSSA();
- public:
- static char ID;
- StructurizeCFG() :
- RegionPass(ID) {
- initializeStructurizeCFGPass(*PassRegistry::getPassRegistry());
- }
- using Pass::doInitialization;
- bool doInitialization(Region *R, RGPassManager &RGM) override;
- bool runOnRegion(Region *R, RGPassManager &RGM) override;
- const char *getPassName() const override {
- return "Structurize control flow";
- }
- void getAnalysisUsage(AnalysisUsage &AU) const override {
- AU.addRequiredID(LowerSwitchID);
- AU.addRequired<DominatorTreeWrapperPass>();
- AU.addRequired<LoopInfoWrapperPass>();
- AU.addPreserved<DominatorTreeWrapperPass>();
- RegionPass::getAnalysisUsage(AU);
- }
- };
- } // end anonymous namespace
- char StructurizeCFG::ID = 0;
- INITIALIZE_PASS_BEGIN(StructurizeCFG, "structurizecfg", "Structurize the CFG",
- false, false)
- INITIALIZE_PASS_DEPENDENCY(LowerSwitch)
- INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
- INITIALIZE_PASS_DEPENDENCY(RegionInfoPass)
- INITIALIZE_PASS_END(StructurizeCFG, "structurizecfg", "Structurize the CFG",
- false, false)
- /// \brief Initialize the types and constants used in the pass
- bool StructurizeCFG::doInitialization(Region *R, RGPassManager &RGM) {
- LLVMContext &Context = R->getEntry()->getContext();
- Boolean = Type::getInt1Ty(Context);
- BoolTrue = ConstantInt::getTrue(Context);
- BoolFalse = ConstantInt::getFalse(Context);
- BoolUndef = UndefValue::get(Boolean);
- return false;
- }
- /// \brief Build up the general order of nodes
- void StructurizeCFG::orderNodes() {
- RNVector TempOrder;
- ReversePostOrderTraversal<Region*> RPOT(ParentRegion);
- TempOrder.append(RPOT.begin(), RPOT.end());
- std::map<Loop*, unsigned> LoopBlocks;
- // The reverse post-order traversal of the list gives us an ordering close
- // to what we want. The only problem with it is that sometimes backedges
- // for outer loops will be visited before backedges for inner loops.
- for (RegionNode *RN : TempOrder) {
- BasicBlock *BB = RN->getEntry();
- Loop *Loop = LI->getLoopFor(BB);
- if (!LoopBlocks.count(Loop)) {
- LoopBlocks[Loop] = 1;
- continue;
- }
- LoopBlocks[Loop]++;
- }
- unsigned CurrentLoopDepth = 0;
- Loop *CurrentLoop = nullptr;
- BBSet TempVisited;
- for (RNVector::iterator I = TempOrder.begin(), E = TempOrder.end(); I != E; ++I) {
- BasicBlock *BB = (*I)->getEntry();
- unsigned LoopDepth = LI->getLoopDepth(BB);
- if (std::find(Order.begin(), Order.end(), *I) != Order.end())
- continue;
- if (LoopDepth < CurrentLoopDepth) {
- // Make sure we have visited all blocks in this loop before moving back to
- // the outer loop.
- RNVector::iterator LoopI = I;
- while(LoopBlocks[CurrentLoop]) {
- LoopI++;
- BasicBlock *LoopBB = (*LoopI)->getEntry();
- if (LI->getLoopFor(LoopBB) == CurrentLoop) {
- LoopBlocks[CurrentLoop]--;
- Order.push_back(*LoopI);
- }
- }
- }
- CurrentLoop = LI->getLoopFor(BB);
- if (CurrentLoop) {
- LoopBlocks[CurrentLoop]--;
- }
- CurrentLoopDepth = LoopDepth;
- Order.push_back(*I);
- }
- // This pass originally used a post-order traversal and then operated on
- // the list in reverse. Now that we are using a reverse post-order traversal
- // rather than re-working the whole pass to operate on the list in order,
- // we just reverse the list and continue to operate on it in reverse.
