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- {
- "Shader": "Shaders/Materials/EnhancedPBR/EnhancedPBR_Shadowmap_WithPS.shader",
- "Variants": [
- {
- "StableId": 1,
- "Options": {
- "o_clearCoat_feature_enabled": "false",
- "o_enableAreaLights": "true",
- "o_enableDirectionalLights": "true",
- "o_enableIBL": "true",
- "o_enablePunctualLights": "true",
- "o_enableShadows": "true",
- "o_enableSubsurfaceScattering": "true",
- "o_opacity_mode": "OpacityMode::Cutout",
- "o_opacity_source": "OpacitySource::Split",
- "o_parallax_algorithm": "ParallaxAlgorithm::POM",
- "o_parallax_enablePixelDepthOffset": "false",
- "o_parallax_feature_enabled": "false",
- "o_parallax_highlightClipping": "false",
- "o_parallax_quality": "ParallaxQuality::Low",
- "o_specularF0_enableMultiScatterCompensation": "false",
- "o_transmission_mode": "TransmissionMode::ThinObject",
- "o_useHeightmap": "false"
- }
- }
- ]
- }
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