{
    "materialType": "Materials\\Types\\StandardPBR.materialtype",
    "materialTypeVersion": 5,
    "propertyValues": {
        "baseColor.color": [
            1.0,
            1.0,
            1.0,
            1.0
        ],
        "general.applySpecularAA": true,
        "metallic.factor": 1.0,
        "roughness.factor": 0.0,
        "specularF0.enableMultiScatterCompensation": true,
        "specularF0.factor": 1.0
    }
}