/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include #include #include #include #include struct ImGuiContext; namespace AtomSampleViewer { //! A sample component to demonstrate multiple scenes. class MultiViewSingleSceneAuxGeomExampleComponent final : public CommonSampleComponentBase , public AZ::TickBus::Handler { public: AZ_COMPONENT(MultiViewSingleSceneAuxGeomExampleComponent, "{B5B97744-407C-467B-AE21-23323454F988}", CommonSampleComponentBase); static void Reflect(AZ::ReflectContext* context); MultiViewSingleSceneAuxGeomExampleComponent(); ~MultiViewSingleSceneAuxGeomExampleComponent() override = default; // AZ::Component void Activate() override; void Deactivate() override; void OnChildWindowClosed(); private: // AZ::TickBus::Handler overrides ... void OnTick(float deltaTime, AZ::ScriptTimePoint timePoint) override; void OpenSecondSceneWindow(); void DrawAuxGeom() const; AZ::Component* m_mainCameraControlComponent = nullptr; AZStd::unique_ptr m_windowedView; }; } // namespace AtomSampleViewer