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@@ -161,10 +161,18 @@ GenerateMaterialScreenshot('Level I', '001_ManyFeatures', {model=g_cubeModel, ca
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GenerateMaterialScreenshot('Level I', '001_ManyFeatures_Layer2Off', {model=g_cubeModel, cameraHeading=-125.0, cameraPitch=-16.0, cameraZ=0.12})
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GenerateMaterialScreenshot('Level I', '001_ManyFeatures_Layer3Off', {model=g_cubeModel, cameraHeading=-125.0, cameraPitch=-16.0, cameraZ=0.12})
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GenerateMaterialScreenshot('Level I', '002_ParallaxPdo', {model=g_cubeModel, cameraHeading=15.0, cameraPitch=28.0, lighting="Goegap (Alt)"})
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-GenerateMaterialScreenshot('Level G', '003_Debug_BlendSource', {model=g_cubeModel})
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-GenerateMaterialScreenshot('Level F', '003_Debug_DepthMaps', {model=g_cubeModel})
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+GenerateMaterialScreenshot('Level G', '003_Debug_BlendMask', {model=g_cubeModel})
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+GenerateMaterialScreenshot('Level G', '003_Debug_Displacement', {model=g_cubeModel})
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+GenerateMaterialScreenshot('Level G', '003_Debug_BlendWeights', {model=g_cubeModel})
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GenerateMaterialScreenshot('Level I', '004_UseVertexColors', {model=g_modelWithLayerMask, cameraHeading=0.0, cameraPitch=45.0, cameraDistance=30.0})
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GenerateMaterialScreenshot('Level I', '004_UseVertexColors', {model=g_modelWithoutLayerMask, cameraHeading=145.0, cameraPitch=7.0, cameraZ=-0.1, cameraDistance=3.0, screenshotFilename="004_UseVertexColors_modelHasNoVertexColors"})
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+GenerateMaterialScreenshot('Level I', '005_UseDisplacement', {lighting="Blouberg Sunrise 1 (Alt)", model=g_modelWithLayerMask, cameraHeading=-35.0, cameraPitch=33.0, cameraDistance=9.0, cameraZ=0.9})
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+GenerateMaterialScreenshot('Level I', '005_UseDisplacement_Layer2Off', {lighting="Blouberg Sunrise 1 (Alt)", model=g_modelWithLayerMask, cameraHeading=-35.0, cameraPitch=33.0, cameraDistance=9.0, cameraZ=0.9})
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+GenerateMaterialScreenshot('Level I', '005_UseDisplacement_Layer3Off', {lighting="Blouberg Sunrise 1 (Alt)", model=g_modelWithLayerMask, cameraHeading=-35.0, cameraPitch=33.0, cameraDistance=9.0, cameraZ=0.9})
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+GenerateMaterialScreenshot('Level I', '005_UseDisplacement_With_BlendMaskVertexColors', {lighting="Blouberg Sunrise 1 (Alt)", model=g_modelWithLayerMask, cameraHeading=0.0, cameraPitch=80.0, cameraDistance=27.0})
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+GenerateMaterialScreenshot('Level I', '005_UseDisplacement_With_BlendMaskTexture', {lighting="Blouberg Sunrise 1 (Alt)", model=g_modelWithLayerMask, cameraHeading=180.0, cameraPitch=45.0, cameraDistance=20.0, cameraZ=-0.5})
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+GenerateMaterialScreenshot('Level I', '005_UseDisplacement_With_BlendMaskTexture_NoHeightmaps', {lighting="Blouberg Sunrise 1 (Alt)", model=g_modelWithLayerMask, cameraHeading=180.0, cameraPitch=45.0, cameraDistance=20.0, cameraZ=-0.5})
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+GenerateMaterialScreenshot('Level I', '005_UseDisplacement_With_BlendMaskTexture_AllSameHeight', {lighting="Blouberg Sunrise 1 (Alt)", model=g_modelWithLayerMask, cameraHeading=180.0, cameraPitch=45.0, cameraDistance=20.0, cameraZ=-0.5})
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----------------------------------------------------------------------
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-- Skin Materials...
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