- std::reverse(Order.begin(), Order.end());
- }
- /// \brief Determine the end of the loops
- void StructurizeCFG::analyzeLoops(RegionNode *N) {
- if (N->isSubRegion()) {
- // Test for exit as back edge
- BasicBlock *Exit = N->getNodeAs<Region>()->getExit();
- if (Visited.count(Exit))
- Loops[Exit] = N->getEntry();
- } else {
- // Test for sucessors as back edge
- BasicBlock *BB = N->getNodeAs<BasicBlock>();
- BranchInst *Term = cast<BranchInst>(BB->getTerminator());
- for (unsigned i = 0, e = Term->getNumSuccessors(); i != e; ++i) {
- BasicBlock *Succ = Term->getSuccessor(i);
- if (Visited.count(Succ)) {
- Loops[Succ] = BB;
- }
- }
- }
- }
- /// \brief Invert the given condition
- Value *StructurizeCFG::invert(Value *Condition) {
- // First: Check if it's a constant
- if (Condition == BoolTrue)
- return BoolFalse;
- if (Condition == BoolFalse)
- return BoolTrue;
- if (Condition == BoolUndef)
- return BoolUndef;
- // Second: If the condition is already inverted, return the original value
- if (match(Condition, m_Not(m_Value(Condition))))
- return Condition;
- if (Instruction *Inst = dyn_cast<Instruction>(Condition)) {
- // Third: Check all the users for an invert
- BasicBlock *Parent = Inst->getParent();
- for (User *U : Condition->users())
- if (Instruction *I = dyn_cast<Instruction>(U))
- if (I->getParent() == Parent && match(I, m_Not(m_Specific(Condition))))
- return I;
- // Last option: Create a new instruction
- return BinaryOperator::CreateNot(Condition, "", Parent->getTerminator());
- }
- if (Argument *Arg = dyn_cast<Argument>(Condition)) {
- BasicBlock &EntryBlock = Arg->getParent()->getEntryBlock();
- return BinaryOperator::CreateNot(Condition,
- Arg->getName() + ".inv",
- EntryBlock.getTerminator());
- }
- llvm_unreachable("Unhandled condition to invert");
- }
- /// \brief Build the condition for one edge
- Value *StructurizeCFG::buildCondition(BranchInst *Term, unsigned Idx,
- bool Invert) {
- Value *Cond = Invert ? BoolFalse : BoolTrue;
- if (Term->isConditional()) {
- Cond = Term->getCondition();
- if (Idx != (unsigned)Invert)
- Cond = invert(Cond);
- }
- return Cond;
- }
- /// \brief Analyze the predecessors of each block and build up predicates
- void StructurizeCFG::gatherPredicates(RegionNode *N) {
- RegionInfo *RI = ParentRegion->getRegionInfo();
- BasicBlock *BB = N->getEntry();
- BBPredicates &Pred = Predicates[BB];
- BBPredicates &LPred = LoopPreds[BB];
- for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB);
- PI != PE; ++PI) {
- // Ignore it if it's a branch from outside into our region entry
- if (!ParentRegion->contains(*PI))
- continue;
- Region *R = RI->getRegionFor(*PI);
- if (R == ParentRegion) {
- // It's a top level block in our region
- BranchInst *Term = cast<BranchInst>((*PI)->getTerminator());
- for (unsigned i = 0, e = Term->getNumSuccessors(); i != e; ++i) {
- BasicBlock *Succ = Term->getSuccessor(i);
- if (Succ != BB)
- continue;
- if (Visited.count(*PI)) {
- // Normal forward edge
- if (Term->isConditional()) {
- // Try to treat it like an ELSE block
- BasicBlock *Other = Term->getSuccessor(!i);
- if (Visited.count(Other) && !Loops.count(Other) &&
- !Pred.count(Other) && !Pred.count(*PI)) {
- Pred[Other] = BoolFalse;
- Pred[*PI] = BoolTrue;
- continue;
- }
- }
- Pred[*PI] = buildCondition(Term, i, false);
- } else {
- // Back edge
- LPred[*PI] = buildCondition(Term, i, true);
- }
- }
- } else {
