sceneassetimporter.setreg 408 B

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  1. {
  2. "O3DE":
  3. {
  4. "SceneAPI":
  5. {
  6. "MaterialConverter":
  7. {
  8. "Enable": true,
  9. "DefaultMaterial": "Materials/Presets/PBR/default_grid.material"
  10. },
  11. "TangentGenerateComponent":
  12. {
  13. "DefaultGenerationMethod": "FromSourceScene",
  14. "DebugBitangentFlip": false
  15. },
  16. "SkinRule":
  17. {
  18. "DefaultMaxSkinInfluencesPerVertex": 8,
  19. "DefaultWeightThreshold": 0.001
  20. }
  21. }
  22. }
  23. }