{ "materialType": "Materials\\Types\\StandardPBR.materialtype", "materialTypeVersion": 3, "propertyValues": { "baseColor.color": [ 1.0, 1.0, 1.0, 1.0 ], "general.applySpecularAA": true, "metallic.factor": 1.0, "roughness.factor": 0.0, "specularF0.enableMultiScatterCompensation": true, "specularF0.factor": 1.0 } }