- // It's an exit from a sub region
- while (R->getParent() != ParentRegion)
- R = R->getParent();
- // Edge from inside a subregion to its entry, ignore it
- if (*R == *N)
- continue;
- BasicBlock *Entry = R->getEntry();
- if (Visited.count(Entry))
- Pred[Entry] = BoolTrue;
- else
- LPred[Entry] = BoolFalse;
- }
- }
- }
- /// \brief Collect various loop and predicate infos
- void StructurizeCFG::collectInfos() {
- // Reset predicate
- Predicates.clear();
- // and loop infos
- Loops.clear();
- LoopPreds.clear();
- // Reset the visited nodes
- Visited.clear();
- for (RNVector::reverse_iterator OI = Order.rbegin(), OE = Order.rend();
- OI != OE; ++OI) {
- DEBUG(dbgs() << "Visiting: " <<
- ((*OI)->isSubRegion() ? "SubRegion with entry: " : "") <<
- (*OI)->getEntry()->getName() << " Loop Depth: " << LI->getLoopDepth((*OI)->getEntry()) << "\n");
- // Analyze all the conditions leading to a node
- gatherPredicates(*OI);
- // Remember that we've seen this node
- Visited.insert((*OI)->getEntry());
- // Find the last back edges
- analyzeLoops(*OI);
- }
- }
- /// \brief Insert the missing branch conditions
- void StructurizeCFG::insertConditions(bool Loops) {
- BranchVector &Conds = Loops ? LoopConds : Conditions;
- Value *Default = Loops ? BoolTrue : BoolFalse;
- SSAUpdater PhiInserter;
- for (BranchInst *Term : Conds) {
- assert(Term->isConditional());
- BasicBlock *Parent = Term->getParent();
- BasicBlock *SuccTrue = Term->getSuccessor(0);
- BasicBlock *SuccFalse = Term->getSuccessor(1);
- PhiInserter.Initialize(Boolean, "");
- PhiInserter.AddAvailableValue(&Func->getEntryBlock(), Default);
- PhiInserter.AddAvailableValue(Loops ? SuccFalse : Parent, Default);
- BBPredicates &Preds = Loops ? LoopPreds[SuccFalse] : Predicates[SuccTrue];
- NearestCommonDominator Dominator(DT);
- Dominator.addBlock(Parent, false);
- Value *ParentValue = nullptr;
- for (BBPredicates::iterator PI = Preds.begin(), PE = Preds.end();
- PI != PE; ++PI) {
- if (PI->first == Parent) {
- ParentValue = PI->second;
- break;
- }
- PhiInserter.AddAvailableValue(PI->first, PI->second);
- Dominator.addBlock(PI->first);
- }
- if (ParentValue) {
- Term->setCondition(ParentValue);
- } else {
- if (!Dominator.wasResultExplicitMentioned())
- PhiInserter.AddAvailableValue(Dominator.getResult(), Default);
- Term->setCondition(PhiInserter.GetValueInMiddleOfBlock(Parent));
- }
- }
- }
- /// \brief Remove all PHI values coming from "From" into "To" and remember
- /// them in DeletedPhis
- void StructurizeCFG::delPhiValues(BasicBlock *From, BasicBlock *To) {
- PhiMap &Map = DeletedPhis[To];
- for (BasicBlock::iterator I = To->begin(), E = To->end();
- I != E && isa<PHINode>(*I);) {
- PHINode &Phi = cast<PHINode>(*I++);
- while (Phi.getBasicBlockIndex(From) != -1) {
- Value *Deleted = Phi.removeIncomingValue(From, false);
- Map[&Phi].push_back(std::make_pair(From, Deleted));
- }
- }
- }
- /// \brief Add a dummy PHI value as soon as we knew the new predecessor
- void StructurizeCFG::addPhiValues(BasicBlock *From, BasicBlock *To) {
- for (BasicBlock::iterator I = To->begin(), E = To->end();
- I != E && isa<PHINode>(*I);) {
- PHINode &Phi = cast<PHINode>(*I++);
- Value *Undef = UndefValue::get(Phi.getType());
- Phi.addIncoming(Undef, From);
- }
- AddedPhis[To].push_back(From);
- }
- /// \brief Add the real PHI value as soon as everything is set up
- void StructurizeCFG::setPhiValues() {
- SSAUpdater Updater;
