EngineFinder.cmake 3.1 KB

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  1. #
  2. # All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
  3. # its licensors.
  4. #
  5. # For complete copyright and license terms please see the LICENSE at the root of this
  6. # distribution (the "License"). All use of this software is governed by the License,
  7. # or, if provided, by the license below or the license accompanying this file. Do not
  8. # remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
  9. # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  10. #
  11. # This file is copied during engine registration. Edits to this file will be lost next
  12. # time a registration happens.
  13. include_guard()
  14. # Read the engine name from the project_json file
  15. file(READ ${CMAKE_CURRENT_LIST_DIR}/project.json project_json)
  16. string(JSON LY_ENGINE_NAME_TO_USE ERROR_VARIABLE json_error GET ${project_json} engine)
  17. if(json_error)
  18. message(FATAL_ERROR "Unable to read key 'engine' from 'project.json', error: ${json_error}")
  19. endif()
  20. if(DEFINED ENV{USERPROFILE} AND EXISTS $ENV{USERPROFILE})
  21. set(manifest_path $ENV{USERPROFILE}/.o3de/o3de_manifest.json) # Windows
  22. else()
  23. set(manifest_path $ENV{HOME}/.o3de/o3de_manifest.json) # Unix
  24. endif()
  25. # Read the ~/.o3de/o3de_manifest.json file and look through the 'engines_path' object.
  26. # Find a key that matches LY_ENGINE_NAME_TO_USE and use that as the engine path.
  27. if(EXISTS ${manifest_path})
  28. file(READ ${manifest_path} manifest_json)
  29. string(JSON engines_path_count ERROR_VARIABLE json_error LENGTH ${manifest_json} engines_path)
  30. if(json_error)
  31. message(FATAL_ERROR "Unable to read key 'engines_path' from '${manifest_path}', error: ${json_error}")
  32. endif()
  33. string(JSON engines_path_type ERROR_VARIABLE json_error TYPE ${manifest_json} engines_path)
  34. if(json_error OR NOT ${engines_path_type} STREQUAL "OBJECT")
  35. message(FATAL_ERROR "Type of 'engines_path' in '${manifest_path}' is not a JSON Object, error: ${json_error}")
  36. endif()
  37. math(EXPR engines_path_count "${engines_path_count}-1")
  38. foreach(engine_path_index RANGE ${engines_path_count})
  39. string(JSON engine_name ERROR_VARIABLE json_error MEMBER ${manifest_json} engines_path ${engine_path_index})
  40. if(json_error)
  41. message(FATAL_ERROR "Unable to read 'engines_path/${engine_path_index}' from '${manifest_path}', error: ${json_error}")
  42. endif()
  43. if(LY_ENGINE_NAME_TO_USE STREQUAL engine_name)
  44. string(JSON engine_path ERROR_VARIABLE json_error GET ${manifest_json} engines_path ${engine_name})
  45. if(json_error)
  46. message(FATAL_ERROR "Unable to read value from 'engines_path/${engine_name}', error: ${json_error}")
  47. endif()
  48. if(engine_path)
  49. list(APPEND CMAKE_MODULE_PATH "${engine_path}/cmake")
  50. break()
  51. endif()
  52. endif()
  53. endforeach()
  54. else()
  55. # If the user is passing CMAKE_MODULE_PATH we assume thats where we will find the engine
  56. if(NOT CMAKE_MODULE_PATH)
  57. message(FATAL_ERROR "Engine registration is required before configuring a project. Please register an engine by running 'scripts/o3de register --this-engine'")
  58. endif()
  59. endif()