Hongshan Li
|
caa62f289c
Ensure directional light shadow is turned on by default in the ASV examples (#659)
|
1 年之前 |
Guthrie Adams
|
14523819e8
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
|
1 年之前 |
Ken Pruiksma
|
4b74e09f4e
Turning off msaa by default in AtomSampleViewer (#597)
|
2 年之前 |
Qing Tao
|
bf77adb2cc
Enabled render pipeline change for RPISamplePipeline (#539)
|
2 年之前 |
Qing Tao
|
69d726d976
Atom/qingtao/atom-16747 asv (#258)
|
3 年之前 |
Qing Tao
|
6cbbcb22c1
ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (ASV) (#231)
|
3 年之前 |
mrieggeramzn
|
26b7f010bf
Removing (unused) boundary width (#228)
|
3 年之前 |
mrieggeramzn
|
ec64e2aa28
Removing boundary search (#219)
|
3 年之前 |
Steve Pham
|
3e1df4985c
Shorten copyright headers by splitting into 2 lines
|
4 年之前 |
Steve Pham
|
fbc377a2d5
Final update copyright headers to reference license files at the repo root (#152)
|
4 年之前 |
Steve Pham
|
2aa2f9e8df
Applying copyright update script for O3DE to Atom Sample Viewer (#134)
|
4 年之前 |
Qing Tao
|
c03bc593a8
Follow up fix for ATOM-15066. Fixed a compiling issue with unity build. (#130)
|
4 年之前 |
Tommy Walton
|
b5784dc0f8
LYN2227 : Update AcquireMesh calls to use a mesh handle descriptor (#128)
|
4 年之前 |
greerdv
|
e1461e9448
update usages of vector scale on Transform to use non-uniform scale
|
4 年之前 |
AMZN-koppersr
|
7d8cdfc556
Revamped AzFramework::Scene (#30)
|
4 年之前 |
mriegger
|
81669854f4
Halving cone angles
|
4 年之前 |
alexpete
|
c4dedb08a5
Integrating github/staging through commit 5f214be
|
4 年之前 |
alexpete
|
69567068fb
Initial commit
|
4 年之前 |