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2DQuadShaders_BlurX_PS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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2DQuadShaders_BlurY_PS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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2DQuadShaders_VS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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AdaptiveTessellation.hlsli
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6ee4074a4b
first commit
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пре 9 година |
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BC6HDecode.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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BC6HEncode_EncodeBlockCS.hlsl
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c5985f483c
Fix CBuffer and StructuredBuffer offsets for packing and reflection.
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пре 6 година |
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BC6HEncode_TryModeG10CS.hlsl
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c5985f483c
Fix CBuffer and StructuredBuffer offsets for packing and reflection.
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пре 6 година |
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BC6HEncode_TryModeLE10CS.hlsl
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c5985f483c
Fix CBuffer and StructuredBuffer offsets for packing and reflection.
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пре 6 година |
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BC7Decode.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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BC7Encode_EncodeBlockCS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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BC7Encode_TryMode02CS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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BC7Encode_TryMode137CS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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BC7Encode_TryMode456CS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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BrightPassAndHorizFilterCS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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ComputeShaderSort11.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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ComputeShaderSort11_MatrixTranspose.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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ContactHardeningShadows11_PS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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ContactHardeningShadows11_SM_VS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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ContactHardeningShadows11_VS.hlsl
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0be0bcbda5
Change normalize implementation. (#1641)
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пре 7 година |
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DecalTessellation11_DS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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DecalTessellation11_HS.hlsl
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0be0bcbda5
Change normalize implementation. (#1641)
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пре 7 година |
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DecalTessellation11_PS.hlsl
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0be0bcbda5
Change normalize implementation. (#1641)
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пре 7 година |
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DecalTessellation11_TessVS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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DecalTessellation11_VS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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DetailTessellation11_DS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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DetailTessellation11_HS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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DetailTessellation11_PS.hlsl
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0be0bcbda5
Change normalize implementation. (#1641)
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пре 7 година |
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DetailTessellation11_TessVS.hlsl
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0be0bcbda5
Change normalize implementation. (#1641)
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пре 7 година |
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DetailTessellation11_VS.hlsl
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0be0bcbda5
Change normalize implementation. (#1641)
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пре 7 година |
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DumpToTexture.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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FilterCS_Horz.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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FilterCS_Vertical.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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FinalPass_CPU_PS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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FinalPass_PS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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FluidCS11_BuildGridCS.hlsl
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c5985f483c
Fix CBuffer and StructuredBuffer offsets for packing and reflection.
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пре 6 година |
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FluidCS11_BuildGridIndicesCS.hlsl
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c5985f483c
Fix CBuffer and StructuredBuffer offsets for packing and reflection.
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пре 6 година |
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FluidCS11_ClearGridIndicesCS.hlsl
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c5985f483c
Fix CBuffer and StructuredBuffer offsets for packing and reflection.
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пре 6 година |
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FluidCS11_DensityCS_Grid.hlsl
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c5985f483c
Fix CBuffer and StructuredBuffer offsets for packing and reflection.
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пре 6 година |
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FluidCS11_DensityCS_Shared.hlsl
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c5985f483c
Fix CBuffer and StructuredBuffer offsets for packing and reflection.
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пре 6 година |
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FluidCS11_DensityCS_Simple.hlsl
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c5985f483c
Fix CBuffer and StructuredBuffer offsets for packing and reflection.
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пре 6 година |
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FluidCS11_ForceCS_Grid.hlsl
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c5985f483c
Fix CBuffer and StructuredBuffer offsets for packing and reflection.
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пре 6 година |
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FluidCS11_ForceCS_Shared.hlsl
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c5985f483c
Fix CBuffer and StructuredBuffer offsets for packing and reflection.
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пре 6 година |
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FluidCS11_ForceCS_Simple.hlsl
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c5985f483c
Fix CBuffer and StructuredBuffer offsets for packing and reflection.
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пре 6 година |
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FluidCS11_IntegrateCS.hlsl
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c5985f483c
Fix CBuffer and StructuredBuffer offsets for packing and reflection.
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пре 6 година |
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FluidCS11_RearrangeParticlesCS.hlsl
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c5985f483c
Fix CBuffer and StructuredBuffer offsets for packing and reflection.
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пре 6 година |
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FluidRender_GS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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FluidRender_VS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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NBodyGravityCS11.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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OIT_CreatePrefixSum_Pass0_CS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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OIT_CreatePrefixSum_Pass1_CS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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OIT_FragmentCountPS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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OIT_PS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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OIT_SortAndRenderCS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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PNTriangles11_DS.hlsl
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0be0bcbda5
Change normalize implementation. (#1641)
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пре 7 година |
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PNTriangles11_HS.hlsl
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0be0bcbda5
Change normalize implementation. (#1641)
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пре 7 година |
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PNTriangles11_TessVS.hlsl
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0be0bcbda5
Change normalize implementation. (#1641)
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пре 7 година |
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PNTriangles11_VS.hlsl
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0be0bcbda5
Change normalize implementation. (#1641)
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пре 7 година |
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POM_PS.hlsl
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1f4cd22d47
[linux-port] Enable CompilerTest for Unix (#1483)
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пре 7 година |
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POM_VS.hlsl
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1f4cd22d47
[linux-port] Enable CompilerTest for Unix (#1483)
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пре 7 година |
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PSApproach_BloomPS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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PSApproach_DownScale2x2_LumPS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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PSApproach_DownScale3x3PS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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PSApproach_DownScale3x3_BrightPassPS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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PSApproach_FinalPassPS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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ParticleDraw_GS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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ParticleDraw_VS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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Particle_GS.hlsl
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1f4cd22d47
[linux-port] Enable CompilerTest for Unix (#1483)
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пре 7 година |
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Particle_PS.hlsl
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1f4cd22d47
[linux-port] Enable CompilerTest for Unix (#1483)
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пре 7 година |
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Particle_VS.hlsl
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1f4cd22d47
[linux-port] Enable CompilerTest for Unix (#1483)
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пре 7 година |
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ReduceTo1DCS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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ReduceToSingleCS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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RenderVS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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RenderVarianceScenePS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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SimpleBezier11DS.hlsl
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0be0bcbda5
Change normalize implementation. (#1641)
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пре 7 година |
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SimpleBezier11HS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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SimpleBezier11PS.hlsl
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0be0bcbda5
Change normalize implementation. (#1641)
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пре 7 година |
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SubD11_BezierEvalDS.hlsl
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0be0bcbda5
Change normalize implementation. (#1641)
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пре 7 година |
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SubD11_MeshSkinningVS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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SubD11_PatchSkinningVS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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SubD11_SmoothPS.hlsl
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0be0bcbda5
Change normalize implementation. (#1641)
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пре 7 година |
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SubD11_SubDToBezierHS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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SubD11_SubDToBezierHS4444.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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TessellatorCS40_EdgeFactorCS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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TessellatorCS40_NumVerticesIndicesCS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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TessellatorCS40_ScatterIDCS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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TessellatorCS40_TessellateIndicesCS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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TessellatorCS40_TessellateVerticesCS.hlsl
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c27cd89141
Restrict shader models accepted by DxCompiler API to 6.0 (#15)
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пре 9 година |
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TessellatorCS40_common.hlsli
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6ee4074a4b
first commit
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пре 9 година |
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TessellatorCS40_defines.h
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6ee4074a4b
first commit
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пре 9 година |
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shader_include.hlsli
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6ee4074a4b
first commit
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пре 9 година |