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@@ -0,0 +1,40 @@
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+{
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+ "O3DE":
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+ {
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+ "SceneAPI":
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+ {
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+ "AssetImporter":
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+ {
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+ "SupportedFileTypeExtensions":
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+ [
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+ ".dae",
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+ ".fbx",
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+ ".stl",
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+ ".gltf",
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+ ".glb"
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+ ]
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+ },
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+ "MaterialConverter":
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+ {
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+ "Enable": true,
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+ "DefaultMaterial": "Materials/Presets/PBR/default_grid.material"
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+ },
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+ "TangentGenerateComponent":
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+ {
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+ "DefaultGenerationMethod": "FromSourceScene",
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+ "DebugBitangentFlip": false
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+ },
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+ "SkinRule":
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+ {
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+ "DefaultMaxSkinInfluencesPerVertex": 8,
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+ "DefaultWeightThreshold": 0.001
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+ },
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+ "ModelBuilder":
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+ {
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+ // When false, scenes with multiple meshes assigned to the same material but with different vertex layouts will successfully process
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+ // When true, stricter error checking will cause the asset to fail to process with an error message indicating why
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+ "MismatchedVertexLayoutsAreErrors": false
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+ }
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+ }
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+ }
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+}
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