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updating shader variant lists

Signed-off-by: antonmic <[email protected]>
antonmic 3 ani în urmă
părinte
comite
3ba7f9a0cc

+ 43 - 0
ShaderVariants/Materials/Types/BasePBR_ForwardPass.shadervariantlist

@@ -0,0 +1,43 @@
+{
+    "Shader": "Materials/Types/BasePBR_ForwardPass.shader",
+    "Variants": [
+        {
+            "StableId": 1,
+            "Options": {
+                "o_applySpecularAA": "true",
+                "o_baseColorTextureBlendMode": "TextureBlendMode::Multiply",
+                "o_baseColor_useTexture": "false",
+                "o_enableAreaLights": "true",
+                "o_enableDirectionalLights": "true",
+                "o_enableIBL": "true",
+                "o_enablePunctualLights": "true",
+                "o_enableShadows": "true",
+                "o_materialUseForwardPassIBLSpecular": "false",
+                "o_metallic_useTexture": "false",
+                "o_normal_useTexture": "false",
+                "o_roughness_useTexture": "false",
+                "o_specularF0_enableMultiScatterCompensation": "true",
+                "o_specularF0_useTexture": "false"
+            }
+        },
+        {
+            "StableId": 2,
+            "Options": {
+                "o_applySpecularAA": "false",
+                "o_baseColorTextureBlendMode": "TextureBlendMode::Multiply",
+                "o_baseColor_useTexture": "false",
+                "o_enableAreaLights": "true",
+                "o_enableDirectionalLights": "true",
+                "o_enableIBL": "true",
+                "o_enablePunctualLights": "true",
+                "o_enableShadows": "true",
+                "o_materialUseForwardPassIBLSpecular": "false",
+                "o_metallic_useTexture": "false",
+                "o_normal_useTexture": "false",
+                "o_roughness_useTexture": "false",
+                "o_specularF0_enableMultiScatterCompensation": "true",
+                "o_specularF0_useTexture": "false"
+            }
+        }
+    ]
+}

Fișier diff suprimat deoarece este prea mare
+ 181 - 226
ShaderVariants/Materials/Types/StandardPBR_ForwardPass.shadervariantlist


Fișier diff suprimat deoarece este prea mare
+ 817 - 194
ShaderVariants/Materials/Types/StandardPBR_ForwardPass_EDS.shadervariantlist


Unele fișiere nu au fost afișate deoarece prea multe fișiere au fost modificate în acest diff