// RUN: %dxc -E main -T ps_6_0 %s | FileCheck %s // CHECK: @main SamplerState Samp; extern Texture2D Tex1; float4 foo; float4 main(int4 a : A, float4 coord : TEXCOORD) : SV_TARGET { return Tex1.Sample(Samp, coord.xy) * foo; }