Historique des commits

Auteur SHA1 Message Date
  Joerg H. Mueller 5617b71f02 Multi-GPU RPI sample il y a 1 an
  moudgils cb7060732e Add support to pad skinned mesh buffers for the Skinning sample (#635) il y a 1 an
  Tommy Walton b837d5b8bf Make ProceduralSkinnedMeshUtils use model buffers directly for skinned meshes (#356) il y a 3 ans
  Chris Santora ae9e6058cd In O3DE I moved the material slot list from ModelLodAsset to ModelAsset. This required change in ASV's skinned mesh sample to match the new API. I haven't been able to test these changes because the skinned mesh sample was already broken and disabled. il y a 4 ans
  Chris Santora cfed7b4c58 In O3DE, fixed an issue with Actors where the material slot IDs were incorrect. This requires corresponding code changes in ASV. il y a 4 ans
  Steve Pham 3e1df4985c Shorten copyright headers by splitting into 2 lines il y a 4 ans
  Steve Pham fbc377a2d5 Final update copyright headers to reference license files at the repo root (#152) il y a 4 ans
  Steve Pham 2aa2f9e8df Applying copyright update script for O3DE to Atom Sample Viewer (#134) il y a 4 ans
  alexpete 69567068fb Initial commit il y a 4 ans