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@@ -2,10 +2,37 @@
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This Open 3D Engine "loft-arch-vis-sample" is licensed under the following conditions:
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-* Documentation content excluding code, and including images, is licensed under CC-BY-4.0
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-* 3D models, image textures, and other game asset files are licensed under CC-BY-NC-4.0
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-** See ./Gems/Archvis/Asset_License_CC-BY-NC-4.0.txt
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-* Code samples, including inline code, and related data are dual-licensed under Apache 2.0 and the MIT licenses
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+PROJECT DATA: "loft-arch-vis-sample\Project"
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+URL: https://github.com/aws-lumberyard/loft-arch-vis-sample/tree/main/Project
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+The project data and code samples, including inline code, and related data
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+are dual-licensed under Apache 2.0 and the MIT licenses.
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+(see LICENSE-APACHE2.txt and LICENSE_MIT.TXT)
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-For information on the licensing terms of Open 3D Engine source code, read the O3DE License:
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- https://github.com/o3de/o3de/blob/development/LICENSE.txt
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+ASSET DATA: "loft-arch-vis-sample\Gems\ArchVis"
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+URL: https://github.com/aws-lumberyard/loft-arch-vis-sample/tree/main/Gems/ArchVis
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+The O3DE ArchVis Asset Gem and it's contents including 3D models, image textures,
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+and other game asset files are licensed under the Creative Commons license
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+Attribution-NonCommercial 4.0 International (see LICENSE-CC-BY-NC-4.0.txt)
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+
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+DOCUMENTATION
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+Any additional documentation content excluding code, and including images,
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+is licensed under the Creative Commons license Attribution 4.0 International
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+(See LICENSE-CC-BY-4.0.txt)
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+
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+OPEN 3D ENGINE LICENSING
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+The default license for Open 3D Engine is the Apache License, Version 2.0
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+(see LICENSE_APACHE2.TXT); you may elect at your option to use the Open 3D
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+Engine under the MIT License (see LICENSE_MIT.TXT). Contributions must be
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+made under both licenses.
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+
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+THIRD PARTY COMPONENTS
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+Open 3D Engine requires the use of (and in some cases makes available to you)
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+software and assets that have been developed by third parties and are subject
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+to separate license terms (such as code licensed under other open source
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+licenses). It is your responsibility to comply with the applicable licenses.
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+Information on third party materials, and the applicable license terms, are
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+referenced in or included with the materials, such as in separate LICENSE.txt
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+files accompanying the materials.
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+
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+For more information on the licensing terms of Open 3D Engine source code,
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+read the O3DE License: https://github.com/o3de/o3de/blob/development/LICENSE.txt
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