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Reintroduce collision layers for PhysX5

Signed-off-by: Michał Pełka <[email protected]>
Michał Pełka hai 1 ano
pai
achega
d953fc6d3b

+ 3 - 3
Project/Assets/Kraken/apple_kraken_v2/apple_kraken_v2.prefab

@@ -3114,7 +3114,7 @@
                     "Id": 5918697870879483153,
                     "m_template": {
                         "$type": "ROS2FrameComponent",
-                        "Namespace Configuration": {
+                                                "Namespace Configuration": {
                             "Namespace Strategy": 2
                         },
                         "Frame Name": "base_link"
@@ -3829,7 +3829,7 @@
                             "Index": 1
                         },
                         "CollisionGroupId": {
-                            "GroupId": "{EAE75F31-696E-4659-8792-7CBA45ABD41B}"
+                            "GroupId": "{BE28E146-905B-44E2-BB05-2CA6CE7B4BE7}"
                         },
                         "MaterialSlots": {
                             "Slots": [
@@ -4344,7 +4344,7 @@
                     "Id": 1058300359310703890,
                     "m_template": {
                         "$type": "ROS2FrameComponent",
-                        "Namespace Configuration": {
+                                                "Namespace Configuration": {
                             "Namespace Strategy": 1
                         },
                         "Frame Name": "lidar"

+ 1 - 1
Project/Registry/physxsystemconfiguration.setreg

@@ -7,7 +7,7 @@
                         "Layers": {
                             "LayerNames": [
                                 "Default",
-                                {},
+                                "Robot",
                                 {},
                                 {},
                                 {},