createHandle_multi.hlsl 305 B

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  1. // RUN: %dxc -T lib_6_3 -auto-binding-space 11 -default-linkage external %s | FileCheck %s
  2. // CHECK: %"class.Texture2D<float>" = type { float
  3. // CHECK: %"class.Texture2D<vector<float, 4> >" = type { <4 x float>
  4. Texture2D<float> T1;
  5. Texture2D<float4> T2;
  6. float foo() { return T1.Load(1) * T2.Load(2); }