| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101 |
- =================================================
- Choosing the Right Interface for Your Application
- =================================================
- NOTE: this document applies to the original Clang project, not the DirectX
- Compiler. It's made available for informational purposes only. The recommended
- APIs for the library are available via dxcapi.h
- Clang provides infrastructure to write tools that need syntactic and semantic
- information about a program. This document will give a short introduction of
- the different ways to write clang tools, and their pros and cons.
- LibClang
- --------
- `LibClang <http://clang.llvm.org/doxygen/group__CINDEX.html>`_ is a stable high
- level C interface to clang. When in doubt LibClang is probably the interface
- you want to use. Consider the other interfaces only when you have a good
- reason not to use LibClang.
- Canonical examples of when to use LibClang:
- * Xcode
- * Clang Python Bindings
- Use LibClang when you...:
- * want to interface with clang from other languages than C++
- * need a stable interface that takes care to be backwards compatible
- * want powerful high-level abstractions, like iterating through an AST with a
- cursor, and don't want to learn all the nitty gritty details of Clang's AST.
- Do not use LibClang when you...:
- * want full control over the Clang AST
- Clang Plugins
- -------------
- :doc:`Clang Plugins <ClangPlugins>` allow you to run additional actions on the
- AST as part of a compilation. Plugins are dynamic libraries that are loaded at
- runtime by the compiler, and they're easy to integrate into your build
- environment.
- Canonical examples of when to use Clang Plugins:
- * special lint-style warnings or errors for your project
- * creating additional build artifacts from a single compile step
- Use Clang Plugins when you...:
- * need your tool to rerun if any of the dependencies change
- * want your tool to make or break a build
- * need full control over the Clang AST
- Do not use Clang Plugins when you...:
- * want to run tools outside of your build environment
- * want full control on how Clang is set up, including mapping of in-memory
- virtual files
- * need to run over a specific subset of files in your project which is not
- necessarily related to any changes which would trigger rebuilds
- LibTooling
- ----------
- :doc:`LibTooling <LibTooling>` is a C++ interface aimed at writing standalone
- tools, as well as integrating into services that run clang tools. Canonical
- examples of when to use LibTooling:
- * a simple syntax checker
- * refactoring tools
- Use LibTooling when you...:
- * want to run tools over a single file, or a specific subset of files,
- independently of the build system
- * want full control over the Clang AST
- * want to share code with Clang Plugins
- Do not use LibTooling when you...:
- * want to run as part of the build triggered by dependency changes
- * want a stable interface so you don't need to change your code when the AST API
- changes
- * want high level abstractions like cursors and code completion out of the box
- * do not want to write your tools in C++
- :doc:`Clang tools <ClangTools>` are a collection of specific developer tools
- built on top of the LibTooling infrastructure as part of the Clang project.
- They are targeted at automating and improving core development activities of
- C/C++ developers.
- Examples of tools we are building or planning as part of the Clang project:
- * Syntax checking (:program:`clang-check`)
- * Automatic fixing of compile errors (:program:`clang-fixit`)
- * Automatic code formatting (:program:`clang-format`)
- * Migration tools for new features in new language standards
- * Core refactoring tools
|