; edit this file to make it load whatever level you want on startup automatically ; You can also add additional commands in here that you want it to exec on startup. loadlevel start ; uncomment the following line in any game packages that have all the ; assets precompiled, so that it doesn't try to launch the Asset Processor in ; actual shipping builds. ; bg_ConnectToAssetProcessor 0 ; uncomment the following line to hide any debug display info from the top ; right corner of the screen. ; r_DisplayInfo 0