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@@ -140,31 +140,10 @@ endif()
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################################################################################
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# Gem dependencies
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################################################################################
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-# The GameLauncher uses "Clients" gem variants:
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-ly_enable_gems(PROJECT_NAME AtomSampleViewer GEM_FILE enabled_gems.cmake
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- TARGETS AtomSampleViewer.GameLauncher
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- VARIANTS Clients)
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+
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+ly_enable_gems(PROJECT_NAME AtomSampleViewer GEM_FILE enabled_gems.cmake)
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# If we build a server, then apply the gems to the server
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if(PAL_TRAIT_BUILD_SERVER_SUPPORTED)
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- # if we're making a server, then add the "Server" gem variants to it:
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- ly_enable_gems(PROJECT_NAME AtomSampleViewer GEM_FILE enabled_gems.cmake
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- TARGETS AtomSampleViewer.ServerLauncher
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- VARIANTS Servers)
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-
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set_property(GLOBAL APPEND PROPERTY LY_LAUNCHER_SERVER_PROJECTS AtomSampleViewer)
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endif()
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-
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-if (PAL_TRAIT_BUILD_HOST_TOOLS)
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- # The Editor uses "Tools" gem variants:
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- ly_enable_gems(
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- PROJECT_NAME AtomSampleViewer GEM_FILE enabled_gems.cmake
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- TARGETS Editor
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- VARIANTS Tools)
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-
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- # The pipeline tools use "Builders" gem variants:
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- ly_enable_gems(
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- PROJECT_NAME AtomSampleViewer GEM_FILE enabled_gems.cmake
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- TARGETS AssetBuilder AssetProcessor AssetProcessorBatch
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- VARIANTS Builders)
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-endif()
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