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Renamed 004_metalmap and 009_opacity_blended for the LowEndPipeline test to avoid confusion in the results summary.

Signed-off-by: santorac <[email protected]>
santorac 2 years ago
parent
commit
fe11f8bd15

+ 0 - 0
Scripts/ExpectedScreenshots/LowEndPipeline/004_metalmap.png → Scripts/ExpectedScreenshots/LowEndPipeline/004_metalmap_LowEndPipeline.png


+ 0 - 0
Scripts/ExpectedScreenshots/LowEndPipeline/009_opacity_blended.png → Scripts/ExpectedScreenshots/LowEndPipeline/009_opacity_blended_LowEndPipeline.png


+ 3 - 2
Scripts/MaterialScreenshotTests.bv.lua

@@ -253,8 +253,9 @@ g_testCaseFolder = 'LowEndPipeline'
 Print('Saving screenshots to ' .. NormalizePath(g_screenshotOutputFolder .. g_testCaseFolder))
 Print('Saving screenshots to ' .. NormalizePath(g_screenshotOutputFolder .. g_testCaseFolder))
 
 
 -- We're not really getting full coverage here, but just some cursory regression tests to make sure the low-end pipeline doesn't break.
 -- We're not really getting full coverage here, but just some cursory regression tests to make sure the low-end pipeline doesn't break.
-GenerateMaterialScreenshot('Level E', '004_MetalMap')
-GenerateMaterialScreenshot('Level F', '009_Opacity_Blended', {lighting="Neutral Urban", model=g_beveledCubeModel})
+-- (Use a "_LowEndPipeline" filename suffix just so these screenshots in the results summary are not confused with the same material names from the "StandardPBR" folder)
+GenerateMaterialScreenshot('Level E', '004_MetalMap', {screenshotFilename="004_MetalMap_LowEndPipeline"})
+GenerateMaterialScreenshot('Level F', '009_Opacity_Blended', {lighting="Neutral Urban", model=g_beveledCubeModel, screenshotFilename="009_Opacity_Blended_LowEndPipeline"})
 
 
 SetImguiValue('Use Low End Pipeline', false)
 SetImguiValue('Use Low End Pipeline', false)