/*
 * Copyright (c) Contributors to the Open 3D Engine Project.
 * For complete copyright and license terms please see the LICENSE at the root of this distribution.
 *
 * SPDX-License-Identifier: Apache-2.0 OR MIT
 *
 */

#include <Atom/Features/PostProcessing/FullscreenVertex.azsli>
#include <Atom/Features/PostProcessing/FullscreenPixelInfo.azsli>

PSOutput MainPS(VSOutput IN)
{
    PSOutput OUT;
    OUT.m_color = float4(IN.m_texCoord.xy,0,1);
    return OUT;
}; 
