Guthrie Adams
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14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
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1 年之前 |
Qing Tao
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893fbaf04d
Fixed model loading issue due to recent fbx product name change. (#639)
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1 年之前 |
gadams3
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735ecc5020
Updating all ASV samples to no longer use material assignment map
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2 年之前 |
santorac
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1342656a0d
Restored old lattice size limits for AssetLoadTest and DynamicMaterialTest to avoid crashes.
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3 年之前 |
galibzon
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64499f0e2e
All compilation flags required for shader (#355)
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3 年之前 |
Qing Tao
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8414322b05
ATOM-17158 ASV: AssetLoadTest sample loads with several "<Missing>" textures in the Material Allow list by default (#323)
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3 年之前 |
Esteban Papp
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833debb39a
Redcode/driller removal (#299)
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3 年之前 |
Esteban Papp
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424b1b871e
Fix for w4267
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4 年之前 |
moudgils
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cc946ecb2d
Add support for LowEndRenderPipeline for mobile on ASV (by default) (#174)
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4 年之前 |
Steve Pham
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3e1df4985c
Shorten copyright headers by splitting into 2 lines
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4 年之前 |
Steve Pham
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fbc377a2d5
Final update copyright headers to reference license files at the repo root (#152)
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4 年之前 |
Steve Pham
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2aa2f9e8df
Applying copyright update script for O3DE to Atom Sample Viewer (#134)
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4 年之前 |
Tommy Walton
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b5784dc0f8
LYN2227 : Update AcquireMesh calls to use a mesh handle descriptor (#128)
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4 年之前 |
alexpete
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69567068fb
Initial commit
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4 年之前 |