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- #include <stdio.h>
- #include <stdlib.h>
- #define N_FIELDS 7
- #define N_FUNCS 128
- #define FUNCSPACING 20
- #define N_STRUCTS 180 /* 1280 */
- #define N_BASES 6
- #define COVARIANT 0
- const char *simple_types[] = { "bool", "char", "short", "int", "float",
- "double", "long double", "wchar_t", "void *",
- "char *"
- };
- void gl(const char *c) {
- printf("%s\n", c);
- }
- void g(const char *c) {
- printf("%s", c);
- }
- void g(int i) {
- printf("%d", i);
- }
- int uuid = 0;
- char base_present[N_STRUCTS][N_STRUCTS];
- // The return type for each function when doing covariant testcase generation.
- short ret_types[N_STRUCTS][N_FUNCS*FUNCSPACING];
- bool is_ambiguous(int s, int base) {
- for (int i = 0; i < N_STRUCTS; ++i) {
- if ((base_present[base][i] & base_present[s][i]) == 1)
- return true;
- }
- return false;
- }
- void add_bases(int s, int base) {
- for (int i = 0; i < N_STRUCTS; ++i)
- base_present[s][i] |= base_present[base][i];
- if (!COVARIANT)
- return;
- for (int i = 0; i < N_FUNCS*FUNCSPACING; ++i) {
- if (!ret_types[base][i])
- continue;
- if (!ret_types[s][i]) {
- ret_types[s][i] = ret_types[base][i];
- continue;
- }
- if (base_present[ret_types[base][i]][ret_types[s][i]])
- // If the return type of the function from this base dominates
- ret_types[s][i] = ret_types[base][i];
- if (base_present[ret_types[s][i]][ret_types[base][i]])
- // If a previous base dominates
- continue;
- // If neither dominates, we'll use this class.
- ret_types[s][i] = s;
- }
- }
- // This contains the class that has the final override for
- // each class, for each function.
- short final_override[N_STRUCTS][N_FUNCS*FUNCSPACING];
- void gs(int s) {
- bool polymorphic = false;
- static int bases[N_BASES];
- int i_bases = random() % (N_BASES*2);
- if (i_bases >= N_BASES)
- // PARAM: 1/2 of all clases should have no bases
- i_bases = 0;
- int n_bases = 0;
- bool first_base = true;
-
- // PARAM: 3/4 of all should be class, the rest are structs
- if (random() % 4 == 0)
- g("struct s");
- else
- g("class s");
- g(s);
- int old_base = -1;
- if (s == 0 || s == 1)
- i_bases = 0;
- while (i_bases) {
- --i_bases;
- int base = random() % (s-1) + 1;
- if (!base_present[s][base]) {
- if (is_ambiguous(s, base))
- continue;
- if (first_base) {
- first_base = false;
- g(": ");
- } else
- g(", ");
- int base_type = 1;
- if (random()%8 == 0) {
- // PARAM: 1/8th the bases are virtual
- g("virtual ");
- // We have a vtable and rtti, but technically we're not polymorphic
- // polymorphic = true;
- base_type = 3;
- }
- // PARAM: 1/4 are public, 1/8 are privare, 1/8 are protected, the reset, default
- int base_protection = 0;
- if (!COVARIANT)
- base_protection = random()%8;
- switch (base_protection) {
- case 0:
- case 1:
- g("public "); break;
- case 2:
- case 3:
- case 4:
- case 5:
- break;
- case 6:
- g("private "); break;
- case 7:
- g("protected "); break;
- }
- g("s");
- add_bases(s, base);
- bases[n_bases] = base;
- base_present[s][base] = base_type;
- ++n_bases;
- g(base);
- old_base = base;
- }
- }
- gl(" {");
- /* Fields */
- int n_fields = N_FIELDS == 0 ? 0 : random() % (N_FIELDS*4);
- // PARAM: 3/4 of all structs should have no members
- if (n_fields >= N_FIELDS)
- n_fields = 0;
- for (int i = 0; i < n_fields; ++i) {
- int t = random() % (sizeof(simple_types) / sizeof(simple_types[0]));
- g(" "); g(simple_types[t]); g(" field"); g(i); gl(";");
- }
- /* Virtual functions */
- static int funcs[N_FUNCS*FUNCSPACING];
- // PARAM: 1/2 of all structs should have no virtual functions
- int n_funcs = random() % (N_FUNCS*2);
- if (n_funcs > N_FUNCS)
- n_funcs = 0;
- int old_func = -1;
- for (int i = 0; i < n_funcs; ++i) {
- int fn = old_func + random() % FUNCSPACING + 1;
- funcs[i] = fn;
- int ret_type = 0;
- if (COVARIANT) {
- ret_type = random() % s + 1;
- if (!base_present[s][ret_type]
- || !base_present[ret_type][ret_types[s][fn]])
- if (ret_types[s][fn]) {
- printf(" // Found one for s%d for s%d* fun%d.\n", s,
- ret_types[s][fn], fn);
- ret_type = ret_types[s][fn];
- } else
- ret_type = s;
- else
- printf(" // Wow found one for s%d for fun%d.\n", s, fn);
- ret_types[s][fn] = ret_type;
- }
- if (ret_type) {
- g(" virtual s"); g(ret_type); g("* fun");
- } else
- g(" virtual void fun");
- g(fn); g("(char *t) { mix(\"vfn this offset\", (char *)this - t); mix(\"vfn uuid\", "); g(++uuid);
- if (ret_type)
- gl("); return 0; }");
- else
- gl("); }");
- final_override[s][fn] = s;
- old_func = fn;
- }