- for (BB2BBVecMap::iterator AI = AddedPhis.begin(), AE = AddedPhis.end();
- AI != AE; ++AI) {
- BasicBlock *To = AI->first;
- BBVector &From = AI->second;
- if (!DeletedPhis.count(To))
- continue;
- PhiMap &Map = DeletedPhis[To];
- for (PhiMap::iterator PI = Map.begin(), PE = Map.end();
- PI != PE; ++PI) {
- PHINode *Phi = PI->first;
- Value *Undef = UndefValue::get(Phi->getType());
- Updater.Initialize(Phi->getType(), "");
- Updater.AddAvailableValue(&Func->getEntryBlock(), Undef);
- Updater.AddAvailableValue(To, Undef);
- NearestCommonDominator Dominator(DT);
- Dominator.addBlock(To, false);
- for (BBValueVector::iterator VI = PI->second.begin(),
- VE = PI->second.end(); VI != VE; ++VI) {
- Updater.AddAvailableValue(VI->first, VI->second);
- Dominator.addBlock(VI->first);
- }
- if (!Dominator.wasResultExplicitMentioned())
- Updater.AddAvailableValue(Dominator.getResult(), Undef);
- for (BBVector::iterator FI = From.begin(), FE = From.end();
- FI != FE; ++FI) {
- int Idx = Phi->getBasicBlockIndex(*FI);
- assert(Idx != -1);
- Phi->setIncomingValue(Idx, Updater.GetValueAtEndOfBlock(*FI));
- }
- }
- DeletedPhis.erase(To);
- }
- assert(DeletedPhis.empty());
- }
- /// \brief Remove phi values from all successors and then remove the terminator.
- void StructurizeCFG::killTerminator(BasicBlock *BB) {
- TerminatorInst *Term = BB->getTerminator();
- if (!Term)
- return;
- for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB);
- SI != SE; ++SI) {
- delPhiValues(BB, *SI);
- }
- Term->eraseFromParent();
- }
- /// \brief Let node exit(s) point to NewExit
- void StructurizeCFG::changeExit(RegionNode *Node, BasicBlock *NewExit,
- bool IncludeDominator) {
- if (Node->isSubRegion()) {
- Region *SubRegion = Node->getNodeAs<Region>();
- BasicBlock *OldExit = SubRegion->getExit();
- BasicBlock *Dominator = nullptr;
- // Find all the edges from the sub region to the exit
- for (pred_iterator I = pred_begin(OldExit), E = pred_end(OldExit);
- I != E;) {
- BasicBlock *BB = *I++;
- if (!SubRegion->contains(BB))
- continue;
- // Modify the edges to point to the new exit
- delPhiValues(BB, OldExit);
- BB->getTerminator()->replaceUsesOfWith(OldExit, NewExit);
- addPhiValues(BB, NewExit);
- // Find the new dominator (if requested)
- if (IncludeDominator) {
- if (!Dominator)
- Dominator = BB;
- else
- Dominator = DT->findNearestCommonDominator(Dominator, BB);
- }
- }
- // Change the dominator (if requested)
- if (Dominator)
- DT->changeImmediateDominator(NewExit, Dominator);
- // Update the region info
- SubRegion->replaceExit(NewExit);
- } else {
- BasicBlock *BB = Node->getNodeAs<BasicBlock>();
- killTerminator(BB);
- BranchInst::Create(NewExit, BB);
- addPhiValues(BB, NewExit);
- if (IncludeDominator)
- DT->changeImmediateDominator(NewExit, BB);
- }
- }
- /// \brief Create a new flow node and update dominator tree and region info
- BasicBlock *StructurizeCFG::getNextFlow(BasicBlock *Dominator) {
- LLVMContext &Context = Func->getContext();
- BasicBlock *Insert = Order.empty() ? ParentRegion->getExit() :
- Order.back()->getEntry();
- BasicBlock *Flow = BasicBlock::Create(Context, FlowBlockName,
- Func, Insert);
- DT->addNewBlock(Flow, Dominator);
- ParentRegion->getRegionInfo()->setRegionFor(Flow, ParentRegion);
- return Flow;
- }
- /// \brief Create a new or reuse the previous node as flow node
- BasicBlock *StructurizeCFG::needPrefix(bool NeedEmpty) {
