/* * Copyright (c) Contributors to the Open 3D Engine Project. * For complete copyright and license terms please see the LICENSE at the root of this distribution. * * SPDX-License-Identifier: Apache-2.0 OR MIT * */ #pragma once #include #define NUM_LIGHTS 10 ShaderResourceGroup SubpassInputModelSrg : SRG_PerObject { row_major float4x4 m_modelMatrix; float4 m_color; }