| 123456789101112131415 |
- // RUN: %dxc -T lib_6_3 -auto-binding-space 11 -default-linkage external %s | FileCheck %s
- // Make sure globals for resource exist.
- // CHECK: @"\01?g_txDiffuse@@3V?$Texture2D@V?$vector@M$03@@@@A" = external constant %"class.Texture2D<vector<float, 4> >", align 4
- // CHECK: @"\01?g_samLinear@@3USamplerState@@A" = external constant %struct.SamplerState, align 4
- Texture2D g_txDiffuse;
- SamplerState g_samLinear;
- float4 test(float2 c : C) : SV_TARGET
- {
- float4 x = g_txDiffuse.Sample( g_samLinear, c );
- return x;
- }
|