Commit History

作者 SHA1 備註 提交日期
  Guthrie Adams 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 1 年之前
  Qing Tao 893fbaf04d Fixed model loading issue due to recent fbx product name change. (#639) 1 年之前
  gadams3 735ecc5020 Updating all ASV samples to no longer use material assignment map 2 年之前
  santorac 1342656a0d Restored old lattice size limits for AssetLoadTest and DynamicMaterialTest to avoid crashes. 3 年之前
  galibzon 64499f0e2e All compilation flags required for shader (#355) 3 年之前
  Qing Tao 8414322b05 ATOM-17158 ASV: AssetLoadTest sample loads with several "<Missing>" textures in the Material Allow list by default (#323) 3 年之前
  Esteban Papp 833debb39a Redcode/driller removal (#299) 3 年之前
  Esteban Papp 424b1b871e Fix for w4267 4 年之前
  moudgils cc946ecb2d Add support for LowEndRenderPipeline for mobile on ASV (by default) (#174) 4 年之前
  Steve Pham 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
  Steve Pham fbc377a2d5 Final update copyright headers to reference license files at the repo root (#152) 4 年之前
  Steve Pham 2aa2f9e8df Applying copyright update script for O3DE to Atom Sample Viewer (#134) 4 年之前
  Tommy Walton b5784dc0f8 LYN2227 : Update AcquireMesh calls to use a mesh handle descriptor (#128) 4 年之前
  alexpete 69567068fb Initial commit 4 年之前