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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Component/EntityId.h>
- #include <AzCore/Math/Aabb.h>
- namespace AppleKraken
- {
- //! Important states of the Kraken effector (manipulator with a vacuum nozzle)
- enum class EffectorState : int16_t
- {
- INVALID = -1, //!< Invalid state. Requires an additional context that could help user understand what happened. @see PickingState.
- IDLE = 0, //!< Idle state / position, suitable for robot moving around the environment.
- PREPARED = 10, //!< State and position which are ready for picking tasks.
- PICKING = 20, //!< The effector is on its way to pick fruit.
- PICKING_STABILIZE = 25, //!< The effector waits vacuum being built up
- RETRIEVING_NOSE = 30, //!< The effector is retrieving a fruit to storage position.
- RETRIEVING = 35, //!< The effector is retrieving a fruit to storage position.
- RETRIEVING_STABILIZE = 40, //!< The effector is retrieving, wait for apple to drop
- RETRIEVING_FAILED = 50 //!< The effector is retrieving after failing to pick the apple.
- };
- //! A task to pick a single apple.
- struct PickAppleTask
- {
- bool IsValid() const
- {
- return m_appleEntityId.IsValid();
- }
- void Invalidate()
- {
- m_appleEntityId = AZ::EntityId();
- }
- AZ::EntityId m_appleEntityId; //!< EntityId of the apple. Can be Invalid if the information is not available (check IsValid()).
- AZ::Aabb m_appleBoundingBox; //!< Bounding box of the apple to pick.
- AZ::Vector3 m_middle; //!< Middle point of Apple
- };
- //! A structure holding a state of effector, including optional progress and descriptive information.
- struct PickingState
- {
- EffectorState m_effectorState = EffectorState::IDLE; //!< Current state of effector.
- PickAppleTask m_currentTask; //!< Only valid for EffectorState::PICKING and EffectorState::RETRIEVING
- float m_taskProgress = 0.0f; //!< Optional field signalling progress within current state (picking/retrieving).
- AZStd::string m_description; //!< Optional descriptive field to inform the user.
- };
- using StateTransition = AZStd::pair<EffectorState, EffectorState>;
- struct TransitionHash
- {
- size_t operator()(const AZStd::pair<EffectorState, EffectorState>& p) const
- {
- int16_t first = static_cast<int16_t>(p.first);
- int16_t second = static_cast<int16_t>(p.second);
- size_t combined = (size_t)first << 16 | second;
- return combined;
- }
- };
- } // namespace AppleKraken
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