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Apple.prefab
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ba89e2302f
Change apple's rigid body to static
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2 years ago |
AppleTree.prefab
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c4594df2ab
Update prefabs with ed_physxUpdatePrefabsWithColliderComponents for PhysX (#227)
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2 years ago |
AppleTreeActor.prefab
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c4594df2ab
Update prefabs with ed_physxUpdatePrefabsWithColliderComponents for PhysX (#227)
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2 years ago |
AppleTreeApples.prefab
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f38e40bb4c
Make apples kinematic
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2 years ago |
AppleTreeGroup4.prefab
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c4594df2ab
Update prefabs with ed_physxUpdatePrefabsWithColliderComponents for PhysX (#227)
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2 years ago |
Apple_Crate.prefab
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9f6ba68843
Kraken v1 with applecrates - fixed collisions
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2 years ago |
Apple_Crate_empty.prefab
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9f6ba68843
Kraken v1 with applecrates - fixed collisions
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2 years ago |
ApplesTreeApplesMerged.prefab
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197e43daee
Add visual apples
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2 years ago |
Backhground_Mountains.prefab
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b12c372a99
Add quit menu, reload level (ctrl+r), fix statics
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2 years ago |
Barn.prefab
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ea802209e1
Updated colliders in prefabs by running 'ed_physxUpdatePrefabsWithColliderComponents' command (#236)
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2 years ago |
Barrel.prefab
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ea802209e1
Updated colliders in prefabs by running 'ed_physxUpdatePrefabsWithColliderComponents' command (#236)
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2 years ago |
Crate.prefab
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ea802209e1
Updated colliders in prefabs by running 'ed_physxUpdatePrefabsWithColliderComponents' command (#236)
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2 years ago |
FenceTile.prefab
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b12c372a99
Add quit menu, reload level (ctrl+r), fix statics
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2 years ago |
FlowerOne.prefab
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47b6ebbe5e
Shadows and Raytrace Flags
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2 years ago |
FlowerTwo.prefab
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47b6ebbe5e
Shadows and Raytrace Flags
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2 years ago |
FlowerTwoPink.prefab
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a2e4037de3
Adding Terrain ticket #14
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2 years ago |
GrassTileLageDry.prefab
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671e309e4e
Static on Prefabs meshes update.
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2 years ago |
GrassTileLarge.prefab
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a2e4037de3
Adding Terrain ticket #14
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2 years ago |
GrassTileMed.prefab
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671e309e4e
Static on Prefabs meshes update.
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2 years ago |
GrassTileMedDry.prefab
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cd13e57e41
Adding Props and updated prefabs to have Raytracing turned off and static on if they do not move.
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2 years ago |
GrassTileSmall.prefab
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cd13e57e41
Adding Props and updated prefabs to have Raytracing turned off and static on if they do not move.
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2 years ago |
GrassTileSmallDry.prefab
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cd13e57e41
Adding Props and updated prefabs to have Raytracing turned off and static on if they do not move.
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2 years ago |
LidarKraken.prefab
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ab40a56686
update prefabs to new format
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1 year ago |
OakTree.prefab
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c4594df2ab
Update prefabs with ed_physxUpdatePrefabsWithColliderComponents for PhysX (#227)
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2 years ago |
PowerLines.prefab
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b12c372a99
Add quit menu, reload level (ctrl+r), fix statics
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2 years ago |
UILogic.prefab
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3bdacd0d2c
Enable stat counter UI and show controls hint (#164)
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2 years ago |
WagonWheel.prefab
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ea802209e1
Updated colliders in prefabs by running 'ed_physxUpdatePrefabsWithColliderComponents' command (#236)
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2 years ago |
WaterTower.prefab
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ea802209e1
Updated colliders in prefabs by running 'ed_physxUpdatePrefabsWithColliderComponents' command (#236)
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2 years ago |
WindMill.prefab
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ea802209e1
Updated colliders in prefabs by running 'ed_physxUpdatePrefabsWithColliderComponents' command (#236)
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2 years ago |