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enable .dae in this project

Signed-off-by: Adam Dabrowski <[email protected]>
Adam Dabrowski 3 years ago
parent
commit
0ba1036a57
1 changed files with 35 additions and 0 deletions
  1. 35 0
      Registry/sceneassetimporter.setreg

+ 35 - 0
Registry/sceneassetimporter.setreg

@@ -0,0 +1,35 @@
+{
+	"O3DE":
+	{
+		"SceneAPI":
+		{
+			"AssetImporter":
+			{
+				"SupportedFileTypeExtensions":
+				[
+					".dae",
+					".fbx",
+					".stl",
+					".gltf",
+					".glb"
+				]
+			},
+			"MaterialConverter": 
+			{
+				"Enable": true,
+				"DefaultMaterial": "Materials/Presets/PBR/default_grid.material"
+			},
+			"TangentGenerateComponent":
+			{
+				"DefaultGenerationMethod": "FromSourceScene",
+				"DebugBitangentFlip": false
+			},
+			"SkinRule":
+			{
+				"DefaultMaxSkinInfluencesPerVertex": 8,
+                "DefaultWeightThreshold": 0.001
+			}
+		}
+	}
+}
+