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- /*
- * Copyright (c) Contributors to the Open 3D Engine Project.
- * For complete copyright and license terms please see the LICENSE at the root of this distribution.
- *
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- */
- #pragma once
- #include <AzCore/Component/Component.h>
- #include <AzCore/Component/TickBus.h>
- #include <AzFramework/Components/TransformComponent.h>
- #include <AzFramework/Input/Events/InputChannelEventListener.h>
- namespace AppleKraken
- {
- //! Experimental, demo only class for simple camera movement smoothing
- // TODO - research damping and smoothing camera, use exponential mapping for rotation smoothing as well.
- class FollowingCameraComponent
- : public AZ::Component
- , public AZ::TickBus::Handler
- , public AzFramework::InputChannelEventListener
- {
- public:
- static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
- static void Reflect(AZ::ReflectContext* reflection);
- AZ_COMPONENT(FollowingCameraComponent, "{92317883-9956-455E-9A1C-BF8986DC2F80}", AZ::Component);
- // AZ::Component
- void Init() override;
- void Activate() override;
- void Deactivate() override;
- // AZ::TickBus
- void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
- // AzFramework::InputChannelEventListener
- bool OnInputChannelEventFiltered(const AzFramework::InputChannel& inputChannel) override;
- private:
- void OnKeyboardEvent(const AzFramework::InputChannel& inputChannel);
- AZ::Vector3 SmoothTranslation() const;
- AZ::Quaternion SmoothRotation() const;
- bool m_isActive = true;
- AZ::Transform m_initialPose;
- AZ::EntityId m_target;
- float m_rotationChange = 0.0f;
- float m_rotationChange2 = 0.0f;
- float m_zoomChange = 0.0f;
- int m_smoothingBuffer = 30;
- float m_zoomSpeed = 0.06f;
- float m_rotationSpeed = 0.05f;
- const float m_zoomMin = -25.f;
- const float m_zoomMax = 0.6f;
- AZStd::deque<AZStd::pair<AZ::Vector3, float>> m_lastTransforms;
- AZStd::deque<AZStd::pair<AZ::Quaternion, float>> m_lastRotations;
- };
- } // namespace AppleKraken
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