- // Add required overriders for correctness
- for (int i = 0; i < n_bases; ++i) {
- // For each base
- int base = bases[i];
- for (int fn = 0; fn < N_FUNCS*FUNCSPACING; ++fn) {
- // For each possible function
- int new_base = final_override[base][fn];
- if (new_base == 0)
- // If the base didn't have a final overrider, skip
- continue;
- int prev_base = final_override[s][fn];
- if (prev_base == s)
- // Skip functions defined in this class
- continue;
- // If we don't want to change the info, skip
- if (prev_base == new_base)
- continue;
-
- if (prev_base == 0) {
- // record the final override
- final_override[s][fn] = new_base;
- continue;
- }
-
- if (base_present[prev_base][new_base]) {
- // The previous base dominates the new base, no update necessary
- printf(" // No override for fun%d in s%d as s%d dominates s%d.\n",
- fn, s, prev_base, new_base);
- continue;
- }
- if (base_present[new_base][prev_base]) {
- // The new base dominates the old base, no override necessary
- printf(" // No override for fun%d in s%d as s%d dominates s%d.\n",
- fn, s, new_base, prev_base);
- // record the final override
- final_override[s][fn] = new_base;
- continue;
- }
- printf(" // Found we needed override for fun%d in s%d.\n", fn, s);
- // record the final override
- funcs[n_funcs++] = fn;
- if (n_funcs == (N_FUNCS*FUNCSPACING-1))
- abort();
- int ret_type = 0;
- if (COVARIANT) {
- if (!ret_types[s][fn]) {
- ret_types[s][fn] = ret_type = s;
- } else {
- ret_type = ret_types[s][fn];
- if (ret_type != s)
- printf(" // Calculated return type in s%d as s%d* fun%d.\n",
- s, ret_type, fn);
- }
- }
- if (ret_type) {
- g(" virtual s"); g(ret_type); g("* fun");
- } else
- g(" virtual void fun");
- g(fn); g("(char *t) { mix(\"vfn this offset\", (char *)this - t); mix(\"vfn uuid\", "); g(++uuid);
- if (ret_type)
- gl("); return 0; }");
- else
- gl("); }");
- final_override[s][fn] = s;
- }
- }
- gl("public:");
- gl(" void calc(char *t) {");
- // mix in the type number
- g(" mix(\"type num\", "); g(s); gl(");");
- // mix in the size
- g(" mix(\"type size\", sizeof (s"); g(s); gl("));");
- // mix in the this offset
- gl(" mix(\"subobject offset\", (char *)this - t);");
- if (n_funcs)
- polymorphic = true;
- if (polymorphic) {
- // mix in offset to the complete object under construction
- gl(" mix(\"real top v current top\", t - (char *)dynamic_cast<void*>(this));");
- }
- /* check base layout and overrides */
- for (int i = 0; i < n_bases; ++i) {
- g(" calc_s"); g(bases[i]); gl("(t);");
- }
- if (polymorphic) {
- /* check dynamic_cast to each direct base */
- for (int i = 0; i < n_bases; ++i) {
- g(" if ((char *)dynamic_cast<s"); g(bases[i]); gl("*>(this))");
- g(" mix(\"base dyn cast\", t - (char *)dynamic_cast<s"); g(bases[i]); gl("*>(this));");
- g(" else mix(\"no dyncast\", "); g(++uuid); gl(");");
- }
- }
- /* check field layout */
- for (int i = 0; i < n_fields; ++i) {
- g(" mix(\"field offset\", (char *)&field"); g(i); gl(" - (char *)this);");
- }
- if (n_fields == 0) {
- g(" mix(\"no fields\", "); g(++uuid); gl(");");
- }
- /* check functions */
- for (int i = 0; i < n_funcs; ++i) {
- g(" fun"); g(funcs[i]); gl("(t);");
- }
- if (n_funcs == 0) {
- g(" mix(\"no funcs\", "); g(++uuid); gl(");");
- }
- gl(" }");
- // default ctor
- g(" s"); g(s); g("() ");
- first_base = true;
- for (int i = 0; i < n_bases; ++i) {
- if (first_base) {
- g(": ");
- first_base = false;
- } else
- g(", ");
- g("s"); g(bases[i]); g("((char *)this)");
- }
- gl(" { calc((char *)this); }");
- g(" ~s"); g(s); gl("() { calc((char *)this); }");
- // ctor with this to the complete object
- g(" s"); g(s); gl("(char *t) { calc(t); }");
- g(" void calc_s"); g(s); gl("(char *t) { calc(t); }");
- g("} a"); g(s); gl(";");
- }
- main(int argc, char **argv) {
- unsigned seed = 0;
- char state[16];
- if (argc > 1)
- seed = atol(argv[1]);
- initstate(seed, state, sizeof(state));
- gl("extern \"C\" int printf(const char *...);");
- gl("");
- gl("long long sum;");
- gl("void mix(const char *desc, long long i) {");
- // If this ever becomes too slow, we can remove this after we improve the
- // mixing function
- gl(" printf(\"%s: %lld\\n\", desc, i);");
- gl(" sum += ((sum ^ i) << 3) + (sum<<1) - i;");
- gl("}");
- gl("");
- // PARAM: Randomly size testcases or large testcases?
- int n_structs = /* random() % */ N_STRUCTS;
- for (int i = 1; i < n_structs; ++i)
- gs(i);
- gl("int main() {");
- gl(" printf(\"%llx\\n\", sum);");
- gl("}");
- return 0;
- }
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