- BasicBlock *Entry = PrevNode->getEntry();
- if (!PrevNode->isSubRegion()) {
- killTerminator(Entry);
- if (!NeedEmpty || Entry->getFirstInsertionPt() == Entry->end())
- return Entry;
- }
- // create a new flow node
- BasicBlock *Flow = getNextFlow(Entry);
- // and wire it up
- changeExit(PrevNode, Flow, true);
- PrevNode = ParentRegion->getBBNode(Flow);
- return Flow;
- }
- /// \brief Returns the region exit if possible, otherwise just a new flow node
- BasicBlock *StructurizeCFG::needPostfix(BasicBlock *Flow,
- bool ExitUseAllowed) {
- if (Order.empty() && ExitUseAllowed) {
- BasicBlock *Exit = ParentRegion->getExit();
- DT->changeImmediateDominator(Exit, Flow);
- addPhiValues(Flow, Exit);
- return Exit;
- }
- return getNextFlow(Flow);
- }
- /// \brief Set the previous node
- void StructurizeCFG::setPrevNode(BasicBlock *BB) {
- PrevNode = ParentRegion->contains(BB) ? ParentRegion->getBBNode(BB)
- : nullptr;
- }
- /// \brief Does BB dominate all the predicates of Node ?
- bool StructurizeCFG::dominatesPredicates(BasicBlock *BB, RegionNode *Node) {
- BBPredicates &Preds = Predicates[Node->getEntry()];
- for (BBPredicates::iterator PI = Preds.begin(), PE = Preds.end();
- PI != PE; ++PI) {
- if (!DT->dominates(BB, PI->first))
- return false;
- }
- return true;
- }
- /// \brief Can we predict that this node will always be called?
- bool StructurizeCFG::isPredictableTrue(RegionNode *Node) {
- BBPredicates &Preds = Predicates[Node->getEntry()];
- bool Dominated = false;
- // Regionentry is always true
- if (!PrevNode)
- return true;
- for (BBPredicates::iterator I = Preds.begin(), E = Preds.end();
- I != E; ++I) {
- if (I->second != BoolTrue)
- return false;
- if (!Dominated && DT->dominates(I->first, PrevNode->getEntry()))
- Dominated = true;
- }
- // TODO: The dominator check is too strict
- return Dominated;
- }
- /// Take one node from the order vector and wire it up
- void StructurizeCFG::wireFlow(bool ExitUseAllowed,
- BasicBlock *LoopEnd) {
- RegionNode *Node = Order.pop_back_val();
- Visited.insert(Node->getEntry());
- if (isPredictableTrue(Node)) {
- // Just a linear flow
- if (PrevNode) {
- changeExit(PrevNode, Node->getEntry(), true);
- }
- PrevNode = Node;
- } else {
- // Insert extra prefix node (or reuse last one)
- BasicBlock *Flow = needPrefix(false);
- // Insert extra postfix node (or use exit instead)
- BasicBlock *Entry = Node->getEntry();
- BasicBlock *Next = needPostfix(Flow, ExitUseAllowed);
- // let it point to entry and next block
- Conditions.push_back(BranchInst::Create(Entry, Next, BoolUndef, Flow));
- addPhiValues(Flow, Entry);
- DT->changeImmediateDominator(Entry, Flow);
- PrevNode = Node;
- while (!Order.empty() && !Visited.count(LoopEnd) &&
- dominatesPredicates(Entry, Order.back())) {
- handleLoops(false, LoopEnd);
- }
- changeExit(PrevNode, Next, false);
- setPrevNode(Next);
- }
- }
- void StructurizeCFG::handleLoops(bool ExitUseAllowed,
- BasicBlock *LoopEnd) {
- RegionNode *Node = Order.back();
- BasicBlock *LoopStart = Node->getEntry();
- if (!Loops.count(LoopStart)) {
- wireFlow(ExitUseAllowed, LoopEnd);
- return;
- }
- if (!isPredictableTrue(Node))
- LoopStart = needPrefix(true);
- LoopEnd = Loops[Node->getEntry()];
- wireFlow(false, LoopEnd);
- while (!Visited.count(LoopEnd)) {
- handleLoops(false, LoopEnd);
- }
- // If the start of the loop is the entry block, we can't branch to it so
- // insert a new dummy entry block.
- Function *LoopFunc = LoopStart->getParent();
- if (LoopStart == &LoopFunc->getEntryBlock()) {
- LoopStart->setName("entry.orig");
- BasicBlock *NewEntry =
- BasicBlock::Create(LoopStart->getContext(),
- "entry",
- LoopFunc,
- LoopStart);
- BranchInst::Create(LoopStart, NewEntry);
- }
- // Create an extra loop end node
- LoopEnd = needPrefix(false);
- BasicBlock *Next = needPostfix(LoopEnd, ExitUseAllowed);
- LoopConds.push_back(BranchInst::Create(Next, LoopStart,
- BoolUndef, LoopEnd));
- addPhiValues(LoopEnd, LoopStart);
- setPrevNode(Next);
- }
- /// After this function control flow looks like it should be, but
- /// branches and PHI nodes only have undefined conditions.
- void StructurizeCFG::createFlow() {
- BasicBlock *Exit = ParentRegion->getExit();
- bool EntryDominatesExit = DT->dominates(ParentRegion->getEntry(), Exit);
- DeletedPhis.clear();
- AddedPhis.clear();
- Conditions.clear();
- LoopConds.clear();
- PrevNode = nullptr;
- Visited.clear();
- while (!Order.empty()) {
- handleLoops(EntryDominatesExit, nullptr);
- }
- if (PrevNode)
- changeExit(PrevNode, Exit, EntryDominatesExit);
- else
- assert(EntryDominatesExit);
- }
- /// Handle a rare case where the disintegrated nodes instructions
- /// no longer dominate all their uses. Not sure if this is really nessasary
- void StructurizeCFG::rebuildSSA() {
- SSAUpdater Updater;
- for (auto *BB : ParentRegion->blocks())
- for (BasicBlock::iterator II = BB->begin(), IE = BB->end();
- II != IE; ++II) {
- bool Initialized = false;
- for (auto I = II->use_begin(), E = II->use_end(); I != E;) {
- Use &U = *I++;
- Instruction *User = cast<Instruction>(U.getUser());
- if (User->getParent() == BB) {
- continue;
- } else if (PHINode *UserPN = dyn_cast<PHINode>(User)) {
- if (UserPN->getIncomingBlock(U) == BB)
- continue;
- }
- if (DT->dominates(II, User))
- continue;
- if (!Initialized) {
- Value *Undef = UndefValue::get(II->getType());
- Updater.Initialize(II->getType(), "");
- Updater.AddAvailableValue(&Func->getEntryBlock(), Undef);
- Updater.AddAvailableValue(BB, II);
- Initialized = true;
- }
- Updater.RewriteUseAfterInsertions(U);
- }
- }
- }
- /// \brief Run the transformation for each region found
- bool StructurizeCFG::runOnRegion(Region *R, RGPassManager &RGM) {
- if (R->isTopLevelRegion())
- return false;
- Func = R->getEntry()->getParent();
- ParentRegion = R;
- DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
- LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
- orderNodes();
- collectInfos();
- createFlow();
- insertConditions(false);
- insertConditions(true);
- setPhiValues();
- rebuildSSA();
- // Cleanup
- Order.clear();
- Visited.clear();
- DeletedPhis.clear();
- AddedPhis.clear();
- Predicates.clear();
- Conditions.clear();
- Loops.clear();
- LoopPreds.clear();
- LoopConds.clear();
- return true;
- }
- /// \brief Create the pass
- Pass *llvm::createStructurizeCFGPass() {
- return new StructurizeCFG();
- }
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